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shrubbery
Hi all!

I'd like to start by saying a big thankyou to everyone involved in the fantastic pdaXrom project and all of the people contributing to the community - I aquired an 860 last week and have been loving it thanks to you guys!

I am having a bit if trouble getting snes9x to operate fullscreen. I have created a shell script using the -xs 320 -ys 240 options (as with the QT ROM) but instead of displaying fullscreen I get a smallish window in the centre of the screen (maybe a quarter of the full size).

Does anyone have a solution to this?

Thanks again,

the shrub
ikm
QUOTE
Hi all!

I am having a bit if trouble getting snes9x to operate fullscreen. I have created a shell script using the -xs 320 -ys 240 options (as with the QT ROM) but instead of displaying fullscreen I get a smallish window in the centre of the screen (maybe a quarter of the full size).

Does anyone have a solution to this?


Is snes9x an SDL application? If so, try running it directly from the console, without X running.
shrubbery
If I try this then I get an error message:
"Could not initialise SDL(Unable to open mouse)"

Any ideas?
ikm
QUOTE
If I try this then I get an error message:
"Could not initialise SDL(Unable to open mouse)"

Any ideas?


Oh, forgot to mention. Just do

export SDL_NOMOUSE=1

before running.
shrubbery
Thankyou so much for that - exactly what I needed.

I did have a trawl of the web myself looking for SDL environment variables to try and do this but couldn't find anything - do you have any idea where they might be listed?
shrubbery
Is there any way of getting rid of the black and white pointer in the top left of the screen?
ikm
QUOTE
Thankyou so much for that - exactly what I needed.

I did have a trawl of the web myself looking for SDL environment variables to try and do this but couldn't find anything - do you have any idea where they might be listed?


There is a link to them on libsdl.org, it's a frequently asked question, actually smile.gif

http://www.libsdl.org/faq.php?action=liste...ries&category=9
ikm
QUOTE
Is there any way of getting rid of the black and white pointer in the top left of the screen?


SDL doesn't draw anything on the screen by itself, so it's likely a snes9x problem. Try tweaking it, maybe there is an option to turn the pointer off or something... And in case nothing could help, you can always patch the source and recompile smile.gif
shrubbery
Thanks ikm - will have a look and report back.
duwei
QUOTE(ikm @ May 21 2004, 04:09 AM)
QUOTE
If I try this then I get an error message:
"Could not initialise SDL(Unable to open mouse)"

Any ideas?


Oh, forgot to mention. Just do

export SDL_NOMOUSE=1

before running.
*



thanks ikm
I use c1000 and on pdaxrom 10.4
after I have try , I found
"couldn't set video mode , no video mode large enough for 320X240 "
any help?
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