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Jan 6 2005, 08:04 AM
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#1
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Group: Members Posts: 46 Joined: 26-July 04 From: Brussels, Belgium Member No.: 4,106 |
SuperTux 0.1.2 has been ported to the Zaurus SL-C860 (and perhaps works on other 640x480 zauruses).
For the binary package, use the feed (also contains all the dependencies). For people who are interested in the source code: This patch should be applied to the 0.1.2 release version of the source code. Best regards, Dennis Wagelaar |
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Jan 30 2005, 10:56 AM
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#2
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![]() Group: Members Posts: 1,248 Joined: 6-July 04 Member No.: 3,928 |
QUOTE(dwagelaar @ Jan 6 2005, 04:04 PM) SuperTux 0.1.2 has been ported to the Zaurus SL-C860 (and perhaps works on other 640x480 zauruses). For the binary package, use the feed (also contains all the dependencies). For people who are interested in the source code: This patch should be applied to the 0.1.2 release version of the source code. Best regards, Dennis Wagelaar The version of SDL_image on your feed seems to be linked to libpng.so.3 your libpng12 IPK doesn't carry this file (or indeed a link). Therefore supertux fails on trying to load libpng.so.3. Creating a symlink as follows... ln -s /usr/lib/libpng12.so.0.1.2.5 /usr/lib/libpng.so.3 ldconfig Does seem to fix the issue. I would suggest relinking SDL-image after removing libpng.so.3 or adding the link to libpng12. - Andy |
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Feb 1 2005, 02:34 PM
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#3
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Group: Members Posts: 47 Joined: 12-January 05 Member No.: 6,203 |
QUOTE(iamasmith @ Jan 30 2005, 06:56 PM) The version of SDL_image on your feed seems to be linked to libpng.so.3 your libpng12 IPK doesn't carry this file (or indeed a link). Therefore supertux fails on trying to load libpng.so.3. Creating a symlink as follows... ln -s /usr/lib/libpng12.so.0.1.2.5 /usr/lib/libpng.so.3 ldconfig Does seem to fix the issue. I would suggest relinking SDL-image after removing libpng.so.3 or adding the link to libpng12. - Andy Andy, try this out: http://www.gelhaus.net/zaurus/libpng-devel_1.2_arm.ipk |
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Feb 2 2005, 12:37 PM
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#4
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Group: Members Posts: 108 Joined: 29-November 04 Member No.: 5,667 |
6MB, and it needs temp space on the Sharp memory. Yikes!
Not that I can't unpack it manually |
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Feb 4 2005, 01:47 PM
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#5
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![]() Group: Members Posts: 245 Joined: 30-October 03 Member No.: 813 |
Cool game, thanks! Very smooth on the Z.
FYI: I have Cacko ROM 1.22, and here is what I did to install: Installed these packages: supertux_0.1.2-2_arm.ipk (from above links) libSDL-image_1.2.3-0_arm.ipk (gotten from here http://ssel.vub.ac.be/Members/DennisWagela.../zaurus/cacko/) libSDL-mixer_1.2.6-zports-1_arm.ipk (from Cacko's own feed) Then ran these commands: ln -s /usr/QtPalmtop.rom/lib/libpng12.so.0.1.2.5 /usr/lib/libpng.so.3 ldconfig Didn't have to install anything else. |
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Feb 6 2005, 11:56 PM
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#6
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Group: Members Posts: 46 Joined: 26-July 04 From: Brussels, Belgium Member No.: 4,106 |
QUOTE(iamasmith @ Jan 30 2005, 07:56 PM) The version of SDL_image on your feed seems to be linked to libpng.so.3 your libpng12 IPK doesn't carry this file (or indeed a link). Therefore supertux fails on trying to load libpng.so.3. Creating a symlink as follows... ln -s /usr/lib/libpng12.so.0.1.2.5 /usr/lib/libpng.so.3 ldconfig Does seem to fix the issue. I would suggest relinking SDL-image after removing libpng.so.3 or adding the link to libpng12. - Andy You're right, thanks! I suppose I already created that link when testing the package and never thought about it again libSDL-image_1.2.3-1_arm.ipk I'm afraid I can't test it myself anymore: I've been mugged and they stole my zaurus /edit Got a new zaurus now, so I'm back on track /edit |
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Feb 7 2005, 12:04 AM
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#7
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Group: Members Posts: 46 Joined: 26-July 04 From: Brussels, Belgium Member No.: 4,106 |
QUOTE(soundwave106 @ Feb 2 2005, 09:37 PM) 6MB, and it needs temp space on the Sharp memory. Yikes! Not that I can't unpack it manually Actually, SuperTux is 11MB when installed... And that is after I compressed all the level files (the original game takes 14MB). Those temp files you're referring to are probably created by the ipkg installer? I'm afraid that's not really under my control... Perhaps it's possible to install SuperTux itself on a card, but I haven't ever tried it. I used the Cacko 1.22 ROM and never really ran below 30MB of free space on the internal flash (this ROM takes approx. 30MB less than the Sharp ROM). |
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Feb 7 2005, 06:07 AM
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#8
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Group: Members Posts: 54 Joined: 22-February 04 Member No.: 1,977 |
Hello All,
I'm not able to make it run. My display freeze when i put it in landscape and When it'in portrait mode, nothing append. Any Ideas? |
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Feb 7 2005, 07:10 AM
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#9
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![]() Group: Members Posts: 245 Joined: 30-October 03 Member No.: 813 |
You say, "Nothing appeared"
I assume you mean a blank screen? How long did you wait? On my 760 when I start SuperTux (and I start it in landscape mode) the first thing that happens is I get a blank screen and it stays that way for like 30 to 60 seconds and then SuperTux comes up. Run it from the console and see what messages it gives. This can be helpful too, especially with missing prerequisites. |
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Feb 7 2005, 08:43 AM
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#10
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Group: Members Posts: 108 Joined: 29-November 04 Member No.: 5,667 |
dwagelaar: Yeah, unfortunately Cacko isn't available for the SL-6000L yet. Lousy bulky Sharp ROM.
I personally couldn't run it from a card because my card is unfortunately formatted FAT. A few of the files (the credits file and a couple music files) are upper-case and thus Supertux can't find them. EXT2 formatted cards however should be able to run the program just fine. |
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Feb 10 2005, 01:55 AM
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#11
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Group: Members Posts: 46 Joined: 26-July 04 From: Brussels, Belgium Member No.: 4,106 |
QUOTE(soundwave106 @ Feb 7 2005, 05:43 PM) dwagelaar: Yeah, unfortunately Cacko isn't available for the SL-6000L yet. Lousy bulky Sharp ROM. I personally couldn't run it from a card because my card is unfortunately formatted FAT. A few of the files (the credits file and a couple music files) are upper-case and thus Supertux can't find them. EXT2 formatted cards however should be able to run the program just fine. I deduct that you did actually manage to get the game running? In that case I can mark that it also works on the SL-6000 in ELSI |
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Feb 10 2005, 08:04 PM
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#12
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Group: Members Posts: 108 Joined: 29-November 04 Member No.: 5,667 |
Yeah, it ran, though I didn't play with it. Too much room!
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Feb 10 2005, 09:42 PM
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#13
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Group: Members Posts: 500 Joined: 17-January 04 From: St. Louis, USA Member No.: 1,478 |
i used add/remove to install the supertux ipk. but it always complains about "some of the files can not be extracted". and the installed portion is only about 5mb
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Feb 11 2005, 01:09 AM
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#14
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Group: Members Posts: 46 Joined: 26-July 04 From: Brussels, Belgium Member No.: 4,106 |
QUOTE(xjqian @ Feb 11 2005, 06:42 AM) i used add/remove to install the supertux ipk. but it always complains about "some of the files can not be extracted". and the installed portion is only about 5mb That means you didn't have enough storage to complete the installation: you first need 6 MB to download the .ipk file. Then the .ipk will be unpacked to three other files (control.tar.gz, data.tar.gz and debian-binary), which takes another 6 MB. Only then the actual game will be installed from data.tar.gz, taking up 11 MB. After this, the first two 6 MB will be cleared up. End of the line is that you need at least 23 MB of free space to perform the installation the normal way soundwave106 got it to run by unpacking manually, meaning unpacking the .ipk file somewhere else and then just unpack the data.tar.gz file onto the zaurus. |
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Feb 11 2005, 01:11 AM
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#15
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Group: Members Posts: 46 Joined: 26-July 04 From: Brussels, Belgium Member No.: 4,106 |
QUOTE(soundwave106 @ Feb 11 2005, 05:04 AM) Yeah, it ran, though I didn't play with it. Too much room! When I get some time for it, I may check what needs to be done in order to install the game onto a FAT formatted card... |
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