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MrZaurus
Hello I am having trouble on my SL-6000. All my games that use the SDL library are upsidedown (I want to hold the zaurus in my left hand and stylus in my right). This is really anoying and I would appreciate any help. Thank you.

Note: I tried many SDLs including zports and the special one
stupkid
You need to use the SDL_QT_INVERT_ROTATION environment variable. In whatever script you use to run this game put:

export SDL_QT_INVERT_ROTATION=1

Before you run the game.
MrZaurus
Ok, I tried that but it did not seem to work. (I didnt put it in a scrip but ran it from the command line then ran the game). Any other suggestions? It says sdlRotoation=3 when it is ran from the terminal. Should that be 0?
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