|
Profile
Personal Photo
Options
Personal Statement
TheGreenKnight doesn't have a personal statement currently.
Personal Info
TheGreenKnight
Age Unknown
Gender Not Set
Location Unknown
Birthday Unknown
Interests
No Information
Statistics
Joined: 12-November 04
Profile Views: 806*
Last Seen: 13th February 2011 - 02:18 PM
Local Time: May 20 2013, 04:57 PM
35 posts (0 per day)
Contact Information
No Information
No Information
No Information
No Information
* Profile views updated each hour
|
Topics
Posts
Comments
Friends
My Content
13 Feb 2011
Hello
Description sz81 is a Sinclair ZX80 and ZX81 emulator very much based upon the work of Ian Collier's xz80 and Russell Marks's z81 but employing the highly portable SDL and including additional functionality and features for desktop computers and portable devices. Features
Changes Since 2.1.6
![]() ![]() Screenshots | Downloads | Project Page Regards, Thunor
30 Apr 2010
Hello
Well, I thought the forums were gone forever and I was making Zaurus releases for only the most persistent of searchers. It's nice to see them back again. Description sz81 is a Sinclair ZX80 and ZX81 emulator very much based upon the work of Ian Collier's xz80 and Russell Marks's z81 but employing the highly portable SDL and including additional functionality and features for desktop computers and portable devices. Features
Screenshots | Downloads | Project Page Regards, Thunor
7 Jan 2010
Hello
I have released probably my last Zaurus update of this great puzzle game. It now comes with some very nice sound effects and a level designer. This 0.65-1 Zaurus port now features: * Graphical skin support (although I've only included 1 skin) * Sound skin support (although I've only included 1 sound theme ) * 975 levels across 23 packs converted from Robbo and Robbo Konstruktor * A mouse/stylus driven level designer * In-game help * Reconfigurable options and controls * Support for the mouse/stylus throughout the game * Support for keyboards, analogue and digital joysticks * Centering of game within any resolution >= 240x240 * Support for locales: English, German, Indonesian, Polish, Russian, Slovak and Swedish Requirements libSDL + libSDL_mixer packages for your particular Zaurus version (see here under SDL Libraries perhaps). About This Port This project has moved away from simply requiring libSDL and now uses libSDL_image and everything else that that depends upon. To get this working on my SL-5500 and to make it as accesssible as possible to everyone else I've built it requiring libSDL + libSDL_mixer only; I've also converted the ogg sounds to wavs. Therefore only 1 skin and 1 sound theme is packaged because either the other skins use alpha or there was too much work or too many complications involved with converting them to bitmaps. Once installed the game will play in 240x320, 320x240, 640x480 or 480x640 resolutions and orientations. By default the game viewport is either 240x240 or 480x480 but you can stretch this area by passing "-vpx" on the command line. This is especially useful when using the level designer as you can see more of the map. Additionally if you are using a higher resolution you can also force the use of the smaller tile set with "-ts 16". All these things are documented in the README and you can type "gnurobbo --help" on the command line. The level packs are installed into the system so are not writeable, but a default user level pack is created in ~/.gnurobbo/levels/ called mylevels.dat. Within this level pack is one pretty empty level that you edit and save, or you can add your own levels to this pack. The project's rcfile is ~/.gnurobborc if you want to see what's in it, but the majority of the properties are configurable via Options. Well that's it http://gnurobbo.sourceforge.net/ Best regards, Thunor P.S. Just for fun -- and for me a trip down memory lane -- here's my original port back in 2005
Attached File(s)
gnurobbo065_1_01.png ( 10.88K )
Number of downloads: 4
gnurobbo065_1_02.png ( 20.58K )
Number of downloads: 6
gnurobbo065_1_03.png ( 25.07K )
Number of downloads: 6
gnurobbo065_1_04.png ( 27.73K )
Number of downloads: 5
2 Mar 2009
Hi
Back in 2005 I released a port of GNU Robbo for the Zaurus. Since then I have become a GNU Robbo Sourceforge project developer and have considerably updated the game. The problem for me at the moment is that the project uses SDL_ttf and I have an SL-5500 which I've never been able to find the dev packages for. I can fix this by creating some pixmap fonts but the project is now internationalised, it'll be a lot of work and I have other things to do for the immediate future. So for the moment I am announcing this project as Zaurus ready (it has a Zaurus (Sharp ROM) Makefile and packaging script) and hopefully people with the capability to package it across the various ROMs will bring this to the Zaurus masses The project is in SVN until tonight when the other developer is going to package the source and place it for download on http://sourceforge.net/projects/gnurobbo . GNU Robbo 0.61 Changelog: * Added graphical skin support * Added a newly created graphical skin: Tronic * 15 additional levels converted from RobboVII * 32 additional levels converted from RobboVIII * 32 additional levels converted from RobboIX * Added in-game help * Added reconfigurable options * Added reconfigurable controls * Added analogue and digital joystick support * Added centering of game within any resolution * Added support for different locales * Added a Polish translation * Many bug fixes Requirements: libSDL libSDL_ttf Regards, Thunor aka TheGreenKnight
Attached File(s)
gnurobbo060_01.png ( 17.86K )
Number of downloads: 25
gnurobbo060_02.png ( 15.3K )
Number of downloads: 17
gnurobbo060_03.png ( 10.54K )
Number of downloads: 15
gnurobbo060_04.png ( 9.4K )
Number of downloads: 12
10 Sep 2007
Hi
I've just ported Friq from the GP2X to the Sharp Zaurus. It'll run on 320x240 and 640x480 models. I've built an ipk for the Sharp ROM but the source is available and it would be very simple building it for something else. I've tested it on my SL-5500 but have simulated 640x480 on my PC. Please download it from here -> http://thunor.org.uk/friq Requirements are libSDL and libSDL_mixer, available from my site too if you don't already have them. I welcome your feedback. Regards, Thunor P.S. I'm using this old account because my new one won't let me start a topic. |
Last Visitors
TheGreenKnight has no visitors to display.
Comments
Other users have left no comments for TheGreenKnight.
Friends
There are no friends to display.
|
|
Lo-Fi Version | Time is now: 20th May 2013 - 07:57 AM |