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> New Packages Announcement, *PACKAGE ANNOUNCEMENTS ONLY*
Meanie
post Apr 23 2006, 07:27 AM
Post #31





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Java Plugin for Firefox

need:

firefox http://mail.pdaxrom.org/1.1.0beta1/Zaurus-....5_armv5tel.ipk
jamvm http://zaurus.daemons.gr/menaie/pdaxrom/fe....2_armv5tel.ipk
classpath http://zaurus.daemons.gr/menaie/pdaxrom/fe...90_armv5tel.ipk
perl http://mail.pdaxrom.org/1.1.0beta1/Zaurus-....5_armv5tel.ipk

and the plugin smile.gif
http://zaurus.daemons.gr/menaie/pdaxrom/fe....2_armv5tel.ipk

discussion here:
http://www.oesf.org/forums/index.php?showtopic=18988
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albertr
post Apr 24 2006, 06:44 AM
Post #32





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I've compiled Firefox 1.5.0.2, but honestly didn't notice any difference over 1.5.
In case anyone interested, I'm attaching the ipk.
-albertr
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fabianE
post Apr 25 2006, 11:03 AM
Post #33





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From: Germany
Member No.: 1,173



Hello,

I've compiled python2.5 alpha1 including all libs in one ipkg. This installs as python2.5 (aka make altinstall), so you can use it side-by-side with a regular installation. The file can be found at http://mail.pdaxrom.org/contrib/fabian/ , thanks to pgas for uploading.

Regards,
Fabian
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anunakin
post Apr 26 2006, 11:30 AM
Post #34





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From: Belem, Brasil
Member No.: 4,358



Wormux 0.7
Yeah another game! laugh.gif


FEED:
my FEED

IPK:
wormux_0.7_armv5tel.ipk

Dependences:
SDL_gfx (revised with Gentoo patchs work nice now)
sdl-gfx_2.0.13-r1_armv5tel.ipk

libsigc++_2.0.17_armv5tel.ipk
glibmm_2.8.4_armv5tel.ipk
libxml++_2.12.0_armv5tel.ipk

CODE
Package: wormux
Version: 0.7
Architecture: armv5tel
Maintainer: anunakin@gmail.com
Homepage: http://www.wormux.org/
Description: A free Worms clone
Depends: glibc sdl sdl-mixer sdl-ttf sdl-image sdl-gfx libsigc+ glibmm libxml++ libsmpeg libvorbis libxml2 libogg libsmpeg libjpe
Size: 18275K


OBS¹: For others dependences or music dont working use dep libraries from my FEED.

OBS²: Yeah! Yeah, we cant configure video resolution but we can edit the config file rolleyes.gif
CODE
vi ~/.wormux/config.xml
CODE
<?xml version="1.0" encoding="iso-8859-1"?>
<config>
 <version>0.7</version>
 <map>Battle Night</map>
 <teams>
   <team>phpteam</team>
   <team>firefoxteam</team>
 </teams>
 <video>
   <display_wind_particles>1</display_wind_particles>
   <display_energy_character>1</display_energy_character>
   <display_name_character>1</display_name_character>
   <width>640</width>
   <height>480</height>
   <full_screen>1</full_screen>
   <max_fps>15</max_fps>
   <transparency>alpha</transparency>
 </video>
 <sound>
   <music>1</music>
   <effects>1</effects>
   <frequency>22050</frequency>
 </sound>
<game_mode>classic</game_mode>
</config>
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pungipungi
post Apr 26 2006, 11:39 AM
Post #35





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Due to a request I transformed my viewer for guitar pro generated pictures of guitar notes to a viewer for ascii tabs.

That gives the choice to:
- export them from
-- guitar pro
-- powertab
-- tabedit
-- ...
or to load it from the internet

There's also the real time viewer included. But this viewer will get more functionality in the future since the ascii tab can be analyzed semi automatically to do less work per hand.


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anunakin
post Apr 27 2006, 06:33 AM
Post #36





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From: Belem, Brasil
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The Ur-Quan Masters 0.5
Very, very, very nice game biggrin.gif


FEED:
http://zaurus.vivaphp.net/pdaxrom/misc
IPKs:
uqm_0.5_armv5tel.ipk 576KB
uqm-ogg_0.5_armv5tel.ipk 572KB Executable for libogg (not needed)
uqm-content_0.5_armv5tel.ipk 9.1MB
uqm-music_0.5_armv5tel.ipk 18MB 3DO musics (not needed)

CODE
Package: uqm
Version: 0.5
Architecture: armv5tel
Maintainer: anunakin@gmail.com
Homepage: http://sc2.sourceforge.net/
Description: The Ur-Quan Masters: Port of Star Control 2, with tremor libraries
Depends: glibc sdl sdl-mixer tremor libjpeg libpng uqm-content


OBS¹: uqm-music has 3DO musics, but game has others musics without this
OBS²: Visite http://sc2.sourceforge.net/ for others add-on packs like remix and voice, read howto install add-on packs on sc2 page
OBS³: You must put add-on packs in content dir, on pdaXrom it is:
/mountpoint/usr/share/uqm/content/packages/
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pungipungi
post Apr 27 2006, 01:43 PM
Post #37





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QUOTE(pungipungi @ Apr 26 2006, 08:39 PM)
There's also the real time viewer included. But this viewer will get more functionality in the future since the ascii tab can be analyzed semi automatically to do less work per hand.


I've uploaded a script to generate the viewer data from guitar pro generated files automatically (can be easy adapted for other generated outputs) ...

see http://members.cheese.at/woody/zaurus/c100.../tabGpro2gpr.sh
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anunakin
post May 2 2006, 04:05 AM
Post #38





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Trophy 1.1.3.2

FEED: http://zaurus.vivaphp.net/pdaxrom/misc
IPK: trophy_1.1.3.2_armv5tel.ipk
CODE
Package: trophy
Version: 1.1.3.2
Architecture: armv5tel
Maintainer: Fazzi anunakin@gmail.com
Homepage: http://trophy.sf.net/
Description: TROPHY is a 2D car racing action game for Linux.
Depends: glibc xfree clanlib-hermes clanlib
Size: 29.9M

HOWTO PLAY:
R = Accelerate
9 = Left
0 = Right
5 = shot gun
6 = bomb
A or P = quit from race

Dependences:
IPK:clanlib-hermes_1.3.3_armv5tel.ipk
CODE
Package: clanlib-hermes
Version: 1.3.3
Architecture: armv5tel
Maintainer: anunakin@gmail.com
Homepage: http://www.clanlib.org/hermes/
Description: Library for fast colorspace conversion and other graphics routines
Depends: glibc

IPK:clanlib_0.6.5.1_armv5tel.ipk
CODE
Package: clanlib
Version: 0.6.5.1
Architecture: armv5tel
Maintainer: anunakin@gmail.com
Homepage: http://www.clanlib.org/
Description: Clanlib is library pack fo game devel.
Depends: glibc xfree clanlib-hermes
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pungipungi
post May 2 2006, 01:31 PM
Post #39





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Since I don't use QT on my pdaXrom I recompiled my old agenda port from Ubahnnav.



Major update to version 0.7 (05.May.2006)

Further infos on my home (see below).
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anunakin
post May 3 2006, 11:11 AM
Post #40





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Pingus 0.6.0.2
IPK: pingus_0.6.0.2_armv5tel.ipk
FEED: http://zaurus.vivaphp.net/pdaxrom/misc
Yeah! another fast, nice and huge Clanlib game!
CODE
Package: pingus
Version: 0.6.0.2
Architecture: armv5tel
Maintainer: Marcus Fazzi <anunakin@yahoo.com.br>
Homepage: http://pingus.seul.org/
Description: free Lemmings clone
Depends: xfree clanlib-hermes clanlib
Size: 20.5M


--------- 0.6.0.2
Using Gentoo patchs
I made a patch to /usr/bin/pingus.sh removing fullscreen because a bug, where prevents mouse clicks to works....
CODE
/usr/games/pingus --geometry 640x480


This post has been edited by anunakin: May 4 2006, 04:42 AM
Attached File(s)
Attached File  screen_0.6.0_1.jpg ( 76.35K ) Number of downloads: 479
Attached File  screen_0.6.0_6.jpg ( 64.52K ) Number of downloads: 320
 
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ratki
post May 5 2006, 06:38 PM
Post #41





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Member No.: 8,922



Hi,

I've compiled pine and pico.
(License : http://www.washington.edu/pine/overview/legal.html )

Best wishes,

Tamás
Attached File(s)
Attached File  pico_4.10_armv5tel.ipk ( 178.57K ) Number of downloads: 106
Attached File  pine_4.64_armv5tel.ipk ( 2.51MB ) Number of downloads: 96
 
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anunakin
post May 8 2006, 04:32 AM
Post #42





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Atanks 1.5a
Yeah, another worms clone.

FEED: http://zaurus.vivaphp.net/pdaxrom/misc
IPK: atanks_1.5a_armv5tel.ipk
CODE
Package: atanks
Version: 1.5a
Architecture: armv5tel
Maintainer: Marcus Fazzi <anunakin@yahoo.com.br>
Homepage: http://atanks.sourceforge.net
Description: A multi-player game similar to worms which involves firing enormous weapons to try and destroy the other tanks.
Depends: xfree allegro
Size: 6.2M


Dependences:

Allegro libraries, on my FEED

OBS¹: Some times this freezes, but you can use:
CODE
$ killall -9 atanks

OBS²: Cant play at fullscreen, use CTRL+ALT+LEFT and go to area 2 ... and open the game and click at top-left corner to open window menu and click at decorate, yeap same as fullscreen.
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anunakin
post May 8 2006, 05:06 AM
Post #43





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From: Belem, Brasil
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Battle of Suvirve 1.1
Real time game running on stratagus engine.
FEED: http://zaurus.vivaphp.net/pdaxrom/misc
IPK: stratagus-bos_1.1_armv5tel.ipk

CODE
Package: stratagus-bos
Version: 1.1
Architecture: armv5tel
Maintainer: Marcus Fazzi <anunakin@yahoo.com.br>
Homepage: http://bos.seul.org/
Description: Invasion - Battle of Survival is a real-time strategy game using the Stratagus game engine
Depends: glibc stratagus
Size: 21.9M


Stratagus 2.1-r1
IPK: stratagus_2.1-r1_armv5tel.ipk
CODE
Package: stratagus
Version: 2.1-r1
Architecture: armv5tel
Maintainer: Marcus Fazzi <anunakin@yahoo.com.br>
Homepage: http://www.stratagus.org/
Description: A realtime strategy game engine
Depends: glibc libogg libvorbis libmad mikmod zlib
Size: 1.5M


OBS¹: Stratagus has two binaries one to SL-Cxx00 and other for SL-Cxx0, the script loads the correct to your machine.
OBS²: Yeah, a good notice stratagus now has music support, slow? well you can turn off it on game options
OBS³: OK, this is a bit slow, but more fast then others versions in others FEEDs, I have used insane CFLAGS

About other games for use with stratagus, look here:
http://stratagus.sourceforge.net/games.shtml


Wargus (Warcraft 2): http://wargus.sourceforge.net/
I tested it with my new binaries and works nice I have builded a ipk, but cant distribute.


Stargus (Starcraft) YEAH this exists... not in stratagus games page, look here:
http://stargus.sourceforge.net/
laugh.gif
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pungipungi
post May 8 2006, 01:40 PM
Post #44





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At least I have also ported the version of fltk-bedic (zbedic for X11 using fltk as frontend) to pdaXrom.



I've also replaced the menu interface with an icon interface (see also the new and enhanced version of fltk-ubahnav above).

As enhancement (since I use it in train when going to work) you can read in a text and get translation support via the loaded dictionary by tipping on the unknown word. You will get the best fitting match.

If time sad.gif I would like to add a learning mode for vocabulary training wink.gif

For downloads use the link to my zaurus home below.
(for my own simplicity I've also added an i386 executable, you should delete it after having installed the package)

Andreas
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jcabrer
post May 8 2006, 02:22 PM
Post #45





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There is a new version of xmess.SDL version 0.105 on my feed site.
xmame.SDL will be added once I clean up the ipk a bit. Also, aalib, Perl 5.8.8 and a few other bits are there as well. Someone please copy to contrib since I don't keep the site up 24/7.

http://pdaxfeed.dyndns.org/
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