Most files in this directory are use by the get_rnd_line function for various
purposes in the game. They can be edited and customized by the user with any
ascii text editor. If you add / remove lines you should modify the index (the
first line) accordingly. If you set an invalid index or remove the buffer line
weird messages and other things can appear, and you can crash the game. Please
see sample.txt before you try modifying the files.
The a_*.txt and w_*.txt are used when the game generates a random artifact.
However, instead of picking a name from the appropriate file, the game may
form a new name from syllables[].

The files in this directory:

A_CURSED TXT Possible names for randomly generated cursed armour artifacts
A_HIGH   TXT Possible names for randomly generated 'powerful' armour artifacts
A_LOW    TXT Possible names for randomly generated 'weak' armour artifacts
A_MED    TXT Possible names for randomly generated 'medium' armour artifacts
DEAD     TXT The tombstone picture (the death screen)
ELVISH   TXT Syllables for the names of random artifacts
NEWS     TXT The game intro screen
README!      You are reading this file right now
RUMORS   TXT Possible rumours (for scrolls or rumour and shopkeepers)
SAMPLE   TXT A sample file for the random line selecting function
W_CURSED TXT Possible names for randomly generated cursed weapon artifacts
W_HIGH   TXT Possible names for randomly generated 'powerful' weapon artifacts
W_LOW    TXT Possible names for randomly generated 'weak' weapon artifacts
W_MED    TXT Possible names for randomly generated 'medium' weapon artifacts
