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> About To Set Up Oe... Maybe, Dev environment set up for Intel Mac
koan
post Apr 21 2009, 07:28 AM
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Hi

I want to set up a Zaurus dev environment on my Intel Mac (10.5, Leopard).
I need to target the Sharp ROM and would prefer to be able to target any distribution.

OE seems like a good solution but the instructions on the OE website say that
few people (if any) have set it up for Mac. I am new to Mac and I am not a Linux wizard;
I can't afford to spend a long time fixing problems but I'm willing to give it a go if
the problems are small.

Is OE the way or should I be looking at another method ?

Thanks
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Capn_Fish
post Apr 28 2009, 09:48 AM
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Unless you're trying to build them for the Mac, they SHOULD be ARM libraries/binaries, since that's the architecture that's going to link to them.

I might be way off, though, as I haven't looked at the link or anything.
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koan
post Apr 28 2009, 03:59 PM
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QUOTE(Capn_Fish @ Apr 29 2009, 02:48 AM) *
Unless you're trying to build them for the Mac, they SHOULD be ARM libraries/binaries, since that's the architecture that's going to link to them.

I might be way off, though, as I haven't looked at the link or anything.


If you want to build QT/Qtopia apps, you need the moc (meta object compiler) to be a Mac binary.

If you want to emulate, you need qvfb and qpe to be Mac binaries. It's also nice to have all the other Qtopia apps as Mac binaries so you can see a full Qtopia environment. Qtopia is supplied with QuantumStep tools but the files are compiled
for Linux, which seems to be a mistake to me:

CODE
$ file Qtopia/bin/qpe
bin/qpe: ELF 32-bit LSB executable, Intel 80386, version 1 (SYSV), for GNU/Linux 2.0.0, dynamically linked (uses shared libs), for GNU/Linux 2.0.0, not stripped


You don't need ARM binaries - they are already on the Zaurus and can be produced by the cross compiler.
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