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> Qt-4.1.4...., native compilation using SL-C3100
dinorex
post Jul 24 2006, 12:20 AM
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From: Sydney
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recently i have made a native compilation (using zgcc-3.4.6.img) of Qt-4.1.4.tar.gz from Trolltech's opensource (qt-x11-opensource-src-4.1.4.tar.gz) and packed in a squashfs file. but i have no space on sharing the feed with you guys. (more than 110M ... OMG!)

moreover, on trying the demo, i have also found the following bug in QtOpenGL...

this environment can compile output binaries using -LQtOpenGL, but they cannot show the OpenGL stuff properly...

in x86 demo (e.g. Qt-4.1.2 demo): -


in pdaXrom env't (1.1.4 beta 4 kernel 2.6):-


do any friends have come across with the similar phenomena before? i am really curious to that....

moreover, I also found that i can't compile any Qt3 source code using default qmake .pro template.... are there any methods calling the Qt3support lib by default? or manually add the -LQt3Support extension?...

Thanks in advance... cool.gif
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dinorex
post Jul 29 2006, 08:50 AM
Post #2





Group: Members
Posts: 88
Joined: 20-February 06
From: Sydney
Member No.: 9,186



having isolated the system with the demos/documentation/examples, i have separated the squashfs and upload back to the link: -

http://apache.2ndmag.com/~zaurus/

files are : -

qt4.1.4-base.squashfs
qt4.1.4-demos.squashfs

Please follow the instructions listed in README.qt4.1.4 to mount the squashfs files, otherwise you can't directly access the demo / doc / examples ... Orz

as before, the sample.profile is sample /etc/profile for system env'tal QT vars.

moreover, i have also tried openGL ... which should be run properly in examples, but not in demo... good luck~!... (I am now still using the mesa3d 1.6.2 ipk which is hardware floating point, and the speed is reasonable..)

I think normally you can mount the base.squashfs which is for compilation, and demos.squashfs is for doc review and/or demos/examples preview... which can be evicted away if you don't like it...

screen caps: -

hellogl (HelloOpenGL)


textures (Dice Textures - the dices can be rotated by your stylus...)
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