Developing

From OESF

Revision as of 14:58, 2 May 2006 by Uth (Talk | contribs)
Jump to: navigation, search

This section contains various howtos on Zaurus software development and compilation. You should first read Special Considerations for some good things to keep in mind before getting started with development.

Contents

Cross Compiling Information

Cross compiling refers to building software for the Zaurus on a non-Zaurus, non-Arm based system, usually a PC, as opposed to compiling on the Zaurus itself. The advantage to this approach is that such systems are usually faster and have more Memory and Storage space.

Compiler Setup

Cross compiling (non-Qtopia) tips

Cross Compiling on OSX -

  1. http://www.lucid-cake.net/osx_arm/index_en.html
  2. http://www.dsitri.de/wiki.php?page=Zaurus-X-gcc

On-board Compilation

If you still want to compile on the Zaurus itself

How to compile on the 6000L

Kernel Compilation

Compiling the Kernel

Compiling the Kernel for the SL-C700 with IPv6 Support

Zaurus hardware/OS-specific programming tips

SDL - Using the Zaurus ports of the SDL library

Buzzer Howto

Led Howto

IrDa Howto

Audio Howto

Resume Event

Turning off the screen

System Layout

Run Levels

Qtopia

Fullscreen Howto

Keys

Application Help Files

Sharp Qtopia QCop Messages

Creating IPKGs

IPKG Howto

Checklist

Application Specific

DTM database

MySQL server on the Z

Other sources of information

For developing in languages other than C, or other OS environments

Personal tools