~~~~~01|Hunter
~~~~~02|Classes|Hunter
#####R=== Hunters ===

#####GDescription

Stranded fighters from another realm, have few supplies,
and must survive in a hostile environment.


#####GStarting Stat Modifiers
Strength         +5
Intelligence     +2
Wisdom           +2
Dexterity        +2
Constitution     +2
Charisma         -20
Bonus Blows       3
Hit Die          +d15
Exp Penalty       0%

#####GStarting Skills:
#####BSkill                   Start Level     Skill Point Gains
Combat                  2.000           [0.800]
  Weaponmastery         1.000           [0.850]
    Sword-mastery       3.000           [1.000]
  Archery               1.000           [0.600]
      Crossbow-mastery  1.000           [1.000]
      Throwing          1.000           [1.000]
  Hunter                1.000           [1.000]
Sneakiness              1.000           [0.900]
  Stealth               0.000           [0.400]
  Disarming             1.000           [0.900]
Powers                  1.000           [0.900]

Monster-lore            0.000           [0.500]

#####GInnate Abilities:
#####BAbility              Character level
Extra Max Blow(1)           1
Extra Max Blow(2)           1
Spread blows                25

#####GStarting Equipment
A Hunter begins the game with:
    a Ring of Fear Resistance
    a Glowlamp
    a Combat Suit
    a Combat Helm
    a Pair of Combat Gauntlets
    a Vibrosword
    12 Virbroblades
    a Heavy Crossbow
    52 Bolts
