Developing

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* see also [[Unofficial Zaurus FAQ]], especially the [[Programming]] section
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This section contains various howtos on Zaurus software development and compilation. You should first read [[Special Considerations]] for some good things to keep in mind before getting started with development.
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* see also [http://oe.handhelds.org/cgi-bin/moin.cgi/GettingStarted Getting Started with OE]
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[[DTM database]]
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== Cross Compiling Information ==
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Cross compiling refers to building software for the Zaurus on a non-Zaurus, non-Arm based system, usually a PC, as opposed to compiling on the Zaurus itself. The advantage to this approach is that such systems are usually faster and have more Memory and Storage space.
[[Compiler Setup]]
[[Compiler Setup]]
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[[Compiling the Kernel]]
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[[Cross compiling (non-Qtopia) tips]]
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[[Compiling the Kernel for the SL-C700 with IPv6 Support]]
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Cross Compiling on OSX -
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# http://www.lucid-cake.net/osx_arm/index_en.html
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# http://www.dsitri.de/wiki.php?page=Zaurus-X-gcc
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[[Special Considerations]]
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* see also [http://kopsisengineering.com/kopsis/SharpZaurusSdkDsl Zaurus Development with D*** Small Linux]
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* see also [http://linuxdevices.com/articles/AT6830035793.html Cross Compiling]
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* see also [http://home.mchsi.com/~cmisip/zaurus.htm#CCM How Do You Do that in Linux] - Lots of specific examples of cross-compilation
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*[http://www.pokylinux.org/ PokyLinux] gives straightforward information on obtaining and setting up the Open Embedded bitbake system with easy access to the source code for the Pokylinux sources for the 2.6 kernels,modules etc.
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*[http://www.scratchbox.org/ Scratchbox] is a capable cross compile system that can be set up to develop for the Zaurus, the nokia tablets and other embedded devices.
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[[Checklist]]
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== On-board Compilation ==
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[[System Layout]]
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If you still want to compile on the Zaurus itself
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[[Application Help Files]]
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[[How to compile on the 6000L]]
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[[IPKG Howto]]
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== Kernel Compilation ==
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[[Compiling the Kernel]]
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[[Compiling the Kernel for the SL-C700 with IPv6 Support]]
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== Zaurus hardware/OS-specific programming tips ==
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[[SDL]] - Using the Zaurus ports of the SDL library
[[Buzzer Howto]]
[[Buzzer Howto]]

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[[Audio Howto]]
[[Audio Howto]]
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[[Fullscreen Howto]]
 
[[Resume Event]]
[[Resume Event]]
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[[Turning off the screen]]
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[[System Layout]]
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[[Run Levels]]
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== Qtopia ==
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[[Fullscreen Howto]]
[[Keys]]
[[Keys]]
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[[Turning off the screen]]
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[[Application Help Files]]
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Cross Compiling on OSX -
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[[Sharp Qtopia QCop Messages]]
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# http://www.lucid-cake.net/osx_arm/index_en.html
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# http://www.dsitri.de/wiki.php?page=Zaurus-X-gcc
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[[Cross compiling (non-Qtopia) tips]]
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* see also [http://www.trolltech.com/training/index.html Qt and Qtopia Training]
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== Creating IPKGs ==
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[[IPKG Howto]]
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[[Checklist]]
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== Application Specific ==
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[[DTM database]]
[[MySQL server on the Z]]
[[MySQL server on the Z]]
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[[Run Levels]]
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== Zaurus Specific ==
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[[Sharp Qtopia QCop Messages]]
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[[Zaurus Keycodes]]
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== Other sources of information ==
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For developing in languages other than C, or other OS environments
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* see also [[Unofficial Zaurus FAQ]], especially the [[Programming]] section
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* see also [http://oe.handhelds.org/cgi-bin/moin.cgi/GettingStarted Getting Started with OE]
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* see also [[Zaurus_Java_FAQ]]
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* see also [[Playing with Python]]
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[[Category:Development]]

Current revision

This section contains various howtos on Zaurus software development and compilation. You should first read Special Considerations for some good things to keep in mind before getting started with development.

Contents

Cross Compiling Information

Cross compiling refers to building software for the Zaurus on a non-Zaurus, non-Arm based system, usually a PC, as opposed to compiling on the Zaurus itself. The advantage to this approach is that such systems are usually faster and have more Memory and Storage space.

Compiler Setup

Cross compiling (non-Qtopia) tips

Cross Compiling on OSX -

  1. http://www.lucid-cake.net/osx_arm/index_en.html
  2. http://www.dsitri.de/wiki.php?page=Zaurus-X-gcc

On-board Compilation

If you still want to compile on the Zaurus itself

How to compile on the 6000L

Kernel Compilation

Compiling the Kernel

Compiling the Kernel for the SL-C700 with IPv6 Support

Zaurus hardware/OS-specific programming tips

SDL - Using the Zaurus ports of the SDL library

Buzzer Howto

Led Howto

IrDa Howto

Audio Howto

Resume Event

Turning off the screen

System Layout

Run Levels

Qtopia

Fullscreen Howto

Keys

Application Help Files

Sharp Qtopia QCop Messages

Creating IPKGs

IPKG Howto

Checklist

Application Specific

DTM database

MySQL server on the Z

Zaurus Specific

Zaurus Keycodes

Other sources of information

For developing in languages other than C, or other OS environments

Personal tools