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Full Version: Fish Fillets-ng Game For Pdaxrom
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merli
Hello all

I compiled great professional quality logical game Fish Fillets for pdaXrom 1.1.0 beta 1
Homepage http://fillets.sourceforge.net/index.php

I had to recompile SDL_mixer to support ogg vorbis sounds.
Just install game, game-data and all libraries provided bellow and go :-).
You don't need devel and doc packages from libraries of course. They are provided if someone wants to compile something with those libraries.

Grab packages here:

http://www.zochova.sk/~mike/Zaurus/Package....3_armv5tel.ipk
http://www.zochova.sk/~mike/Zaurus/Package....3_armv5tel.ipk
http://www.zochova.sk/~mike/Zaurus/Package....2_armv5tel.ipk
http://www.zochova.sk/~mike/Zaurus/Package....0_armv5tel.ipk
http://www.zochova.sk/~mike/Zaurus/Package....3_armv5tel.ipk
http://www.zochova.sk/~mike/Zaurus/Package....2_armv5tel.ipk
http://www.zochova.sk/~mike/Zaurus/Package....6_armv5tel.ipk

Developement versions (header files and static libs) are here:

http://www.zochova.sk/~mike/Zaurus/Package....2_armv5tel.ipk
http://www.zochova.sk/~mike/Zaurus/Package....0_armv5tel.ipk
http://www.zochova.sk/~mike/Zaurus/Package....3_armv5tel.ipk
http://www.zochova.sk/~mike/Zaurus/Package....2_armv5tel.ipk
http://www.zochova.sk/~mike/Zaurus/Package....6_armv5tel.ipk

Doccumetation (man info html) packages for libs are here:

http://www.zochova.sk/~mike/Zaurus/Package....0_armv5tel.ipk
http://www.zochova.sk/~mike/Zaurus/Package....3_armv5tel.ipk
http://www.zochova.sk/~mike/Zaurus/Package....2_armv5tel.ipk

I could not make screenshots ... color pallete is messed up with xwd command. :-(
Have fun and give feedback ... Stay tuned ... more to come :-)
anunakin
Nice work, thxs!

I go try use this sdl-mixer with OGG support with Wesnoth .... laugh.gif

-------- Edited ---------
Tested musics works great now... on wesnoth

Next I go try u Fish Fillet ipks....
tovarish
doesnt this game use a screen bigger than 640x480
merli
QUOTE(tovarish @ Mar 10 2006, 11:41 PM)
doesnt this game use a screen bigger than 640x480
*

sometimes ... but alt key + stylus rulez :-).
Each level has its own window. Some levels are small some bigger.
I played 3 levels so far and moving window isnt too annoying.
It is deffinitely playable.
Just give game a try. :-)
anunakin
OK, ipks are working great! ph34r.gif

Nice speed! and nice game!
tovarish
yeah i agree it is a nice game indeed. guess i can manage with the alt key wink.gif
merli
QUOTE(anunakin @ Mar 11 2006, 08:38 PM)
OK, ipks are working great!  ph34r.gif

Nice speed! and nice game!
*


Even much better if you can understand Czech :-)))
anunakin
How to SAVE and LOAD a game? On PC I use F2 and F3 .... have u remaped?
merli
Yes: All F-keys are remaped F2=2 and so on exception is F11=q (full screen - don't use it game freezes if your screen is smaller than game screen).

Question: how to use F-keys under pdaxrom?
Laze
Basically F keys are mapped with esc+number key, aka ESC+1 = F1
merli
ESC + number works in programs for example in midnight commander. In games mosty esc is mapped as single press key (if you press it it makes action immediatelly). You have to remap or tweek somehow F-keys in source to by useable.
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