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> Xye Or Python Kye, help in compiling
desertrat
post Aug 29 2006, 06:48 AM
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I'm trying to compile Kye (or a derivative). Python Kye (http://games.moria.org.uk/kye/pygtk) doesn't quite work because some of the graphics assets are in SVG format and the Python image libs for the Z don't understand SVG so the game wouldn't start.

I then tried Xye (http://xye.sourceforge.net/), it compiles and runs fine on my desktop. But when compiled and run on the Z, after I select the level pack, the game just hangs eating all the CPU.

Any ideas how to get either of these working? I've attached Xye for anyone brave enough to try - when game hangs just kill it from the command line rolleyes.gif
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Attached File  xye_0.7.62_armv5tel.ipk ( 229.79K ) Number of downloads: 11
 
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