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> Gngeo 0.6.11 For Zaurus Sharprom, Neogeo Emnulator
tomynymph
post Apr 25 2006, 06:04 AM
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Hello.

I have compiled and tested in gngeo 0.6.11 in Sharp ROM.

Sorry for no ipkg file. I can't create ipk file some error "tar --exclude option".

anyway.

$ su
# cd /
# gzip -d /mnt/cf/gngeo_0_6_11.tar.gz
# tar xvf /mnt/cf/gngeo_0_6_11.tar


gngeo ROM_file

if you wan to know more about gngeo, refer to http://m.peponas.free.fr/gngeo/

amd chage rompath in /home/zaurus/.gngeorc for your ROM.

required library : libpng12, libSDL_image, libSDL.
required file : Neogeo BIOS files

I tested neobombe.zip .

There are some problem. In qconsole(embedded consoe), if you run gngeo ,you reselect qconsole icon in taskbar.

I don't know the solution of the problem.

Enjoy.

my compile option:

LDFLAGS="-L/opt/Qtopia/sharp/lib -Wl,-rpath,/opt/Qtopia/sharp/lib" ./configure --build=i386 --host=arm-linux --target=arm-linux --disable-i386asm --enable-cyclone --enable-drz80
Attached File(s)
Attached File  gngeo_0_6_11.tar.gz ( 204.68K ) Number of downloads: 48
Attached File  scrn004.jpg ( 76.52K ) Number of downloads: 841
 
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tovarish
post Apr 27 2006, 07:06 AM
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to fix the ipkg error you have to change to order of the tar options in the ipkg script

i downloaded it now i will see how it is

thanks
tovarish
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Hrw
post Apr 27 2006, 07:13 AM
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is it playable on c760?
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bam
post Apr 27 2006, 07:43 PM
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way cool!
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Cresho
post Apr 27 2006, 11:07 PM
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damn finaly! I still cant get mame to work but this will do for now.
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bam
post Apr 28 2006, 12:03 PM
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maybe you can include it in your snes/nes/tg emu package?
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tomynymph
post Apr 30 2006, 07:00 AM
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I made ipk package and recompile it for 7x0/860.

I used cacko gcc for compile, so that didn't work at 7x0/860 maybe.

Here are gngeo for 7x0/860.

enjoy.
Attached File(s)
Attached File  gngeo_0.6.11_QTOPIA_1_arm.ipk ( 208.33K ) Number of downloads: 149
Attached File  libSDL_image_1.2.3_1_arm.ipk ( 16.68K ) Number of downloads: 112
Attached File  libpng12_1.2.5_10_arm.ipk ( 58.92K ) Number of downloads: 143
 
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danboid
post May 2 2006, 03:57 PM
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Great news! Thanks a lot tom!

I tried it out tonight under cacko on a c3000 with the SDL from the cacko feed. It did work, sound too, but I had to scale the screen to 2x to get it orientated correctly and full screen and even with autoframeskip it was jerky. I shouldn't need to overclock the Z as my mates GP2X can get full speed on gngeo at 250Mhz. It all just reminded me how much I can't wait for overlay support under OZ or a new C3000 pdaXrom so I can get 320x240 SDL in a console (you can, right?).

Not to cricitise toms port or the excellent emulator, just the eternal 'almost there' status of the C3000 distros. It'll be sorted soon enough though I feel.
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