  [Town Version 2.0.0 Character Sheet]

 Name  : The Fury               Age                 26       STR:     40       
 Sex   : Male                   Height              79       INT:      3       
 Race  : Troll Mutant           Weight             207       WIS:      3       
 Class : Berserker              Social Class         1       DEX:     26       
 Body  : Player                                              CON:     39       
 God   : Nobody                                              CHR:      4       
                                                                               
 + To Melee Hit          59 Level             33    Death Points     -2/   117 
 + To Melee Damage       53 Experience    671194    Spell Points      0/     0 
 + To Ranged Hit         68 Max Exp       671194    Sanity           88/    88 
 + To Ranged Damage      12 Exp to Adv.   679250                               
   AC                 37+92 Gold          128128    Speed            Fast (+4) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[32]Perception  : Fair         Blows/Round:  8         
 Bows/Throw  : Legendary[10]Searching   : Fair         Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Very Bad     Mel.dmg/Rnd:  56d4+424  
 Stealth     : Bad          Magic Device: Bad          Infra-Vision: 30 feet   
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are the offspring of a Hill-Troll Warrior.  You have             
          slime green eyes, oily dark purple hair, and green leprous           
          skin.                                                                
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Angband: Level 43 (2150')

 Your body was a Player.
 You have defeated 2004 enemies.
 You saved 42 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 44th Yavie of the 2890th year of the third age.
 Your adventure lasted 1 day.

     Your Attributes:
You are dead, killed by a Monastic lich on level 43 of Angband.
You can spit acid.
You can drive yourself into a berserk frenzy.
You can run for your life after hitting something.
You are able to recall to and from dungeons by will.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You levitate just over the ground.
You have free action.
You regenerate quickly.
You can sense the presence of orcs.
You can sense the presence of trolls.
You can sense the presence of giants.
You are lucky.
You know everything.
You have a firm hold on your life force.
You reflect arrows and bolts.
You are surrounded by an anti-magic field.
You cannot teleport.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are completely immune to cold.
You are resistant to poison.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to chaos.
You are resistant to blasts of shards.
You are resistant to nexus attacks.
You are completely fearless.
Your eyes are resistant to blindness.
The space-time continuum cannot be disrupted near you.
Your strength is sustained.
Your constitution is sustained.
Your dexterity is sustained.
Your charisma is sustained.
Your strength is affected by your equipment.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your charisma is affected by your equipment.
Your stealth is affected by your equipment.
Your searching ability is affected by your equipment.
Your digging ability is affected by your equipment.
Your weapon is branded with the Sign of Chaos.
Your weapon is especially deadly against orcs.
Your weapon is especially deadly against trolls.
Your weapon is especially deadly against giants.


                    abdklmnopqstuvxz{|@         
        Add Str   : 3.2...2.....2......         
        Add Wis   : .2.................         
        Add Dex   : 32.................         
        Add Con   : 322.........2......         
        Add Chr   : ....5.2............         
        Add Stea. : .2.5..........5....         
        Add Sear. : .....4........5....         
        Add Tun.. : .................1.         
        Add Speed : ..................+         
        Chaotic   : +..................         
        Slay Orc  : +..................         
        Slay Troll: +..................         
        Slay Giant: +..................         
        Sust Str  : ..................+         
        Sust Int  : ...................         
        Sust Wis  : ...................         
        Sust Dex  : ...+..............+         
        Sust Con  : .+................+         
        Sust Chr  : .+..+..............         
        Invisible : ...................         
        Mul life  : ...................         
        Sens Fire : ...................         
        Reflect   : .........+.........         
        Free Act  : ++..........+.....+         
        Hold Life : .+.................         
        Res Acid  : ++....+..+...+.....         
        Res Elec  : .++...+..+.........         
        Res Fire  : .++...+............         
        Imm Cold  : .++...+..*.........         
        Res Pois  : .+..+....+....+....         
        Res Fear  : .+....+...........+         
        Res Light : ..........++.......         
        Res Dark  : .........++........         
        Res Blind : ..........+........         
        Res Conf  : +..+...............         
        Res Sound : ...................         
        Res Shard : ......+............         
        Res Neth  : ...................         
        Res Nexus : ....+.+............         
        Res Chaos : +..................         
        Res Disen : ...................         
        Levitate  : .+.................         
        Lite      : ..........++.......         
        See Invis : ++..+.....+........         
        Regen     : .++...............+         
        Xtra Might: ..+................         
        Activate  : ...+++.......+.....         
        Troll.ESP : +..................         
        Dragon.ESP: +..................         
        Maia.ESP  : +..................         

 Corruption list:
Ancalagon's Breath:
  Fires an acid ball.
  Damage=level Radius 1+(level/30)
  Level=9, Cost=9, Stat=DEX, Difficulty=15


Skills (points left: 12)
 - Combat                                        38.376 [1.100]
          - Weaponmastery                        37.922 [1.150]
                   . Hafted-mastery              38.000 [1.000]
          . Barehand-combat                      01.000 [0.400]
          . Antimagic                            38.500 [0.750]
 - Sneakiness                                   -00.100 [0.000]
          . Stealth                             -02.000 [0.000]
          . Disarming                           -00.500 [0.000]
          . Alchemy                              30.700 [0.500]
 . Spirituality                                 -02.300 [0.500]
          . First-aid                            01.000 [0.600]

Abilities
 * All-Around Attack
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows
 * Whirlwind


  [Character Equipment]

a) a Chaotic Great Hammer of Westernesse (7d4) (+2,+14) (+3)
        It increases your strength, dexterity and constitution by 3.  It
    produces chaotic effects.  It is especially deadly against orcs.  It
    is especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It provides resistance to 
    acid and chaos.  It allows you to see invisible monsters.  It allows
    you to sense the presence of orcs, trolls and giants.  It can resist
    being shattered by morgul beings.  It cannot be harmed by acid.  It
    cannot be harmed by electricity.  It cannot be harmed by fire.  
    You made it yourself.
b) a Battle Axe (*Defender*) (2d8) (-3,-10) [+16] (+2 to stealth)
    It can be wielded two-handed.  It increases your 
    wisdom, dexterity, constitution and stealth by 2.  It sustains your 
    constitution and charisma.  It provides immunity to paralysis.  It
    makes you completely fearless.  It provides resistance to life draining
    , acid, electricity, fire, cold and poison.  It allows you to
    levitate.  It allows you to see invisible monsters.  It speeds your
    regenerative powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Robin Hood, the Outlaw on level 27 of
    Angband.
d) The Short Willow Bow of Amrod (x4) (+10,+12) (+2)
    It increases your strength and constitution by 2.  It provides
    resistance to electricity, fire and cold.  It speeds your regenerative
    powers.  It fires missiles with extra might.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of Gachapin on level 31 of Angband.
k) The Amulet of Faramir (+18,+0) [+8] (+5)
    It can
    be activated for word of recall every 200 turns if it is being worn. 
    It increases your stealth by 5.  It sustains your dexterity.  It
    provides resistance to confusion.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
l) The Necklace of Girion [10,+0] (+5)
    It can be activated for grow mushrooms
    every 50+d50 turns if it is being worn. It increases your charisma by 
    5.  It sustains your charisma.  It provides resistance to poison and 
    nexus.  It allows you to see invisible monsters.  It cannot be harmed
    by acid, cold, lightning or fire.  
    It was given to you as a reward.
m) The Phial of Galadriel (+4)
    It can be activated for light area
    (dam 2d15) every 10+d10 turns if it is being worn. It provides light
    (radius 3) forever.  It prevents stuns.It increases your searching and 
    luck by 4.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Servitor on level 39 of Angband.
n) The Chain Mail of Arvedui (-2) [14,+15] (+2)
    It 
    increases your strength and charisma by 2.  It makes you completely
    fearless.  It provides resistance to acid, electricity, fire, cold, 
    shards and nexus.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
o) (nothing)
p) (nothing)
q) The Buckler of Belwaer [1,+5]
    It provides immunity to cold.  It
    provides resistance to acid, electricity, poison and dark.  It
    reflects bolts and arrows.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Mist giant on level 36 of Angband.
s) a Golden Crown of Night and Day [0,+2]
    It
    provides light (radius 1) forever.  It provides resistance to light, 
    dark and blindness.  It allows you to see invisible monsters.  It
    cannot be harmed by acid.  
    It was given to you as a reward.
t) a Steel Helm of Light [6,+8]
    It provides light (radius 1) forever.  
    It provides resistance to light.  
    It was given to you as a reward.
u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
    It increases your strength and 
    constitution by 2.  It provides immunity to paralysis.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Robin Hood, the Outlaw on level 27 of
    Angband.
v) The Set of Gauntlets 'Paurnen' [2,+13]
    It can be activated for acid bolt (5d8) every 5+d5 turns if it
    is being worn. It can be used to store a spell.  It provides
    resistance to acid.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
x) a Rogue's Pair of Hard Leather Boots [3,+5] (+5 to stealth)
    It grants you the power of panic hit
     if it is being worn.  It increases your stealth, searching and luck
     by 5.  It provides resistance to poison.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Dark dwarven smith on level 21 of Angband.
z) (nothing)
{) (nothing)
|) a Pick (+1)
    
    It increases your ability to tunnel by 1.  


  [Character Inventory]

a) a Lembas
b) a Pinch of Longbottom Leaf
c) 2 Potions of Healing
d) The Anchor of Space-Time
e) The Key of Orthanc
f) The Pearl 'Nimphelos' (+1)
    It grants you the power of 
    dazzle if it is being worn.  It provides light (radius 3) forever.  It 
    increases your searching and infravision by 1.  It allows you to see
    invisible monsters.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
g) The Quarterstaff 'Nar-i-vagil' (3d3) (+10,+20) (+3)
h) The Lead-Filled Mace 'Dolcrist' (5d4) (+11,+23) [+20] (+5)
i) The Mighty Hammer 'Grond' (E:25, L:2) (11d11) (+25,+25) [+10]
j) The Light Crossbow of Brand (x3) (+5,+7) (+10)
k) an Essence of Magic
l) an Empty Bottle
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) The Chain Mail 'Arimbrion' (-2 to accuracy) [14,+0]
    It sustains your charisma.  It
    provides resistance to disenchantment.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of The Blubbering idiot, agent of black
    market, Simon the weak on level 25 of Angband.
b) The Large Leather Shield of Celegorm [4,+20]
    It provides resistance 
    to acid, electricity, fire, cold, light, dark and nexus.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Servitor on level 39 of Angband.
c) The Lochaber Axe of the Dwarves (4d6) (+12,+17) (+10 to searching)
    It
    can be wielded two-handed.  It increases your searching, infravision
     and ability to tunnel by 10.  It is especially deadly against giants.
    It fights against evil with holy fury.  It makes you completely
    fearless.  It provides resistance to acid, electricity, fire and cold.
    It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
d) a Dark Sword (3d6) (+3,+3)
    It generates an antimagic field.  It
    does extra damage from dark.  
e) 4 Essences of Explosion
f) 25 Essences of Teleport
g) 9 Essences of Cold
h) 9 Essences of Fire
i) 9 Essences of Acid
j) 38 Essences of Life
k) an Essence of Light
l) 28 Essences of Chaos
m) 3 Essences of Extra Life
n) 6 Essences of Knowledge
o) 14 Essences of Lightning
p) 4 Essences of Mana


