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conundrum
First of all, this isn't a complaint thread. smile.gif

I was wondering how Quake was ported to pdaXrom, and how feasible it would be to bring other old games to the platform. For instance, Warcraft or Starcraft. I realize that space is a huge issue, but I ran Starcraft on a 133mhz/32mb laptop back in the day, so I don't see why the hardware couldn't handle it.

Of course, I do realize that SC and WC are both windows games, but wasn't Quake too? smile.gif
iamasmith
The quake engine was released by ID software as open source and many derivative engines were built upon that source.

If you find worthwhile games which have been similarly released by the vendor, meet the hardware spec (i.e. don't absolutely need 3d acceleration) and are likely to be both playable and suitable to the PDAXROM platform then I'm sure you will get some keen porters... It also helps if you can still get hold of the data commercially for these games since it is very seldom that the companies completely open up the distribution/use on old games - I think this has limited the interest in porting things like Duke Nukem 3D - you just can't buy it in the shops.... (Kudos to Revolution software for releasing BASS that works with ScummVM).
conundrum
Ah, gotcha. I knew iD licensed their engines, didn't realize the earlier ones had been opened.

That's a real shame, I would love to see a good RTS on this platform. Maybe I should write Blizzard and see what they have to say. smile.gif
deniscallies
Hello,
if you want to play Warcraft II there is stratagus in the unstable feed . It runs fine on RC8 and RC9.

Try it

Denis
sigmaX
Hey smile.gif

What is the trick with stratagus ? I tried "astroseries" and "battle of survival" and both just freezes my C860 when I press "start new game".

I run them from X11, from inside a shell window ...

I am assuming that zaurus runs out of memory (and just hangs, which is rather lame)

I tried to run it before loading x11, but it complains about not finding a DLL (for mouse).

Any hint on how to make stratagus work ?
scoutme
Can anyone with a good developer setup compile the last Visual Boy Advance, with fp emulation and executable stripping? Just to try it... maybe it will run a bit faster
alan
oh yes please please please pleaseplease pleaseplease pleaseplease pleaseplease pleaseplease pleaseplease pleaseplease pleaseplease please !!!!!!!!!! tongue.gif

scoutme : no matter what option i tried, i never got faster than 60% or so of normal speed... Even if pdaxrom is getting faster and faster, i doubt a zaurus will be powerfull enough to emulate gba. :'(

BUT WE HAVE TO TRY IT ! I own a gba (the first one, not the SP version) and i can't see anything on it... The Z screen is so beautifull... Did you know Sharp produces the Nintendo DS screen ? tongue.gif
deniscallies
QUOTE(sigmaX @ Feb 11 2005, 02:45 PM)
Hey smile.gif

What is the trick with stratagus ? I tried "astroseries" and "battle of survival" and both just freezes my C860  when I press "start new game".

I run them from X11, from inside a shell window ...

I am assuming that zaurus runs out of memory (and just hangs, which is rather lame)

I tried to run it before loading x11, but it complains about not finding a DLL (for mouse).

Any hint on how to make stratagus work ?
*


I´ve just set 32 MB of swap on my CF Card. Warcraft II and BoS run fine.
Astroseries stops with an error mad.gif

bye Denis
SSG
I play in onboard compiled Batle of Wesnoth
DaMightyWhightyMan
QUOTE
I´ve just set 32 MB of swap on my CF Card. Warcraft II and BoS run fine.
Astroseries stops with an error  mad.gif

bye Denis
*


can you give a mini how-to on how you got War2 to run? did you have to do anything special?
deniscallies
@ SSG:
can you please make yor battle of wesnoth available for us?!?


@ DaMightyWhightyMan :
i only installed stratagus, swapon and load my wcII data on my CF Card : stratagus -d /mnt/cf/wcII/data, wait 20 seconds and it starts! no magic,
runs under debian on my c700, too

bye Denis smile.gif
SSG
QUOTE(deniscallies @ Feb 27 2005, 08:06 PM)
@ SSG:
can you please make yor battle of wesnoth available for us?!?


@ DaMightyWhightyMan :
i only installed stratagus, swapon and load my wcII data on my CF Card : stratagus -d /mnt/cf/wcII/data, wait 20 seconds and it starts! no magic,
runs under debian on my c700, too

bye Denis smile.gif
*


I need a host to place this package It size is 19 Mb
deniscallies
you can mail it to me (mailATdeniscalliesDOTde)
and i will host it on my site

Denis
SSG
QUOTE(deniscallies @ Feb 27 2005, 08:39 PM)
you can mail it to me (mailATdeniscalliesDOTde)
and i will host it on my site

Denis
*


Upload on www.clearpepper.nm.ru/data/wesnoth_0.8.11_armv5tel.ipk

good look
ronba
QUOTE(SSG @ Feb 28 2005, 01:20 AM)
QUOTE(deniscallies @ Feb 27 2005, 08:39 PM)
you can mail it to me (mailATdeniscalliesDOTde)
and i will host it on my site

Denis
*


Upload on www.clearpepper.nm.ru/data/wesnoth_0.8.11_armv5tel.ipk

good look
*




Excellent !!!!

thanks SSG
ScottYelich
Thank you for compiling this.

It is mirrored here: http://zaurus.spy.org/feeds/cacko/pdaXrom/...11_armv5tel.ipk

Scott
scoutme
had a little crash (or maybe unwanted exit...), but areally enjoyable port smile.gif

maybe the bast ported game with scummvm (and maybe quake)
DaMightyWhightyMan
QUOTE(deniscallies @ Feb 27 2005, 08:06 PM)
@ SSG:
can you please make yor battle of wesnoth available for us?!?


@ DaMightyWhightyMan :
i only installed stratagus, swapon and load my wcII data on my CF Card : stratagus -d /mnt/cf/wcII/data, wait 20 seconds and it starts! no magic,
runs under debian on my c700, too

bye Denis smile.gif
*


I get

CODE
# stratagus -d /mnt/cf/war2/data
Maybe you need to specify another gamepath with '-d /path/to/datadir'?
#


any ideas?
DaMightyWhightyMan
QUOTE(DaMightyWhightyMan @ Mar 3 2005, 10:24 AM)
QUOTE(deniscallies @ Feb 27 2005, 08:06 PM)
@ SSG:
can you please make yor battle of wesnoth available for us?!?


@ DaMightyWhightyMan :
i only installed stratagus, swapon and load my wcII data on my CF Card : stratagus -d /mnt/cf/wcII/data, wait 20 seconds and it starts! no magic,
runs under debian on my c700, too

bye Denis smile.gif
*


I get

CODE
# stratagus -d /mnt/cf/war2/data
Maybe you need to specify another gamepath with '-d /path/to/datadir'?
#


any ideas?
*



FIXED

Had to run Wargus first to extract stuff out of the data files on the Warcraft CD, THEN copy the wargus generated data folder to the cf card
NXK
I'm having a problem with Wesnoth as well.

From this:

CODE
# stratagus -c /usr/local/share/wesnoth/


It starts to load, screen blanks, etc.

Then I get:

CODE
Font mapping not found: 'yellow'


Anyone?
deniscallies
You don´t need stratagus for wesnoth!

just Type wesnoth in a console
et voila!

Denis
MrSquishy
Why does Wesnoth load up and say "Setting Video Mode to 1024x768x16"

If this was 640x480, would the Hotkey screen (And some of the other oversized screens) show up correctly?

Plays beautifully though, thanks for compiling it. I noticed they have directions on how to build it in OE, though it looks like they have it setup for an Ipaq/5500 w/ a 320x240 screen. They say that that version doesnt use Floating Point. Is this version compiled with No Floating Point or Soft Float?

I'd imagine using Wesnoth's own "Non-Float" would make it faster than the Soft Float. But I am usually wrong.
SSG
QUOTE(MrSquishy @ Mar 10 2005, 08:48 PM)
Why does Wesnoth load up and say "Setting Video Mode to 1024x768x16"

If this was 640x480, would the Hotkey screen (And some of the other oversized screens) show up correctly?

Plays beautifully though, thanks for compiling it.  I noticed they have directions on how to build it in OE, though it looks like they have it setup for an Ipaq/5500 w/ a 320x240 screen.  They say that that version doesnt use Floating Point.  Is this version compiled with No Floating Point or Soft Float?

I'd imagine using Wesnoth's own "Non-Float" would make it faster than the Soft Float.  But I am usually wrong.
*


It game not have 640x480 resolution, I hardcoded this in source and adjust cfg files. Compiled onboard with sash gcc image. (sorry my english)
ngok
Do you guys have interesting in compiling another game openttd?
http://www.openttd.com/
Wolfie_Fox
Command & Conquer Red Alert, Red Alert 2 and Tiberian Sun are all low cpu and graphic games, I would love to play a C&C game on my Z.

C&C seems to be quite an open source game, apart from and new versions of the game which need uber 3D cards.
Ferdy
QUOTE(ngok @ Mar 12 2005, 01:09 AM)
Do you guys have interesting in compiling another game openttd?
http://www.openttd.com/
*

It would be great to have OpenTTD for PdaXrom! Somewhere on this forum I saw a compiled version of OpenTTD, but it was for Qtopia..
kodarr
I think the "Astroseries" games are crashing because they were originally made only for Windows. They never made an official release of that game for Linux, and thus, some other people around did. Their conversions might not be the very best, ya' know.

It would be cool if the "Astroseries" people actually made a Linux release. I think they were starting to head that way... But I dunno.

-Kodarr
Merardon
Just a quick notice that I informed the Wesnoth group of the port, and updated their downloads and Linux PDA page accordingly. The forum thread I put up there is here. They had a suggestion, and were rather enthusiastic. I hope nobody minds.
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