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henrysviper
Hello everybody

I've posted this problem already on another thread, but I think it was probably the wrong one
(and it was too old) so I post again.

I tried to compile Stellarium, an application that needs opengl and sdl.
I used the cross-compiling sdk for rc11 and the program compiled fine.

However, when I try to run it on the my C750 I get the message:

sdl: Couldn't set 640x480 video mode (X11 driver not configured with OpenGL), retrying with stencil size 0
sdl: Couldn't set 640x480 video mode: X11 driver not configured with OpenGL!

(the message is the same for resolution 320x240).

glxinfo however reports that openGL is enabled and glxgears runs (although at a mere 17 fps).
I have also the "mesa3d" package installed.

You can find the ipk I made at stellarium_0.7.1_armv5tel.ipk if you want to have a try at it (it is a little heavy, 16MB, i didn't strip the constellation art and stuff...)

I would be really grateful for any help. Stellarium is a really cool "desktop planetarium" app, with a very beautiful rendition of the night sky (as seen from any point on earth).

Thanks for any pointers,
-grigoris
cs_jacky
Have you ever tried to run it without X server running? I cannot test it as I have not migrated to RC11 yet.
jcabrer
Stellarium is in my queue of things to try and compile. Maybe I'll have better luck with it since I compile everything native on my 6000.

In the past, I have seen the same type of error if I try and run apps that need 640x480 when my display is in portrait mode fullscreen (480x640). Usually, runnnig in a window or rotating the screen solved the problem.

On another note I was under the impression that openGL was for hardware accel where the graphic chip was supported. Mesa is a software version/openGL compatible lib. I don't think openGL will provide any benefit, so just go with mesa. Someone correct me if this is wrong.
sashz
QUOTE
sdl: Couldn't set 640x480 video mode (X11 driver not configured with OpenGL), retrying with stencil size 0
sdl: Couldn't set 640x480 video mode: X11 driver not configured with OpenGL!



i think need patch sources like as bzflag, because TinyX server havent some specific function as full version XFree86.
henrysviper
Thanks for the responses.

I tried to run it on different orientations or outside X but with no success. I'll have a look in bzflag sources.

Is there a place where I could download the modified sources so that I understand what modifications must be made?

It is a pity that I can't get it to run, it is a really cool program!
jcabrer
QUOTE(henrysviper @ Oct 7 2005, 08:27 AM)
Thanks for the responses.

I tried to run it on different orientations or outside X but with no success. I'll have a look in bzflag sources.

Is there a place where I could download the modified sources so that I understand what modifications must be made?

It is a pity that I can't get it to run, it is a really cool program!
*


I've confirmed that it will not run. I compiled the package and got the same results as you. The reason is that there is no openGL support compiled into the pdaXrom X server.

Here are alternatives that may work. I'll try some later and post the results.

http://clearskyinstitute.com/xephem/

http://www.astrotrf.net:8080/xsky_blurb.html

http://nova.sourceforge.net/

http://www.shatters.net/celestia/

http://openuniverse.sourceforge.net/
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