  [Town Version 2.0.0 Character Sheet]

 Name  : The Fury               Age                 17       STR:     40       
 Sex   : Male                   Height             205       Int:     40     40
 Race  : Eagle Mutant           Weight             266       Wis:     40     40
 Class : Berserker              Social Class        63       DEX:     40       
 Body  : Player                                              CON:     40       
 God   : Nobody                                              CHR:     40       
                                                                               
 + To Melee Hit         125 Level             39    Hit Points     1114/  1114 
 + To Melee Damage       94 Experience   4007692    Spell Points    107/   168 
 + To Ranged Hit         80 Max Exp      4007692    Sanity          191/   726 
 + To Ranged Damage       0 Exp to Adv.  4100000                               
   AC                 36+93 Gold          201508    Speed           Fast (+12) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[82]Perception  : Very Bad     Blows/Round:  12        
 Bows/Throw  : Legendary[20]Searching   : Very Bad     Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Bad          Mel.dmg/Rnd:  72d6+1128 
 Stealth     : Bad          Magic Device: Bad          Infra-Vision: 1320 feet 
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are the one of the most known Eagles of Manwe.  Your             
          back and breast are dark brown, and you have very large              
          wings.                                                               
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Angband: Level 54 (2700')

 Your body is a Player.
 You are currently on level 54 of Angband.
 You have defeated 3354 enemies.
 You saved 53 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 45th Yavie of the 2890th year of the third age.
 You have been adventuring for 2 days.

                    adefklmnopstuxz{|@          
        Add Str   : ....3.....3*......          
        Add Int   : ..1........*......          
        Add Wis   : 32........3*......          
        Add Dex   : 3.1....3...*......          
        Add Con   : 3...3.....3*4.....          
        Add Chr   : .2.........*......          
        Mul Mana  : +.................          
        Mul SPower: +.................          
        Add Stea. : 3....5.......1....          
        Add Sear. : ......1...........          
        Add Infra : ..1...1....*......          
        Add Tun.. : ................1.          
        Add Speed : .......3..3......+          
        Slay Anim.: +.................          
        Slay Evil : +.................          
        Slay Maia : +.................          
        Slay Drag.: +.................          
        Sharpness : +.................          
        Acid Brand: +.................          
        Cold Brand: +.................          
        Sust Str  : +.......+........+          
        Sust Int  : ..................          
        Sust Wis  : ..................          
        Sust Dex  : .....+...........+          
        Sust Con  : ..+.........+....+          
        Sust Chr  : +.................          
        Invisible : +.................          
        Mul life  : ..................          
        Sens Fire : ..................          
        Reflect   : +.................          
        Free Act  : +................+          
        Hold Life : +.................          
        Res Acid  : +......+...+.....+          
        Res Elec  : +.........++.....+          
        Imm Fire  : +...*.....++.....+          
        Res Cold  : +.........+++....+          
        Res Pois  : +.......+..+.....+          
        Res Fear  : +.+..............+          
        Res Light : ...+......++......          
        Res Dark  : ...........+......          
        Res Blind : ..........+.......          
        Res Conf  : .....+.++.++......          
        Res Sound : ..........+.......          
        Res Shard : .......+..........          
        Res Neth  : +..........+......          
        Res Nexus : ...........+......          
        Res Chaos : .......++.+.......          
        Res Disen : +.........+.......          
        Aura Fire : ....+.............          
        Levitate  : +................+          
        Lite      : ...+......++......          
        See Invis : +.....+...++......          
        Digestion : +.................          
        Regen     : +.+.......+.+....+          
        Activate  : .++..+....+.+.....          
        Drain Exp : +.................          
        Blessed   : +.................          
        Cursed    : ...+.+.....+......          
        Hvy Curse : ...........+......          
        Prm Curse : ...........+......          
        Fly       : .................+          
        Sentient  : +.................          
        Giant.ESP : .+...............+          

Skills (points left: 80)
 - Combat                                        45.515 [1.100]
          - Weaponmastery                        45.182 [1.150]
                   . Hafted-mastery              45.000 [1.000]
          . Archery                              01.000 [0.300]
          . Barehand-combat                      02.000 [0.700]
          . Antimagic                            45.250 [0.750]
 - Sneakiness                                    03.000 [0.000]
          . Stealth                             -15.000 [0.300]
          . Disarming                            00.600 [0.000]
          . Alchemy                              01.300 [0.400]
 . Spirituality                                  01.000 [0.000]
          . First-aid                            01.000 [0.600]

Abilities
 * All-Around Attack
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows
 * Whirlwind


  [Character Equipment]

a) a Curved Lightsaber of the Noldor (E:1378937, L:37) (6d6) (+45,+31) [10,+11](60
    It increases your wisdom, dexterity, constitution, stealth and 
    spell power by 3.  It increases your mana capacity by 60%.  It does
    extra damage from acid and frost.  It is very sharp and can cut your
    foes.  It is very sharp and can make your foes bleed.  It is
    especially deadly against dragons.  It strikes at demons with holy
    wrath.  It fights against evil with holy fury.  It is especially
    deadly against natural creatures.  It makes you invisible.  It
    sustains your strength and charisma.  It provides immunity to
    paralysis.  It makes you completely fearless.  It provides resistance 
    to life draining, acid, electricity, fire, cold, poison, nether and 
    disenchantment.  It allows you to levitate.  It allows you to see
    invisible monsters.  It slows your metabolism.  It speeds your
    regenerative powers.  It reflects bolts and arrows.  It drains 
    experience.  It has been blessed by the gods.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of an Ultimate mimic on level 49 of Angband.
d) The Horn of Rohan (+2)
    
    It can be activated for heroism, berserker, and haste every 250 turns
     if it is being worn. It increases your wisdom and charisma by 2.  It
    allows you to sense the presence of dragons.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying on the ground on level 32 of Angband.
e) The Ring of Nardangor (+16 to accuracy) (+1)
    It can be
    activated for whirlwind attack every 250 turns if it is being worn. It 
    increases your intelligence, dexterity and infravision by 1.  It
    sustains your constitution.  It makes you completely fearless.  It
    speeds your regenerative powers.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the ground on level 36 of Angband.
f) a Dazzling Ring of Damage (+16) {cursed}
    It grants you
    the power of illuminate if it is being worn.  It provides light
    (radius 5) forever.  It provides resistance to light.  It is cursed.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Troll king on level 37 of Angband.
k) a Balrog Tooth of Melkor [10,+7] (+3) {100% off}
l) The Amulet of Faramir (+18,+0) [+8] (+5) {cursed}
    It
    can be activated for word of recall every 200 turns if it is being
    worn. It increases your stealth by 5.  It sustains your dexterity.  It
    provides resistance to confusion.  It is cursed.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of Fire Phantom on level 24 of Angband.
m) The Pearl 'Nimphelos' (+1)
    It
    grants you the power of dazzle if it is being worn.  It provides light
    (radius 3) forever.  It increases your searching and infravision by 1.
    It allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of Lugdush, the Uruk on level 22 of Angband.
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+18] (+3)
    
    It increases your dexterity and speed by 3.  It provides resistance to 
    acid, shards and chaos.  It cannot be harmed by acid, cold, lightning
    or fire.  
    It was given to you as a reward.
o) The Cloak of Glath [1,+0]
    It sustains your strength.  It
    provides resistance to poison and chaos.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of The Blubbering idiot, agent of black
    market, Simon the weak on level 1 of Angband.
p) (nothing)
s) The Golden Crown of Gondor [0,+15] (+3)
    It can be activated for 
    heal 700 hit points every 250 turns if it is being worn. It provides
    light (radius 1) forever.  It increases your strength, wisdom, 
    constitution and speed by 3.  It provides resistance to electricity, 
    fire, cold, light, blindness, confusion, sound, chaos and 
    disenchantment.  It allows you to see invisible monsters.  It speeds
    your regenerative powers.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
t) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
    It provides light (radius 1) forever.  
    It increases your strength, intelligence, wisdom, dexterity, 
    constitution, charisma and infravision by 125.  It provides resistance 
    to acid, electricity, fire, cold, poison, light, dark, confusion, 
    nether and nexus.  It allows you to see invisible monsters.  It gives
    telepathic powers.  It is permanently cursed.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Keeper of Secrets on level 48 of Angband.
u) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4)
    
    It can be activated for frost bolt (6d8) every 7+d7 turns if it is
    being worn. It can be used to store a spell.  It increases your 
    constitution by 4.  It sustains your constitution.  It provides
    resistance to cold.  It speeds your regenerative powers.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
x) a Pair of Soft Leather Boots of Stealth [2,-1] (+1 to stealth)
    It increases your stealth by 1.  
    It was given to you as a reward.
z) (nothing)
{) (nothing)
|) a Shovel (+1)


  [Character Inventory]

a) 12 Rations of Cram
b) a Sprig of Athelas
c) 6 Potions of Healing
d) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
e) The Cloak of Ghan-buri-Ghan (+5,+5) [14,+0] (+5)
f) The Mighty Hammer 'Grond' (E:347515, L:31) (11d11) (+46,+32) [+8] {.}
    It must be wielded two-handed.  It can
    be activated for alter reality every 100 turns if it is being worn. It
    does extra damage from acid, electricity and frost.  It can cause
    earthquakes.  It is a great bane of dragons.  It is especially deadly
    against orcs.  It is especially deadly against trolls.  It is a great
    bane of Maiar.  It is a great bane of undead.  It fights against evil
    with holy fury.  It is especially deadly against natural creatures.  
    It makes you invisible.  It provides resistance to acid, electricity, 
    fire and cold.  It allows you to see invisible monsters.  It gives
    telepathic powers.  It produces an electric sheath.  It produces an
    anti-magic shell.  It drains experience.  It induces random
    teleportation.  It aggravates nearby creatures.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of Meng Huo, the King of Southerings on level
    27 of Angband.
g) (nothing)
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) an Indestructible Scroll of Acquirement
b) a Radiant Ring of Accuracy (+9)
    It can be activated for whirlwind attack every 250 turns
     if it is being worn. It grants you the power of illuminate if it is
    being worn.  It provides light (radius 3) forever.  It provides
    resistance to light.  It reflects bolts and arrows.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Halfling slinger on level 27 of Angband.
c) The Amulet of Naendorth [+2] (+2 to infravision)
    
    It can be activated for venom breathing every 40+d60 turns if it is
    being worn. It increases your dexterity, constitution and infravision
     by 2.  It sustains your dexterity.  It provides resistance to fire, 
    poison and light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Hill troll on level 37 of Angband.
d) a Sorcerous Amulet of Spell (-24,-15)(40%) (+2)
    It
    can be used to store a spell.  It increases your spell power by 2.  It
    increases your mana capacity by 40%.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Cave ogre Priest on level 49 of Angband.
e) The Phial of Galadriel (+4)
    
    It can be activated for light area (dam 2d15) every 10+d10 turns if it
    is being worn. It provides light (radius 3) forever.  It prevents
    stuns.It increases your searching and luck by 4.  It cannot be harmed
    by acid, cold, lightning or fire.  
    It was given to you as a reward.
f) The Anchor of Space-Time
    It provides light (radius 2) forever.  
    It prevents the space-time continuum from being disrupted.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Faramir, Son of Denethor on level 36 of
    Angband.
g) The Key of Orthanc
    It can be activated for perilous identify every turn if it is
    being worn. It provides light (radius 1) forever.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of Uldor the Accursed on level 36 of Angband.
h) The Large Metal Shield of Anarion [5,+20]
    
    It sustains your strength, intelligence, wisdom, dexterity, 
    constitution and charisma.  It provides resistance to acid, 
    electricity, fire, cold and sound.  It allows you to sense the
    presence of evil beings.  It cannot be harmed by acid, cold, lightning
    or fire.  
    It was given to you as a reward.
i) The Metal Cap of Thengel [3,+12] (+3)
    It increases your wisdom, charisma and 
    luck by 3.  It provides resistance to confusion.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of Uldor the Accursed on level 36 of Angband.
j) The Dagger of Ciruin (1d5) (+7,+1) (+1 attack)
    
    It provides light (radius 1) forever.  It increases your dexterity and 
    attack speed by 1.  It does extra damage from frost.  It is especially
    deadly against trolls.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Barney the Dinosaur on level 35 of Angband.
k) The Katana of Gondalast (3d4) (+0,-2) {cursed}
    
    It can be wielded two-handed.  It provides light (radius 1) forever.  
    It strikes at demons with holy wrath.  It prevents teleportation.  It
    is heavily cursed.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
l) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2 attacks) {cursed}
    It increases your strength, 
    constitution and attack speed by 2.  It produces chaotic effects.  It
    drains life from your foes.  It provides immunity to paralysis.  It
    provides resistance to life draining, confusion, nether, nexus and 
    chaos.  It prevents teleportation.  It aggravates nearby creatures.  
    It is heavily cursed.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of The Stormbringer on level 50 of Angband.
m) a Frozen Dark Sword of Slay Maia (3d6) (+6,+4)
    
    It generates an antimagic field.  It does extra damage from frost and 
    dark.  It strikes at demons with holy wrath.  It provides resistance 
    to cold.  It cannot be harmed by cold.  
    It was given to you as a reward.
n) a Magic Lead-Filled Mace (4d6) (+4,+4)(20%)
    It can be wielded two-handed.  It does
    extra damage from pure magic.  It increases your mana capacity by 20%.
    
    It was given to you as a reward.
o) The Harp of Thorin (+2 to stealth)
    It can be activated for mass charm
    every 750 turns if it is being worn. It grants you the power of remove
    fear if it is being worn.  It increases your charisma, stealth, 
    infravision, ability to tunnel and luck by 2.  It sustains your 
    charisma.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Harowen the Black Hand on level 49 of
    Angband.


