Dec 2 2008, 08:43 AM
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#1
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Group: Members Posts: 17 Joined: 19-November 07 From: Russia, SPb Member No.: 20,962 |
I'm considering writing accelerated graphic driver for tosa. At least it will bring support for blits/stretchblits from vram, which can accelerate things a bit. The question is which graphic engine to start with? Which engine is the most demanded/used by the community?
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Dec 3 2008, 04:40 PM
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#2
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Group: Members Posts: 426 Joined: 10-February 04 From: Virginia, USA Member No.: 1,794 |
Most 6000 users are probably using frame buffer driver with the qt2 based default Sharp ROM. This is due to not really having much to choose from. Most other 6000 ROMs are incomplete. Mplayer and/or Quasar compatible driver would be nice to make videos smoother.
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Dec 3 2008, 04:45 PM
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#3
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Group: Members Posts: 17 Joined: 19-November 07 From: Russia, SPb Member No.: 20,962 |
Most 6000 users are probably using frame buffer driver with the qt2 based default Sharp ROM. Sharp's qt2 does have a driver for tc6393, it accelerates blt and fill functions. This is due to not really having much to choose from. Most other 6000 ROMs are incomplete. Mplayer and/or Quasar compatible driver would be nice to make videos smoother. I'm using angstrom 2008 + opie now and I'm looking towards Qtopia4 and/or OpieII. OTOH When I was using it with GPE-based environment, it was also usable. |
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lumag Considering Graphic Driver For Tosa Dec 2 2008, 08:43 AM
speculatrix any kind of accelerated driver for tosa would be f... Dec 3 2008, 04:32 PM
undrwater From my experience, most things other than video r... Dec 3 2008, 10:58 PM
the_oak QUOTE(undrwater @ Dec 4 2008, 01:58 AM) F... Dec 4 2008, 11:36 AM
undrwater QUOTE(the_oak @ Dec 4 2008, 11:36 AM) QUO... Dec 4 2008, 10:02 PM
lumag QUOTE(the_oak @ Dec 4 2008, 10:36 PM) Mos... Dec 7 2008, 06:21 AM![]() ![]() |
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Lo-Fi Version | Time is now: 19th June 2013 - 05:12 AM |