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  • Slashdot: Games

    Wed, 02 May 2007 00:23:42 +0100


    The Destiny of Lord of the Rings Online


    An anonymous reader writes "Julian Murdoch over at Gamers With Jobs posits that the recently released Lord of the Rings Online, for all it's flaws, is a new kind of game — the Destiny-Locked RPG: 'The reason that Story sets LOTRO apart is because you know how it ends. This is a luxury World of Warcraft simply can never have. There is no logical end to WoW, where the evil WoW faction of the Horde is victorious, and every member of the good-aligned Alliance dies. The viciously PvP nature of EVE Online means that the story can only sit on the sidelines and inform, not take center stage. But in LOTRO, the game is the story. In this, the game has far more in common with Oblivion than it does with WoW.' The argument here is that a game in which the outcome is known is fundamentally a different (and possibly better) form of gameplay than that the current rage of emergent-gameplay sandbox weak storied games. A challenging idea." It's not so much that the game's ending is already known, as that there is an ending.

    Read more of this story at Slashdot.

     

    Videogames Really Are Linked to Violence


    ahoehn writes "Amanda Schaffer has written a refreshingly balanced piece about the connection between video games and violence. Instead of regurgitating the typical reactionary voices in this debate, she looks at what scientific studies suggest about the issue. From the article: 'Pathological acts of course have multiple, complex causes and are terribly hard to predict. And clearly, millions of people play Counter-Strike, Halo, and Doom and never commit crimes. But the subtler question is whether exposure to video-game violence is one risk factor for increased aggression: Is it associated with shifts in attitudes or responses that may predispose kids to act out? A large body of evidence suggests that this may be so ... Given this, it makes sense to be specific about which games may be linked to harmful effects and which to neutral or good ones. Better research is also needed to understand whether some kids are more vulnerable to video-game violence, and how exposure interacts with other risk factors for aggression like poverty, psychological disorders, and a history of abuse.'"

    Read more of this story at Slashdot.

     

    The PSP - Sony's Missed Opportunity


    C|Net passes on the words of Forrester analyst James McQuivey, who lambasts Sony for failing to live up to the opportunity the PSP presented. Though the handheld has certainly been doing better of late, it's hard not to point out that the PlayStation Portable's sales numbers flag in the face of the DS's incredible popularity. McQuivey also makes a point of stating how well the system could have done at taking a slice of Apple's death-grip on the downloadable media market. "'The thing is, Sony could have been all this,' McQuivey said. 'The Sony PSP is one of the best portable entertainment media devices that anyone has come up with in years. It has a relatively big screen, plays video beautifully, has good storage and audio. It could have been the first big mobile carrier for TV shows and movies.' Instead, the mobile-video play of one of the world's largest electronics companies is straggling behind Apple, has shaken the confidence of supporters--especially in Hollywood--and added to the woes of CEO Howard Stringer."

    Read more of this story at Slashdot.

     

    Denis Dyack's Quest For A New Game Biz


    Just weeks after Too Human producer Denis Dyack confronted the folks at 1up, he's now talking to Gamasutra about many of the same topics, and seems to be pining for a very different games industry. Specifically, Dyack takes exception to the whole concept of incomplete games being seen by the press, the large and now-deceased glitz and glamour version of E3, and the enthusiast press in general. His big complaint seems to be that enthusiast press folks want things to be good. "I guess I'm really against the whole notion of the enthusiast press. Being so enthusiastic that they want things to be good. I think if our medium is going to become mainstream, and we're going to be considered an art form, we need true critics like the movie industry or even the music industry where people go up and literally critique something, and it's a profession to critique it. In order to critique something, it has to be done."

    Read more of this story at Slashdot.

     

    Lineage III Source Code Stolen?


    Shack News and the Korean newspaper Chosun Ilbo are reporting that sourcecode for the MMOG Lineage III may have been stolen. As the third Massively Multiplayer game in a huge-selling South Korean series released by publisher NCSoft, over a billion dollars may be lost as a result of this theft. "The Seoul Metropolitan Police said Wednesday that seven former NCsoft employees are suspected of having sold the technology to a major Japanese game company. The seven left the Korean firm in February and allowed the Japanese company to review the software during a job interview. Police believe that the technology might have been copied during the demonstration."

    Read more of this story at Slashdot.

     

    Jaffe's Calling All Cars Coming Soon


    Via Joystiq, the news on David Jaffe's blog is that Calling All Cars will be released soon via the PlayStation Network. The first downloadable title from one of Sony's AAA developers, this marks the start of what should be a string of high-profile games for the service. The initial post about the game 'going gold' appears to have been taken down but Jaffe reviews the reviews that have been released so far, and gives PS3 owners an idea of what they can expect. "Has it been worth the wait? Reviews are slowly coming in, but IGN is calling it 'Sony's first truly original, must-have title on the PlayStation Network' and claiming it bests just about everything on Xbox Live Arcade. Strong words; we'll see for ourselves [this] week."

    Read more of this story at Slashdot.

     

    The BBC On RMT


    Real Money Transfer (RMT) is a contentious subject among MMOG players, but not something usually addressed by major news organizations. Joystiq has up a post on the BBC's coverage of gold farming in World of Warcraft , with a reporter 'live from Ironforge' addressing the issue. "The BBC has taken a straight look at Chinese gold farmers in the World of Warcraft. We'd fear for our own jobs when MSM begin competently portraying game news — thankfully, gold farming is old news and has already been well documented in the last two years, so we feel relatively safe. The piece takes a look at your typical Chinese gold farming operation, with some nifty use of green-screen by the reporter being magically teleported into the game. At least it wasn't another WoW game addiction piece."

    Read more of this story at Slashdot.

     

    Wiimote Hacking Goes Big-Time


    The Wall Street Journal is taking Wiimote hacking seriously. A front-page article from this past weekend discusses the many uses to which enterprising hackers have put the Wiimote, the motion sensing piece of the Wii console. Included is a video of a few of the projects in action. "Tim Groeneboom, who lives in the Netherlands, uses his Wii-mote to spice up his deejay act. He was inspired by a video on the Web of a California music student bobbing in front of the computer in his room and making jabbing motions with the Wii-mote to splice different tracks. During his second gig with the Wii-mote, Mr. Groeneboom, 22, says he was able to roam up to about 100 feet from his deejay booth and still be able to control how the music blended and do some sound effects ... Aaron Rasmussen has a sporting purpose for his Wii-mote. At his Garden Grove, Calif. software company, USMechatronics, he and his partner stuck a tennis racket in the 'hand' of a $40,000 industrial robot and then tweaked the Wii-mote to control the robot's arm so it can hit back tennis balls on the factory floor. 'This is what we do to relax,' he says."

    Read more of this story at Slashdot.

     

    Mixed News for Nintendo, Microsoft


    If you were to just look at downloadable content this week, Wii and 360 owners would have a lot to cheer about. Virtual Console downloads include the (under-appreciated) Legend of the Mystical Ninja and the original Castlevania. Xbox 360 owners can finally sink their teeth into the board-game spectacular that is Settlers of Catan. Classic titles Millipede and Centipede will also be on offer via Xbox Live Arcade. Unfortunately, there are some less cheery things to discuss as well. Virtual Console sales are down, apparently, and some analysts are questioning whether Nintendo's success may be bad for the industry overall. As for the 360 ... the Elite may be bringing back some old problems. 'Red Rings of Death' have already been reported with the just-released consoles, and DRM issues with Live Arcade titles on the 'upgraded' system are making some new owners frustrated.

    Read more of this story at Slashdot.

     

    20 Years of Handheld Console Evolution


    marcellizot writes "It has taken a while for handheld consoles to crawl from the primordial 8-bit slime to today's apex predator polygon juggling brutes. To illustrate just how much things have advanced over the last 20 years, Pocket Gamer has pulled together a few facts and figures in pretty chart form. Pitting the vital statistics of the critical handhelds of today and yesteryear against one another, there are some interesting facts to be gleaned from this infotainment extravaganza."

    Read more of this story at Slashdot.

     

    More Than 1500 Schools To Deploy DDR By 2010


    The New York Times is reporting on the popularity of Dance Dance Revolution in augmenting school gym programs. Adopted by educators as a way to fight obesity among young people and encourage participation, the article states that by the end of the decade some 1500 institutions will be using the game in classes. "As Leighton Nakamoto, a physical education teacher at Kalama Intermediate School in Makawao, Hawaii, put it: 'The new physical education is moving away from competitive team sports and is more about encouraging lifetime fitness, and D.D.R. is a part of that. They can do it on their own, and they don't have to compete with anyone else.' Mr. Nakamoto said that he had used the game in class for four years and that his school had also installed the game in its "Active Lifestyle" room, where students are allowed and encouraged to play in their free time."

    Read more of this story at Slashdot.

     

    Shigeru Miyamoto Nominated in Time Magazine


    Splitt3r wrote with a link to the Kotaku site on Shigeru Miyamoto's Nomination as one of this year's 100 most influential people at the Time Magazine site. "PRO: Most successful game designer, creator of Super Mario, Donkey Kong and The Legend of Zelda, whose new platform, the Wii, is currently the top-selling game console. CON: His perfectionist tendencies often result in games being significantly delayed and, despite the Wii's gameplay innovation, its graphics are far behind the competition." Voting is currently ongoing at the site, if you're interested in swaying the vote.

    Read more of this story at Slashdot.

     

    Soldat 1.4 Released


    FliesLikeABrick writes "Soldat 1.4 has finally been released. After 19 months since the announcement, this version adds multi-byte language support, many new features available to registered players, a ton of bugfixes, and a new lobby server and protocol. It took a lot of time and effort, but the largest update to Soldat has finally been posted and made available. While there are surely going to be some new bugs introduced, the new version is available for free at the game's site. From the site: 'Ladies and Gentlemen, I know you have all been (im)patiently waiting for Soldat 1.4. Thanks to all that contributed to this version. This version was a collaborative effort and it wouldn`t happen without you. ... So without further delay, it is with your encouragement, criticism and support from you all that I can happily release Soldat 1.4 to you all to enjoy. Please use the torrent link provided to help distribute Soldat 1.4 for others and ease server load, and seed for as long as you can.'"

    Read more of this story at Slashdot.

     

    Alternative Uses and Interesting Mods for a PS1?


    carolinamagi asks: "I've got an original Playstation collecting dust in my garage that I only use when I've got a fix for Final Fantasy VII. I know the original Playstation is a dated system but I can't help but wonder if there are any 'after market' or non-game mods which others have tried (with success) to give their Playstation some new life. The catch is that I'm a total novice when it comes to mods (although I am handy around the house and around a computer) and I would still like the ability to play games with my modded Playstation. Any ideas?"

    Read more of this story at Slashdot.

     

    New Japanese Mobile Phones Detect Motion


    GreenTea writes "Some of the latest mobile phones in Japan come with motion sensors that let users detect motion or play action games like those on the Nintendo Wii console. The D904i from NTT DoCoMo, Japan's top mobile carrier, contains a tiny motion sensor that detects shaking and tilting, company spokesman Nobuyuki Hatanaka said. 'The software supports three main types of motion: shake, rock and roll. Shake can be used for actions such as rolling dice and shuffling MP3 decks. Rock interprets right, left, up and down gestures to generate traditional cursor-style user input commands. Roll offers joystick control by responding to tilting motions used in navigating games, maps or Web pages.'"

    Read more of this story at Slashdot.

     

     


    Tech
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  • tyrannozaurus.com - "Yet Another Zaurus Community"
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  • Releaselog | RLSLOG.net
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  • Dictionary.com Word of the Day
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