Would you be happy if it ran under pdaXrom or would you prefer it to run
on the Sharp ROM under the Qtopia environment? I have to state up front that
I do not use Qt, and have never programmed directly to the Qt API, since it was
(and still may be) under a license that I was not comfortable with at the time.
I also noticed that a Windows version was produced, but I did not see any
mention of the source code for that version. I suspect, that if the Windows
version represents a close, if not exact imitation, and the source code is
readily available, it would be most likely be a better base to start with in
a conversion effort. It could actually reduce the effort significantly. The PalmOS
architecture was a marvel of its time, but is very different from other environments.
I also do not own Code Warrior (commercial), and cannot take advantage of
the proprietary encapsulated data within some of the project's source files.
Now, I just gotta dig out my Palm IIIc and try this game. From what I saw in
the source code, as far as messages to the user, it seems that it could very
well be a cool and interesting game...