# File: artifact.txt


# This file is used to initialize the 'lib/data/artifact.raw' file, which
# is used to initialize the 'artifact' information for the Angband game.

# Do not modify this file unless you know exactly what you are doing,
# unless you wish to risk possible system crashes and broken savefiles.
# After modifying this file, delete the 'lib/data/artifact.raw' file.

# The artifact indexes are defined in 'defines.h', and must not be changed.

# Hack -- 'Grond' And 'Morgoth' MUST have a rarity of one, or they might
# not be dropped when Morgoth is killed.  Note that they, like the 'special'
# artifacts, are never created 'accidentally'.

# === Understanding artifact.txt ===

# N: serial number : item name
# I: tval : sval : pval
# W: depth : rarity : weight : cost
# P: base armor class : base damage : plus to-hit : plus to-dam : plus to-ac
# F: flag | flag | etc
# A: activation : recharge time : recharge time dice

# 'N' indicates the beginning of an entry. The serial number must
# increase for each new item.

# 'I' is for basic information. The tval is for the type of item, the
# sval identifies the subtype and the pval indicates the amount of
# effect the item has, if applicable.

# 'W' is for extra information. Depth is the depth the object is
# normally found at, rarity determines how common the object is,
# weight is in tenth-pounds and cost is the item's value.

# 'P' is for power information. The items base armor class, its base
# damage and pluses to-hit, to-dam and to-ac.

# 'F' is for flags. These are fairly self-explanatory. As many F:
# lines may be used as are needed to specify all the flags and flags
# are separated by the '|' symbol.

# 'A' is for activation.  Activation is the effect the artifact
# activates for. The recharge time calculates from the recharge time
# plus a random value between 1 and the recharge time dice (if not 0).
# If an activation is given then the artifact must also have the
# ACTIVATE flag.

### IMPORTANT NOTES ###
# (1.) Any changes or additions to the file will have influence on randarts
# and may break savefile compatibility for old savegames with randarts.  If
# using random artifacts, finish your existing game before making any
# changes to the artifact.txt file at all.
# (2.) Removing any artifact, or changing its 'base' type (as defined by
# the tval and sval entries in the 'I:' line), will break savefile
# compatibility for ALL savefiles.
# (3.) Adding a new artifact, or changing the powers of existing ones, will
# NOT affect savefile compatibility for games with the standard artifact set:
# it is perfectly safe to do this. (If your new artifact is a new kind of
# object, or a new one at the end of the file, you must also amend object.txt
# or limits.txt.)


# Version stamp (required)

V:0.4.1


# Here is the list of 'Special' artifacts - Amulets, Light Sources, Rings.
# Only the FIRST 15 artifacts may be of these types currently: artifacts
# from index number 16 onwards must be Armor or Weapons.


# The Phial of Galadriel

N:1:of Galadriel
I:39:4:0
W:5:5:10:10000
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | ACTIVATE
F:INSTA_ART
A:ILLUMINATION:10:10
D:A small crystal phial, with the light of Earendil's Star contained
D: inside.  Its light is imperishable, and near it darkness cannot
D: endure.


# The Star of Elendil

N:2:of Elendil
I:39:5:0
W:30:25:5:30000
P:0:1d1:0:0:0
F:SEE_INVIS | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
F:ACTIVATE | INSTA_ART
A:MAGIC_MAP:50:50
D:The shining Star of the West, a treasured heirloom of Elendil's house.


# The Arkenstone of Thrain

N:3:of Thrain
I:39:6:0
W:40:50:5:50000
P:0:1d1:0:0:0
F:RES_LITE | RES_DARK | SEE_INVIS | HOLD_LIFE | IGNORE_ACID
F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | ACTIVATE | INSTA_ART
A:DETECT:30:30
D:A great globe seemingly filled with moonlight, the famed Heart of the
D: Mountain, which splinters the light that falls upon it into a
D: thousand glowing shards.


# The Amulet of Carlammas

N:4:of Carlammas
I:40:10:2
W:40:10:3:60000
P:0:0d0:0:0:0
F:CON | RES_FIRE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE
F:IGNORE_COLD | ACTIVATE | INSTA_ART | HIDE_TYPE
A:PROT_EVIL:225:225
D:A fiery circle of bronze, with mighty spells to ward off and banish
D: evil.


# The Amulet of Ingwe

N:5:of Ingwe
I:40:11:3
W:40:30:3:90000
P:0:0d0:0:0:0
F:INT | WIS | CHR | INFRA | RES_ACID
F:RES_ELEC | RES_COLD | SEE_INVIS | FREE_ACT | IGNORE_ACID
F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | ACTIVATE | INSTA_ART
F:HIDE_TYPE
A:DISP_EVIL:50:50
D:The ancient heirloom of Ingwe, high lord of the Vanyar, against whom
D: nothing of evil could stand.


# The Necklace of the Dwarves

N:6:of the Dwarves
I:40:12:3
W:35:50:3:75000
P:0:0d0:0:0:0
F:STR | CON | INFRA | RES_FEAR | LITE
F:REGEN | SEE_INVIS | FREE_ACT | IGNORE_ACID | IGNORE_ELEC
F:IGNORE_FIRE | IGNORE_COLD | INSTA_ART | HIDE_TYPE
D:The Nauglamir; a carencet of gold set with a multitude of shining gems
D: of Valinor, accenting a radiant Silmaril.  The sturdy spirits of
D: Dwarvish craftsmen who labored long in mountain smithies lie within
D: it still, and as gossamer it rests upon the bearer.


# The Palantir of Westernesse

N:7:of Westernesse
I:39:7:2
W:75:60:200:100000
P:0:10d10:0:0:0
F:INT | WIS | SEARCH | INFRA | RES_BLIND
F:RES_CHAOS | TELEPATHY | SEE_INVIS | DRAIN_EXP | IGNORE_ACID
F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | ACTIVATE | INSTA_ART
F:HIDE_TYPE
A:CLAIRVOYANCE:50:50
D:A great globe with a heart of fire, providing the wearer with sight of
D: far places - at a cost, for those espied upon are aware of it.


# The Ring of Barahir

N:8:of Barahir
I:45:32:1
W:40:25:2:65000
P:0:0d0:0:0:0
F:STR | INT | WIS | DEX | CON
F:CHR | STEALTH | RES_POIS | RES_DARK | IGNORE_ACID
F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | INSTA_ART | HIDE_TYPE
D:A ring shaped into twinned serpents with eyes of emerald meeting
D: beneath a crown of flowers, an ancient treasure of Isildur's house.


# The Ring of Tulkas

N:9:of Tulkas
I:45:33:4
W:45:50:2:150000
P:0:0d0:0:0:0
F:STR | DEX | CON | RES_FEAR | IGNORE_ACID
F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | ACTIVATE | INSTA_ART
F:HIDE_TYPE
A:HASTE2:150:150
D:The treasure of Tulkas, most fleet and wrathful of the Valar.


# The Elfstone 'Elessar'

N:10:'Elessar'
I:40:16:2
W:45:60:3:40000
P:0:0d0:7:7:10
F:STR | WIS | CHR | SPEED | RES_FIRE
F:RES_POIS | RES_FEAR | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE
F:IGNORE_COLD | ACTIVATE | INSTA_ART | HIDE_TYPE
A:HEAL1:200:0
D:A green stone, imbued with the power of Elvendom and fit to be borne
D: by a true King of Men, one such as brings healing after victory in
D: battle.


# The Jewel 'Evenstar'

N:11:'Evenstar'
I:40:17:0
W:30:40:3:25000
P:0:0d0:0:0:0
F:SUST_INT | SUST_WIS | SUST_CON | RES_COLD | RES_DARK
F:HOLD_LIFE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
F:ACTIVATE | INSTA_ART
A:RESTORE_LIFE:150:0
D:A plain white jewel, given by Queen Arwen to Frodo Baggins before his
D: return to the Shire.


# The Gem of Amon Sul (by Ceilti O'Cahill)

N:12:of Amon Sul
I:39:8:2
W:45:85:200:100000
P:2:10d10:2:2:10
F:INT | WIS | CHR | SEARCH | INFRA
F:RES_BLIND | RES_CONFU | RES_SOUND | TELEPATHY | HOLD_LIFE
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | ACTIVATE
F:INSTA_ART | HIDE_TYPE
A:CLAIRVOYANCE:50:50
D:The least of the great globes, giving the seer sights of the Nortern
D: Kingdom and other views as well.  Uncorrupted by Morgoth it was
D: thought lost at the end of the Second Age.


# The Ring of the Dwarves 'Bunglost'

N:13:of the Dwarves 'Bunglost'
I:45:34:1
W:35:10:2:50000
P:0:0d0:3:3:10
F:STR | INT | DEX | CON | SUST_STR
F:SUST_INT | SUST_DEX | SUST_CON | RES_DARK | RES_DISEN 
F:DRAIN_EXP | IM_FIRE | RES_FIRE | IM_ACID | RES_ACID
F:SLOW_DIGEST | REGEN | SEE_INVIS | FREE_ACT | IGNORE_ACID
F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | ACTIVATE | INSTA_ART
F:HIDE_TYPE | LIGHT_CURSE | HEAVY_CURSE
A:DETECT:100:100
D:Bunglost is one of the seven Dwarven Rings forged by Sauron at the
D: forge of Celebrimbor. Long thought to be lost, it has now come to
D: light. Its power is great, but it will lead you into dark thoughts
D: of covetousness and doom you in the end.


# The Ring of Power 'Nenya'

N:14:of Power 'Nenya'
I:45:35:2
W:80:70:2:200000
P:0:0d0:8:8:0
F:STR | INT | WIS | DEX | CON
F:CHR | SPEED | SUST_INT | SUST_WIS | SUST_CHR
F:IM_COLD | RES_COLD | RES_BLIND | FEATHER | REGEN
F:TELEPATHY | SEE_INVIS | FREE_ACT | HOLD_LIFE | IGNORE_ACID
F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | ACTIVATE | INSTA_ART
F:HIDE_TYPE
A:FROST5:20:20
D:The Ring of Adamant, with a pure white stone as centerpiece.  Nenya is
D: one of the three Rings of Power created by the Elves and hidden by
D: them from Sauron.


# The Ring of Power 'Vilya'

N:15:of Power 'Vilya'
I:45:36:3
W:90:80:2:300000
P:0:0d0:10:10:0
F:STR | INT | WIS | DEX | CON
F:CHR | SPEED | SUST_STR | SUST_DEX | SUST_CON
F:IM_ELEC | RES_ELEC | RES_POIS | RES_DISEN | SLOW_DIGEST
F:FEATHER | REGEN | SEE_INVIS | FREE_ACT | HOLD_LIFE
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | ACTIVATE
F:INSTA_ART | HIDE_TYPE
A:ELEC2:20:20
D:The Ring of Sapphire, with clear blue gems that shine like stars,
D: glittering untouchable despite all that Morgoth ever wrought.  Vilya
D: is one of the three Rings of Power created by the Elves and hidden by
D: them from Sauron.


# The Ring of Power 'The One Ring'

N:16:of Power 'The One Ring'
I:45:37:5
W:100:100:2:5000000
P:0:0d0:15:15:0
F:STR | INT | WIS | DEX | CON
F:CHR | SPEED | SUST_STR | SUST_INT | SUST_WIS
F:SUST_DEX | SUST_CON | SUST_CHR | IM_ACID | IM_ELEC
F:IM_FIRE | IM_COLD | IM_POIS | RES_FEAR | RES_BLIND
F:RES_NETHR | RES_DISEN | REGEN | TELEPATHY | SEE_INVIS
F:AGGRAVATE | DRAIN_EXP | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE
F:IGNORE_COLD | ACTIVATE | INSTA_ART | HIDE_TYPE | LIGHT_CURSE
F:HEAVY_CURSE | PERMA_CURSE
A:BIZZARE:30:30
D:"One Ring to rule them all, One Ring to find them, One Ring to bring
D: them all and in the darkness bind them."  Made of massive gold, and
D: set with runes in the foul speech of Mordor, Isildur's Bane possesses
D: powers so great that it inevitably twists and masters any earthly
D: being who wears it.


# XXX Record17 is unused XXX #

# XXX Record18 is unused XXX #

# XXX Record19 is unused XXX #

# XXX Record20 is unused XXX #


##### Soft Armor #####

# The Leather Scale Mail 'Thalkettoth'

N:21:'Thalkettoth'
I:36:11:3
W:15:10:60:25000
P:11:1d1:-1:0:25
F:DEX | SPEED | RES_ACID | RES_SHARD | IGNORE_ACID
F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | HIDE_TYPE
D:An amazingly light tunic and skirt sewn with thick, overlapping scales
D: of hardened leather whose wearer moves with agility and assurance.


# The Robe of Radagast

N:22:of Radagast
I:36:2:3
W:15:10:20:30000
P:3:1d1:0:0:18
F:INT | WIS | SEARCH | INFRA | SUST_INT 
F:SUST_WIS | SUST_STR | SUST_CON | RES_BLIND | RES_CONFU
F:RES_DISEN | SEE_INVIS | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE 
F:IGNORE_COLD | ACTIVATE | HIDE_TYPE
A:IDENTIFY_FULLY:100:100
D:Radagast the Wizard has wandered the land for long ages. This
D: unprepossessing brown robe was his travelling garment.


# The Soft Leather Armour 'Hithlomir'

N:23:'Hithlomir'
I:36:4:4
W:15:3:80:45000
P:4:0d0:0:0:20
F:STEALTH | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD
F:RES_DARK | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
F:HIDE_TYPE
D:Familar with the secret ways hidden in darkness, this leather cuirass
D: is truly more than it appears.


# The Hard Leather Armour of Himring

N:24:of Himring
I:36:6:0
W:30:10:100:35000
P:6:0d0:0:0:15
F:RES_POIS | RES_NETHR | RES_CHAOS | IGNORE_ACID | IGNORE_ELEC
F:IGNORE_FIRE | IGNORE_COLD | ACTIVATE
A:PROT_EVIL:100:100
D:Contained within this studded cuirass of pliable leather is the memory
D: of unvanquished Himring, defiant fortress surrounded by the legions
D: of Morgoth.



##### Hard Armor #####

# The Full Plate Armour of Isildur

N:25:of Isildur
I:37:15:1
W:25:3:300:50000
P:25:2d4:0:0:25
F:CON | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD
F:RES_CONFU | RES_SOUND | RES_NEXUS | IGNORE_ACID | IGNORE_ELEC
F:IGNORE_FIRE | IGNORE_COLD
D:A gleaming steel suit covering the wearer from neck to foot, with
D: runes of warding and stability deeply engraved into its surface.


# The Mithril Chain Mail 'Belegennon'

N:26:'Belegennon'
I:37:20:4
W:30:3:150:105000
P:28:1d4:-1:0:20
F:STEALTH | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD
F:RES_POIS | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
F:ACTIVATE | HIDE_TYPE
A:PHASE:2:0
D:This wondrous suit of fine-linked chain shimmers as though of pure
D: silver.  It stands untouched amidst the fury of the elements, and a
D: power of concealment rests within.


# The Mithril Plate Mail of Celeborn

N:27:of Celeborn
I:37:25:3
W:40:3:250:100000
P:35:2d4:-3:0:25
F:STR | CHR | RES_ACID | RES_ELEC | RES_FIRE
F:RES_COLD | RES_DARK | RES_DISEN | IGNORE_ACID | IGNORE_ELEC
F:IGNORE_FIRE | IGNORE_COLD | ACTIVATE | HIDE_TYPE
A:DISP_EVIL:100:100
D:A shimmering suit of true-silver, forged long ago by dwarven smiths of
D: legend.  It gleams with purest white as you gaze upon it, and mighty
D: are its powers to protect and dispel.


# The Adamantite Plate Mail 'Soulkeeper'

N:28:'Soulkeeper'
I:37:30:2
W:85:9:420:300000
P:40:2d4:-4:0:20
F:CON | SUST_CON | RES_ACID | RES_COLD | RES_FEAR
F:RES_DARK | RES_CONFU | RES_NEXUS | RES_NETHR | RES_CHAOS
F:HOLD_LIFE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
F:ACTIVATE
A:HEAL2:444:0
D:A suit of imperishable adamant, with unconquerable strength to endure
D: evil and disruptive magics, that protects the life force of its
D: wearer as nothing else can.


# The Chain Mail of Arvedui

N:29:of Arvedui
I:37:4:2
W:20:3:220:32000
P:14:1d4:-2:0:15
F:STR | CHR | RES_ACID | RES_ELEC | RES_FIRE
F:RES_COLD | RES_SHARD | RES_NEXUS | IGNORE_ACID | IGNORE_ELEC
F:IGNORE_FIRE | IGNORE_COLD | HIDE_TYPE
D:A hauberk, leggings, and sleeves of interlocking steel rings, well
D: padded with leather.  You feel as strong and tall as Arvedui, last
D: king of Arnor, as you put it on.


# The Augmented Chain Mail of Caspanion

N:30:of Caspanion
I:37:6:3
W:25:9:270:40000
P:16:1d4:-2:0:20
F:INT | WIS | CON | RES_ACID | RES_POIS
F:RES_CONFU | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
F:ACTIVATE | HIDE_TYPE
A:TRAP_DOOR_DEST:10:0
D:A hauberk, leggings, and sleeves of interlocking steel rings,
D: strategically reinforced at vital locations with a second layer of
D: chain.  Magics to enhance body and mind lie within, and no door can
D: bar the wearer's path.


# The Metal Brigandine Armour of the Rohirrim

N:31:of the Rohirrim
I:37:9:2
W:30:3:200:30000
P:19:1d4:0:0:15
F:STR | DEX | RES_ACID | RES_ELEC | RES_FIRE
F:RES_COLD | RES_FEAR | RES_CONFU | RES_SOUND | IGNORE_ACID
F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | HIDE_TYPE
D:Small metal plates cover an inner layer of sturdy canvas, and both
D: bear scenes of hunting and war.  You feel the spirit of Eorl the
D: Young, matchless in combat, around you as you put his armour on.



##### Shields #####

# The Shield of Deflection of Gil-galad

N:32:of Gil-galad
I:34:10:5
W:45:4:80:65000
P:10:1d3:0:0:20
F:WIS | CHR | SUST_WIS | SUST_DEX | SUST_CHR
F:RES_ACID | RES_ELEC | RES_DARK | RES_DISEN | LITE
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | ACTIVATE
F:HIDE_TYPE
A:STARLIGHT:100:0
D:The legendary shield of Ereinion Gil-galad, who fought his way to the
D: gates of the Dark Tower, and with whom came light even to Gorgoroth.


# The Small Metal Shield of Thorin

N:33:of Thorin
I:34:3:4
W:40:15:65:60000
P:3:1d2:0:0:25
F:STR | CON | IM_ACID | RES_FEAR | RES_SOUND
F:RES_CHAOS | FREE_ACT | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE
F:IGNORE_COLD | HIDE_TYPE
D:Invoking the strength and endurance of Thorin, King under the
D: Mountain, this little metal shield is proof against the Element of
D: Earth.


# The Large Leather Shield of the Haradrim

N:34:of the Haradrim
I:34:4:2
W:25:6:120:25000
P:4:1d2:0:0:15
F:STR | CON | SUST_STR | SUST_CON | RES_POIS
F:RES_FEAR | RES_BLIND | AGGRAVATE | IGNORE_ACID | IGNORE_ELEC
F:IGNORE_FIRE | IGNORE_COLD | ACTIVATE | HIDE_TYPE
A:BERSERKER:50:0
D:The painted shield of a chieftain of Far Harad, gaudy and barbaric. 
D: Its wielder will fear nothing and fight with unnatural strength, but
D: also draw attention to himself.


# The Large Leather Shield of Celegorm

N:35:of Celegorm
I:34:4:0
W:30:5:60:12000
P:4:1d2:0:0:20
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_LITE
F:RES_DARK | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
D:This shield emblazoned with a multitude of creatures unseen for ages
D: once protected Celegorm, Lord of Himlad; around it a mystic balance
D: lies, containing the conflicts of the elements.


# The Large Metal Shield of Anarion

N:36:of Anarion
I:34:5:0
W:40:10:120:160000
P:5:1d3:0:0:20
F:SUST_STR | SUST_INT | SUST_WIS | SUST_DEX | SUST_CON
F:SUST_CHR | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
D:The great metal-bound shield of Anarion, son of Elendil, whom Sauron
D: found himself powerless to wither or diminish.



##### Dragon Armor #####

# The Ancient Dragon Scale Mail 'Razorback'

N:37:'Razorback'
I:38:3:0
W:90:9:500:400000
P:30:2d4:-4:0:25
F:IM_ELEC | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD
F:RES_POIS | RES_LITE | RES_DARK | LITE | SEE_INVIS
F:FREE_ACT | AGGRAVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE
F:IGNORE_COLD | ACTIVATE
A:STAR_BALL:50:0
D:A massive suit of heavy dragon scales deeply saturated with many
D: colors.  It throbs with angry energies, and you feel the raw
D: elemental might of untamed Lightning as you put it on.


# The Great Wyrm Scale Mail 'Bladeturner'

N:38:'Bladeturner'
I:38:4:0
W:100:16:600:500000
P:50:2d4:-8:0:45
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS
F:RES_FEAR | RES_LITE | RES_DARK | RES_BLIND | RES_CONFU
F:RES_SOUND | RES_SHARD | RES_NEXUS | RES_NETHR | RES_CHAOS
F:RES_DISEN | REGEN | HOLD_LIFE | IGNORE_ACID | IGNORE_ELEC
F:IGNORE_FIRE | IGNORE_COLD | ACTIVATE
A:RAGE_BLESS_RESIST:400:0
D:A suit of adamant, set with scales of every color, surrounded in a
D: nimbus of perfectly untramelled yet inextricably intermingled and
D: utterly mastered powers elemental and ethereal.


# The Great Wyrm Shield 'Mediator'

N:39:'Mediator'
I:41:4:0
W:95:12:500:400000
P:25:2d4:0:0:25
F:RES_CONFU | RES_SOUND | RES_SHARD | RES_NEXUS | RES_CHAOS
F:RES_DISEN | SLOW_DIGEST | REGEN | FREE_ACT | AGGRAVATE
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | ACTIVATE
A:STAR_BALL:50:0
D:A great shield of dragon hide, set with scales of many hues. Even the
D: mightiest wyrms of Law and Chaos fear the judgement of its wearer.



##### Edged Weapons #####

# The Short Sword 'Gilettar'

N:40:'Gilettar'
I:23:10:2
W:20:8:80:15000
P:0:1d7:3:7:0
F:SLAY_ANIMAL | BRAND_POIS | SLOW_DIGEST | REGEN
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | HIDE_TYPE
F:SHOW_MODS
D:A stubby blade worn by Beren, whose horn sounded of old in the glades
D: of Brethil.


# The Sabre 'Careth Asdriag'

N:41:'Careth Asdriag'
I:23:11:1
W:15:8:50:25000
P:0:1d7:6:8:0
F:SLAY_ANIMAL | SLAY_ORC | SLAY_TROLL | SLAY_GIANT
F:KILL_DRAGON | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
F:HIDE_TYPE | SHOW_MODS
D:An heirloom of the dauntless Lords of Rhun far to the east, and a name
D: of dismay to creatures natural and unnatural.


# The Cutlass 'Gondricam'

N:42:'Gondricam'
I:23:12:3
W:20:4:110:28000
P:0:1d7:10:11:0
F:DEX | STEALTH | RES_ACID | RES_ELEC | RES_FIRE
F:RES_COLD | FEATHER | REGEN | SEE_INVIS | IGNORE_ACID
F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | HIDE_TYPE | SHOW_MODS
D:Famed sea-defender of Lebennin.  A short, slightly curved chopping
D: blade with a perfect edge shining cleanly in the sun, an object of
D: hate to the men of Umbar who met it in combat.


# The Broad Sword 'Arunruth'

N:43:'Arunruth'
I:23:16:4
W:20:20:150:50000
P:0:3d5:20:12:0
F:DEX | SLAY_ORC | KILL_DEMON | RES_COLD | SLOW_DIGEST
F:FEATHER | FREE_ACT | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE
F:IGNORE_COLD | ACTIVATE | HIDE_TYPE | SHOW_MODS
A:FROST4:50:0
D:The beautiful sword of Thingol, justly named "King's Ire".  It
D: glistens icy enough to freeze the hearts of demons, and you feel
D: supple and lightfooted as you clasp its hilt of gold and silver inlay.


# The Broad Sword 'Aeglin'

N:44:'Aeglin'
I:23:16:1
W:20:20:150:45000
P:0:2d5:12:16:0
F:SEARCH | SLAY_ORC | SLAY_TROLL | SLAY_GIANT | BRAND_ELEC
F:RES_ELEC | RES_BLIND | SLOW_DIGEST | LITE | IGNORE_ACID
F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | BLESSED | HIDE_TYPE
F:SHOW_MODS
D:Like unto Orcrist and Glamdring, and like them long lost, this sword
D: is continually coved in tiny arcs of captive lightning that flash and
D: dance eerily in the globes of light they create.


# The Broad Sword 'Glamdring'

N:45:'Glamdring'
I:23:16:1
W:20:20:150:40000
P:0:2d5:10:15:0
F:SEARCH | SLAY_EVIL | SLAY_DEMON | SLAY_ORC | BRAND_FIRE
F:RES_FIRE | RES_LITE | SLOW_DIGEST | LITE | IGNORE_ACID
F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | BLESSED | HIDE_TYPE
F:SHOW_MODS
D:This fiery, shining blade, mate to Orcrist, earned its sobriquet
D: "Beater" from dying orcs who dared to behold hidden Gondolin.


# The Broad Sword 'Orcrist'

N:46:'Orcrist'
I:23:16:3
W:20:20:150:40000
P:0:2d5:10:15:0
F:SEARCH | SLAY_EVIL | SLAY_ORC | KILL_DRAGON | BRAND_COLD
F:RES_COLD | RES_DARK | SLOW_DIGEST | LITE | IGNORE_ACID
F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | BLESSED | HIDE_TYPE
F:SHOW_MODS
D:This coldly gleaming blade, mate to Glamdring, is called simply
D: "Biter" by orcs who came to know its power all too well.


# The Long Sword 'Ringil'

N:47:'Ringil'
I:23:17:10
W:80:120:130:300000
P:0:4d5:22:25:0
F:SPEED | SLAY_EVIL | SLAY_UNDEAD | SLAY_TROLL | KILL_DEMON
F:BRAND_COLD | RES_COLD | RES_FEAR | RES_LITE | SLOW_DIGEST
F:LITE | REGEN | SEE_INVIS | FREE_ACT | IGNORE_ACID
F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | BLESSED | ACTIVATE
F:SHOW_MODS
A:FROST3:40:0
D:The weapon of Fingolfin, High King of the Noldor; it shines like a
D: column of ice lit by light unquenchable.  Morgoth came but
D: unwillingly to meet it of old; his lame foot will remind him of its
D: might should he face it again.


# The Long Sword 'Gwendohil'

N:48:'Gwendohil'
I:23:17:3
W:10:30:130:10000
P:0:3d5:10:15:10
F:CHR | LITE | KILL_UNDEAD | BLESSED | ACTIVATE
F:RES_DARK | HOLD_LIFE | FREE_ACT | SUST_CON | RES_FEAR
F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | HIDE_TYPE | SHOW_MODS
A:STARLIGHT:10:0
D:A holy blade, its light drives back the creatures of darkness
D: and it is anathema to the undead.


# The Long Sword 'Anguirel'

N:49:'Anguirel'
I:23:17:2
W:20:20:130:40000
P:0:2d5:8:12:0
F:STR | CON | SPEED | SLAY_EVIL | KILL_DEMON
F:BRAND_POIS | RES_ELEC | RES_LITE | RES_DARK | LITE
F:SEE_INVIS | FREE_ACT | AGGRAVATE | IGNORE_ACID | IGNORE_ELEC
F:IGNORE_FIRE | IGNORE_COLD | HIDE_TYPE | SHOW_MODS
D:Forged of black galvorn by the Dark-Elven smith Eol, and as deadly as
D: any other blade he forged.


# The Long Sword 'Elvagil'

N:50:'Elvagil'
I:23:17:2
W:20:8:130:30000
P:0:2d5:2:7:0
F:DEX | CHR | STEALTH | SLAY_ORC | SLAY_TROLL
F:FEATHER | SEE_INVIS | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE
F:IGNORE_COLD | HIDE_TYPE | SHOW_MODS
D:The "Singing Blade", whose wearer can slay Orcs and Trolls in the
D: hidden and secret places of the earth.


# The Scimitar 'Haradekket'

N:51:'Haradekket'
I:23:18:3
W:20:45:130:30000
P:0:2d5:9:11:0
F:DEX | SLAY_ANIMAL | SLAY_EVIL | SLAY_UNDEAD
F:SEE_INVIS | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
F:HIDE_TYPE | SHOW_MODS
D:A damascened scimitar that hefts with wondrous ease.  Famed in song as
D: the "Sickle of Harad", and a deadly foe to the undead.


# The Katana 'Aglarang'

N:52:'Aglarang'
I:23:20:5
W:80:25:50:40000
P:0:8d4:0:0:0
F:DEX | SPEED | SUST_DEX | IGNORE_ACID | IGNORE_ELEC
F:IGNORE_FIRE | IGNORE_COLD | HIDE_TYPE | SHOW_MODS
D:An utterly perfect, cleanly chiseled sword, with a edge that
D: effortlessly slices rock and bone and spells to render the wearer
D: lithe and nimble.  It is combat incarnate.


# The Bastard Sword of Eowyn

N:53:of Eowyn
I:23:21:4
W:30:20:140:120000
P:0:4d4:12:16:0
F:STR | CHR | STEALTH | SPEED | SLAY_ANIMAL
F:SLAY_EVIL | SLAY_GIANT | KILL_UNDEAD | RES_COLD | RES_FEAR
F:RES_DARK | RES_NETHR | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE
F:IGNORE_COLD
D:The blade of the legendary Shieldmaiden of Rohan, who struck a mighty
D: blow against the Morgul-lord whom no mortal Man could hinder, and
D: also slew his foul steed.


# The Bastard Sword 'Fitzardis'

N:54:'Fitzardis'
I:23:21:3
W:30:8:140:20000
P:0:4d4:12:14:0
F:DEX | SLAY_EVIL | SLAY_ANIMAL | SLAY_TROLL | FREE_ACT
F:RES_FEAR | RES_BLIND | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE
F:IGNORE_COLD | HIDE_TYPE | SHOW_MODS
D:A fine blade, though who knows from whence it came?


# The Two-Handed Sword 'Zarcuthra'

N:55:'Zarcuthra'
I:23:25:4
W:30:40:250:200000
P:0:4d6:19:21:0
F:STR | CHR | INFRA | SLAY_ANIMAL | SLAY_EVIL
F:SLAY_UNDEAD | SLAY_DEMON | SLAY_ORC | SLAY_TROLL | SLAY_GIANT
F:SLAY_DRAGON | BRAND_FIRE | RES_FIRE | RES_CHAOS | SEE_INVIS
F:FREE_ACT | AGGRAVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE
F:IGNORE_COLD | HIDE_TYPE | SHOW_MODS
D:Runes dark and deadly stand stark against the naked steel of this
D: awesome weapon, and you feel a wrathful power of slaying and rending
D: as you slowly approach.


# The Two-Handed Sword 'Gurthang'

N:56:'Gurthang'
I:23:25:2
W:30:30:200:100000
P:0:3d6:13:17:0
F:STR | KILL_DRAGON | BRAND_FIRE | BRAND_POIS | RES_FIRE
F:RES_POIS | SLOW_DIGEST | REGEN | FREE_ACT | IGNORE_ACID
F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | HIDE_TYPE | SHOW_MODS
D:A giant sword once wielded by mighty Turin, and an even greater
D: dragonbane; for what wyrm could stand against the blade that bathed
D: in Glaurung's blood?


# The Two-Handed Sword 'Mormegil'

N:57:'Mormegil'
I:23:25:-10
W:30:15:250:10000
P:0:3d6:-15:-15:-10
F:SPEED | SLAY_UNDEAD | KILL_DRAGON | BRAND_POIS | SEE_INVIS
F:HOLD_LIFE | AGGRAVATE | DRAIN_EXP | IGNORE_ACID | IGNORE_ELEC
F:IGNORE_FIRE | IGNORE_COLD | HIDE_TYPE | SHOW_MODS | LIGHT_CURSE
F:HEAVY_CURSE
D:A foul, twisted sword with blackened spines and knobs, whose very name
D: is a curse upon the lips of Elves and Men. It is said that it will
D: drink the very lifeblood of its wielder.


# The Executioner's Sword 'Crisdurian'

N:58:'Crisdurian'
I:23:28:0
W:40:25:260:100000
P:0:4d5:18:19:0
F:SLAY_EVIL | SLAY_UNDEAD | SLAY_ORC | SLAY_TROLL | SLAY_GIANT
F:SLAY_DRAGON | SEE_INVIS | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE
F:IGNORE_COLD | SHOW_MODS
D:A giant's weapon, with a long blade tall and straight thrusting out
D: from a massive double-pronged hilt.  On its blade are written
D: doomspells against both the living and undead.


# The Blade of Chaos 'Doomcaller'

N:59:'Doomcaller'
I:23:30:0
W:70:25:180:200000
P:0:6d5:18:28:-50
F:SLAY_ANIMAL | SLAY_EVIL | SLAY_DEMON | SLAY_TROLL | KILL_DRAGON
F:BRAND_COLD | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD
F:RES_CHAOS | TELEPATHY | SEE_INVIS | FREE_ACT | AGGRAVATE
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | SHOW_MODS
D:This weapon of wrath, wrought by a desperate berserker gang, dives
D: hungrily into the yielding flesh of your enemies.  You yourself fall
D: under the shadow of death even as you inflict wounds that will not
D: heal.


# The Dagger 'Angrist'

N:60:'Angrist'
I:23:4:4
W:20:40:12:100000
P:0:2d7:10:15:5
F:DEX | SPEED | SLAY_EVIL | SLAY_ORC | SLAY_TROLL
F:BRAND_ACID | SUST_DEX | RES_ACID | RES_DARK | FREE_ACT
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | THROWING
F:HIDE_TYPE | SHOW_MODS
D:Forged from meteoric iron by Telchar, greatest of Dwarven smiths, and
D: used by Beren to gouge a Silmaril out of Morgoth's crown, this long
D: chopping dagger slices through ordinary metal as easily as its name,
D: "Iron Cleaver", suggests.


# The Dagger 'Belangil'

N:61:'Belangil'
I:23:4:2
W:10:20:12:40000
P:0:2d4:6:9:0
F:DEX | BRAND_COLD | RES_COLD | SLOW_DIGEST | REGEN
F:SEE_INVIS | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
F:THROWING | PERFECT_BALANCE | ACTIVATE | HIDE_TYPE | SHOW_MODS
A:FROST2:5:5
D:A frosty dagger wreathed in a nimbus of ice with a hilt of elk horn
D: and an edge to wound the wind.


# The Dagger of Rilia

N:62:of Rilia
I:23:4:0
W:5:30:12:15000
P:0:2d4:4:3:0
F:SLAY_ORC | BRAND_POIS | RES_POIS | RES_DISEN | IGNORE_ACID
F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | THROWING | PERFECT_BALANCE
F:ACTIVATE | SHOW_MODS
A:STINKING_CLOUD:4:4
D:A large stiletto dagger that glistens with odorless poison, to which
D: the wearer seems oddly immune.


# The Dagger 'Dethanc'

N:63:'Dethanc'
I:23:4:0
W:4:10:12:13000
P:0:2d4:4:6:0
F:BRAND_ELEC | RES_ELEC | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE
F:IGNORE_COLD | THROWING | PERFECT_BALANCE | ACTIVATE | SHOW_MODS
A:LIGHTNING_BOLT:6:6
D:In this dagger is bound the very force of the lightning.


# The Dagger 'Narthanc'

N:64:'Narthanc'
I:23:4:0
W:4:10:12:12000
P:0:2d4:4:6:0
F:BRAND_FIRE | RES_FIRE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE
F:IGNORE_COLD | THROWING | PERFECT_BALANCE | ACTIVATE | SHOW_MODS
A:FIRE1:8:8
D:A flame, instead of a blade, seems to spring forth from this dagger's
D: hilt.


# The Dagger 'Nimthanc'

N:65:'Nimthanc'
I:23:4:0
W:4:10:12:11000
P:0:2d4:4:6:0
F:BRAND_COLD | RES_COLD | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE
F:IGNORE_COLD | THROWING | PERFECT_BALANCE | ACTIVATE | SHOW_MODS
A:FROST1:7:7
D:From the hilt of this dagger springs not so much a blade as an icicle.


# The Main Gauche of Azaghal

N:66:of Azaghal
I:23:5:0
W:18:15:30:50000
P:0:2d5:12:14:0
F:KILL_DRAGON | IM_FIRE | RES_ACID | RES_FEAR | IGNORE_ACID
F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | THROWING | PERFECT_BALANCE
D:Azaghal, Dwarf-king of Beregost, fell before Glaurung in the Battle of
D: Unnumbered Tears, but with his final stroke he dealt Glaurung such a
D: blow that the Father of Dragons fled the field with all his kin, and
D: was at first believed to be mortally wounded.


# The Main Gauche of Maedhros

N:67:of Maedhros
I:23:5:3
W:15:30:30:20000
P:0:2d5:12:15:0
F:INT | DEX | SPEED | SLAY_TROLL | SLAY_GIANT
F:SEE_INVIS | FREE_ACT | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE
F:IGNORE_COLD | HIDE_TYPE | SHOW_MODS
D:A short thrusting blade with a large guard worn by Maedhros the Tall,
D: eldest son of Feanor, who lost his right hand in captivity in Angband.


# The Rapier 'Forasgil'

N:68:'Forasgil'
I:23:7:0
W:15:8:40:15000
P:0:1d6:12:19:0
F:SLAY_ANIMAL | BRAND_COLD | RES_COLD | RES_LITE | LITE
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | SHOW_MODS
D:A slender, tapered needle of ice that coldly grips its impaled prey.


# The Small Sword 'Sting'

N:69:'Sting'
I:23:8:2
W:20:45:75:100000
P:0:1d6:7:8:0
F:STR | DEX | CON | SPEED
F:SLAY_ANIMAL | SLAY_EVIL | SLAY_UNDEAD | SLAY_ORC | RES_FEAR
F:RES_LITE | LITE | SEE_INVIS | FREE_ACT | IGNORE_ACID
F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | HIDE_TYPE | SHOW_MODS
D:I will give you a name, and I shall call you Sting.  The perfect size
D: for Bilbo, and stamped forever by the courage he found in Mirkwood,
D: this sturdy little blade grants the wearer combat prowess and
D: survival abilities he did not know he had.



##### Polearms #####

# The Beaked Axe of Hurin

N:70:of Hurin
I:22:10:2
W:20:15:180:90000
P:0:3d6:12:15:0
F:STR | CON | SLAY_TROLL | SLAY_DRAGON | KILL_DEMON
F:BRAND_ACID | RES_ACID | RES_FIRE | RES_DARK | LITE
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | ACTIVATE
F:HIDE_TYPE | SHOW_MODS
A:BERSERKER:80:80
D:Wielded by Hurin Thalion, last lord of Dor-Lomin at the Battle of
D: Tears Unnumbered.  He stood alone, his friends and kinsmen dead about
D: him, his axe smoking in the black blood of Gothmog's troll-guard.  No
D: less than seventy times, as he slew his foes, did he utter his mighty
D: war-cry: "Aure entuluva!" - "Day shall come again!"


# The Beaked Axe of Theoden

N:71:of Theoden
I:22:10:3
W:20:15:180:40000
P:0:2d6:8:10:0
F:WIS | CON | SLAY_DRAGON | SLOW_DIGEST | TELEPATHY
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | ACTIVATE
F:HIDE_TYPE | SHOW_MODS
A:DRAIN_LIFE2:40:0
D:The narrow axe head of this weapon would pierce the armour of a very
D: Dragon, and the designs of your enemies stand naked and revealed.


# The Broad Axe 'Barukkheled'

N:72:'Barukkheled'
I:22:11:3
W:20:8:160:50000
P:0:2d6:13:19:0
F:CON | SLAY_EVIL | SLAY_ORC | SLAY_TROLL | SLAY_GIANT
F:SEE_INVIS | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
F:HIDE_TYPE | SHOW_MODS
D:A royal heirloom of the southern coast, strong in combat against the
D: evil creatures of earth.


# The Glaive of Pain

N:73:of Pain
I:22:13:0
W:30:25:300:30000
P:0:7d6:0:20:0
F:RES_FEAR | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
F:SHOW_MODS
D:The massive cleaver that crowns this glaive glows blood-red and black;
D: fell spells of annihilation swirl and dance as you swing death's
D: myrmidon down.


# The Halberd 'Osondir'

N:74:'Osondir'
I:22:15:3
W:20:8:190:22000
P:0:3d5:6:9:0
F:CHR | SLAY_UNDEAD | SLAY_GIANT | BRAND_FIRE | RES_FIRE
F:RES_SOUND | FEATHER | SEE_INVIS | IGNORE_ACID | IGNORE_ELEC
F:IGNORE_FIRE | IGNORE_COLD | HIDE_TYPE | SHOW_MODS
D:Lordly and tall did Osondir stand against the wrath of giants, and
D: clear-eyed in barrows fell, wielding a halberd glowing ruby red.


# The Scythe 'Avavir'

N:75:'Avavir'
I:22:17:3
W:40:8:250:18000
P:0:5d3:8:8:10
F:DEX | CHR | BRAND_FIRE | BRAND_COLD | RES_FIRE
F:RES_COLD | RES_LITE | LITE | SEE_INVIS | FREE_ACT
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | ACTIVATE
F:HIDE_TYPE | SHOW_MODS
A:WOR:200:0
D:Binding elemental powers whose struggles turn this weapon red and
D: purest white, this shining reaper bears within it a power of going
D: forth and returning.


# The Spear 'Aeglos'

N:76:'Aeglos'
I:22:2:4
W:15:25:50:140000
P:0:3d6:15:25:5
F:WIS | DEX | SLAY_EVIL | SLAY_ORC | SLAY_TROLL
F:KILL_UNDEAD | BRAND_COLD | RES_COLD | RES_FEAR | SLOW_DIGEST
F:FREE_ACT | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
F:THROWING | BLESSED | ACTIVATE | HIDE_TYPE | SHOW_MODS
A:FROST3:35:0
D:The mighty spear of Gil-galad, famed as "Snow-point" in the songs of
D: Elves, against which all the foul corruptions of Sauron dashed in
D: vain.


# The Spear of Melkor

N:77:of Melkor
I:22:2:-4
W:85:45:200:100000
P:0:4d6:-12:20:0
F:WIS | STEALTH | BRAND_POIS | RES_LITE | RES_DARK
F:RES_BLIND | RES_NETHR | AGGRAVATE | DRAIN_EXP | IGNORE_ACID
F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | LIGHT_CURSE | HEAVY_CURSE
D:A mighty, heavy black spear, once wielded by the Lord of Darkness
D: himself as he came to Valinor in wrath. Its envenomed bite pierced
D: the Two Trees with wounds that would not heal.


# The Spear of Orome

N:78:of Orome
I:22:2:4
W:15:45:50:60000
P:0:4d6:15:15:0
F:INT | INFRA | SPEED | SLAY_ANIMAL | SLAY_GIANT
F:BRAND_FIRE | RES_FIRE | RES_LITE | FEATHER | LITE
F:SEE_INVIS | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
F:THROWING | BLESSED | ACTIVATE | HIDE_TYPE | SHOW_MODS
A:STONE_TO_MUD:5:0
D:The thrusting spear of wise Orome the Vala, strong against giants of
D: frost, and able to pierce rock or flesh with ease.


# The Spear 'Nimloth'

N:79:'Nimloth'
I:22:2:3
W:15:12:50:30000
P:0:1d6:11:13:0
F:STEALTH | SPEED | KILL_UNDEAD | BRAND_COLD | RES_COLD
F:SEE_INVIS | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
F:THROWING | PERFECT_BALANCE | BLESSED | HIDE_TYPE | SHOW_MODS
D:A thin spike of thrice-forged steel caps a straight silvan shaft cut
D: from a legendary tree, and spells to break the wills of the undead
D: and strike cold into the breasts of your enemies lay upon this
D: perfectly balanced spear.


# The Battle Axe of Balli Stonehand

N:80:of Balli Stonehand
I:22:22:3
W:30:15:170:90000
P:0:3d8:8:11:5
F:STR | CON | STEALTH | SLAY_ORC | SLAY_TROLL
F:KILL_DEMON | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD
F:RES_BLIND | FEATHER | REGEN | SEE_INVIS | FREE_ACT
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | HIDE_TYPE
F:SHOW_MODS
D:The twin blades of this weapon were forged in Belegost, and powerful
D: forces to resist and endure lie ready for he who shall wield it once
D: more.


# The Battle Axe 'Lotharang'

N:81:'Lotharang'
I:22:22:1
W:30:15:170:21000
P:0:2d8:4:3:0
F:STR | DEX | SLAY_ORC | SLAY_TROLL | IGNORE_ACID
F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | ACTIVATE | HIDE_TYPE
F:SHOW_MODS
A:CURE_WOUNDS:3:3
D:A superbly crafted double-bladed axe once borne by Ceruthain,
D: commander of the Rangers of Arnor.


# The Great Axe of Norgrush

N:82:of Norgrush
I:22:25:2
W:20:20:230:20000
P:0:5d4:3:15:0
F:STR | SLAY_ANIMAL | SLAY_GIANT | BRAND_ACID | RES_FIRE
F:SEE_INVIS | REGEN | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE 
F:IGNORE_COLD | HIDE_TYPE | SHOW_MODS
D:Norgrush the Half-troll gained great renown when this axe was named
D: after him, for never had an artifact been named after a Half-troll
D: before, and probably never shall one be again.


# The Great Axe of Durin

N:83:of Durin
I:22:25:3
W:30:90:230:150000
P:0:4d4:10:20:15
F:STR | CON | TUNNEL | SLAY_DEMON | SLAY_ORC
F:SLAY_TROLL | KILL_DRAGON | BRAND_ACID | BRAND_FIRE | RES_ACID
F:RES_FIRE | RES_FEAR | RES_LITE | RES_DARK | RES_CONFU
F:RES_CHAOS | FREE_ACT | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE
F:IGNORE_COLD | HIDE_TYPE | SHOW_MODS
D:The twin massive axe heads of this ancient demon's dread gleam with
D: mithril inlay, which tell sagas of endurance, invoking the powers of
D: Kazad-dum to protect the wearer and slay all evils found underground.


# The Lochaber Axe 'Mundwine'

N:84:'Mundwine'
I:22:28:0
W:30:8:250:30000
P:0:3d8:12:17:0
F:SLAY_ANIMAL | SLAY_EVIL | SLAY_DEMON | RES_ACID | RES_ELEC
F:RES_FIRE | RES_COLD | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE
F:IGNORE_COLD | SHOW_MODS
D:A massive axe with twin razor-sharp heads, so large that it usually
D: requires two hands to wield, with spells to ward off the elements
D: intricately engraved upon its surface in filleted gold.


# The Trident of Ulmo

N:85:of Ulmo
I:22:5:4
W:30:90:70:120000
P:0:4d8:15:19:0
F:DEX | SLAY_ANIMAL | SLAY_DRAGON | IM_ACID | RES_ACID
F:RES_NETHR | SLOW_DIGEST | REGEN | SEE_INVIS | FREE_ACT
F:HOLD_LIFE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
F:BLESSED | ACTIVATE | HIDE_TYPE | SHOW_MODS
A:TELE_AWAY:50:0
D:The awesome weapon of the Vala Ulmo, Lord of Waters.  Mightest of all
D: the powers of good save Manwe himself, Ulmo laughs to scorn the dread
D: powers of the undead, and is utterly in command of the Element of
D: water.


# The Trident of Wrath

N:86:of Wrath
I:22:5:2
W:15:35:300:90000
P:0:3d8:16:18:0
F:STR | DEX | SLAY_EVIL | KILL_UNDEAD | BRAND_POIS
F:RES_LITE | RES_DARK | SEE_INVIS | IGNORE_ACID | IGNORE_ELEC
F:IGNORE_FIRE | IGNORE_COLD | BLESSED | HIDE_TYPE | SHOW_MODS
D:A massive triple-pronged spear, so great it normally requires two
D: hands to wield, evoking the spirit of Osse who with it pierced
D: legions of evil and undead.


# The Pike 'Til-i-arc'

N:87:'Til-i-arc'
I:22:8:2
W:20:15:160:32000
P:0:2d5:10:12:10
F:INT | SLAY_TROLL | SLAY_GIANT | KILL_DEMON | BRAND_FIRE
F:BRAND_COLD | SUST_INT | RES_FIRE | RES_COLD | SLOW_DIGEST
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | HIDE_TYPE
F:SHOW_MODS
D:Within this long two-handed spear dwell the spirits of frost giants
D: and fire demons, who war forever, fettered in sorcerous binds.



##### Blunt Weapons #####

# The Lucerne Hammer 'Turmil'

N:88:'Turmil'
I:21:10:4
W:20:15:120:30000
P:0:2d5:10:6:8
F:WIS | INFRA | SLAY_ORC | BRAND_COLD | RES_COLD
F:RES_LITE | LITE | REGEN | IGNORE_ACID | IGNORE_ELEC
F:IGNORE_FIRE | IGNORE_COLD | THROWING | PERFECT_BALANCE | ACTIVATE
F:HIDE_TYPE | SHOW_MODS
A:DRAIN_LIFE1:40:0
D:Wielded by the High Priest of Meneltarma, this great mace gleams
D: coldly as though moonlit, and it can strike as mighty a blow
D: spiritually as physically.


# The Morning Star 'Firestar'

N:89:'Firestar'
I:21:12:0
W:20:15:150:35000
P:0:2d6:5:7:2
F:BRAND_FIRE | RES_FIRE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE
F:IGNORE_COLD | ACTIVATE | SHOW_MODS
A:FIRE2:20:0
D:A famed battle-lord of old with a ruddy head, coloured as embers are
D: that can yet rise up in wrath.


# The Morning Star 'Bloodspike'

N:90:'Bloodspike'
I:21:12:4
W:20:20:150:30000
P:0:2d6:8:22:0
F:STR | SLAY_ANIMAL | SLAY_ORC | SLAY_TROLL | BRAND_POIS
F:RES_NEXUS | SEE_INVIS | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE
F:IGNORE_COLD | HIDE_TYPE | SHOW_MODS
D:You feel strong and firm of foot as you whip the chain-suspended
D: spiked orb this weapon bears around and bathe it in the blood of your
D: foes.


# The Flail 'Totila'

N:91:'Totila'
I:21:13:2
W:20:12:150:55000
P:0:3d6:6:8:0
F:STEALTH | SLAY_EVIL | BRAND_FIRE | RES_FIRE | RES_CONFU
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | ACTIVATE
F:SHOW_MODS
A:CONFUSE:15:0
D:A flail whose head befuddles those who stare as you whirl it round,
D: and becomes a fiery comet as you bring it down.


# The Whip of Gothmog

N:92:of Gothmog
I:21:2:-3
W:80:25:90:25000
P:0:6d3:13:15:0
F:INT | WIS | DEX | SLAY_ANIMAL | SLAY_TROLL
F:SLAY_GIANT | KILL_DRAGON | BRAND_FIRE | IM_FIRE | RES_ELEC
F:RES_DARK | LITE | AGGRAVATE | IGNORE_ACID | IGNORE_ELEC
F:IGNORE_FIRE | IGNORE_COLD | ACTIVATE | HIDE_TYPE | SHOW_MODS
F:LIGHT_CURSE | HEAVY_CURSE
A:FIRE3:15:0
D:A great crackling Balrog's whip of flame, this weapon could bring even
D: Ungoliant to heel.


# The Mace of Disruption 'Deathwreaker'

N:93:'Deathwreaker'
I:21:20:6
W:50:80:400:400000
P:0:7d8:18:18:0
F:STR | TUNNEL | SLAY_ANIMAL | SLAY_EVIL | SLAY_DRAGON
F:KILL_UNDEAD | BRAND_FIRE | IM_FIRE | RES_FIRE | RES_DARK
F:RES_CHAOS | RES_DISEN | AGGRAVATE | IGNORE_ACID | IGNORE_ELEC
F:IGNORE_FIRE | IGNORE_COLD | HIDE_TYPE | SHOW_MODS
D:A weapon so massive it seems beyond the strength of mortals, yet you
D: feel the might of giants within you as you heft it.  As you grip the
D: handle of ebony and steel, coronas of fire blaze and mighty spells to
D: preserve magic activate around you.  You wield the Fear of Dragons
D: and the Despair of the Undead!


# The Quarterstaff of Olorin

N:94:of Olorin
I:21:3:4
W:30:10:150:130000
P:0:2d9:10:13:0
F:INT | WIS | CHR | SLAY_EVIL | SLAY_ORC
F:SLAY_TROLL | KILL_DEMON | BRAND_FIRE | RES_FIRE | RES_NETHR
F:SEE_INVIS | HOLD_LIFE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE
F:IGNORE_COLD | ACTIVATE | HIDE_TYPE | SHOW_MODS
A:PROBE:20:0
D:A staff tall and sturdy, borne of old by Gandalf.  Rough-hewn runes
D: that invoke the element of Earth stand bold upon its gnarled surface,
D: and no creature who lives in the shadow of mountains can withstand
D: the blows it deals.


# The Quarterstaff 'Nar-i-vagil'

N:95:'Nar-i-vagil'
I:21:3:3
W:20:14:150:70000
P:0:1d9:10:20:0
F:INT | SLAY_ANIMAL | BRAND_FIRE | RES_FIRE | IGNORE_ACID
F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | HIDE_TYPE | SHOW_MODS
D:Named for a fiery star and set with gems of great worth binding mystic
D: virtues of protection and thought.


# The Quarterstaff 'Eriril'

N:96:'Eriril'
I:21:3:4
W:20:14:150:20000
P:0:1d9:3:5:0
F:INT | WIS | SLAY_EVIL | RES_LITE | LITE
F:SEE_INVIS | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
F:ACTIVATE | HIDE_TYPE | SHOW_MODS
A:IDENTIFY_FULLY:10:0
D:The radiant golden staff of an Istar of legend; this wizard's
D: companion grants keen sight and clear knowledge of many hidden things.


# The Mace 'Taratol'

N:97:'Taratol'
I:21:5:0
W:20:12:200:50000
P:0:3d4:12:12:0
F:KILL_DRAGON | BRAND_ELEC | IM_ELEC | RES_ELEC | IGNORE_ACID
F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | ACTIVATE | SHOW_MODS
A:HASTE1:100:100
D:A great ridged mace that surrounds you in a nimbus of living
D: lightning; you remain utterly untouched, even as fat sparks crackle
D: around your fingers and eyebrows.


# The Ball-and-Chain of Fundin Bluecloak

N:98:of Fundin Bluecloak
I:21:6:4
W:45:40:130:60000
P:0:4d4:13:17:10
F:STR | WIS | SPEED | SLAY_EVIL | KILL_UNDEAD
F:RES_ELEC | RES_FIRE | RES_NETHR | LITE | HOLD_LIFE
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | ACTIVATE
F:HIDE_TYPE
A:DISP_EVIL:100:100
D:The weapon of a mighty dwarven priest, whose shade is rumoured to
D: still haunt the halls of Angband itself.


# The War Hammer of Throt

N:99:of Throt
I:21:8:3
W:25:10:120:15000
P:0:5d3:3:15:0
F:STR | WIS | SUST_STR | SUST_WIS | SLAY_EVIL
F:SLAY_UNDEAD | RES_FEAR | HOLD_LIFE | SEE_INVIS | FREE_ACT
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | HIDE_TYPE
F:ACTIVATE | SHOW_MODS
A:HEAL1:300:0
D:Throt was a dwarven priest of great girth. No horse could carry him,
D: but he rode a bull named Myrgjartan Blackbird the Third. It was
D: said that his weight was so great that he could inflict trampling
D: damage!



##### Digging Tools #####

# The Mattock of Nain

N:100:of Nain
I:20:7:6
W:30:8:250:30000
P:0:2d8:12:18:0
F:STR | SEARCH | INFRA | TUNNEL | SLAY_ORC
F:SLAY_TROLL | SLAY_GIANT | SLAY_DRAGON | RES_DARK | RES_DISEN
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | ACTIVATE
A:STONE_TO_MUD:2:0
D:A mighty Dwarven mattock, as good for hewing orc-necks as for hewing
D: stone.  Nain, King of the Iron Hills, brought his mattock-wielding
D: warriors to the Battle of Azanulbizar, and no Orc could withstand
D: them, although Nain himself fell before their lord Azog.



##### Helms/Crowns #####

# The Hard Leather Cap of Thranduil

N:101:of Thranduil
I:32:2:2
W:10:4:15:50000
P:2:0d0:0:0:10
F:INT | WIS | RES_BLIND | TELEPATHY | IGNORE_ACID
F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | HIDE_TYPE
D:The hunting cap of King Thranduil, to whose ears come all the secrets
D: of his forest domain.


# The Metal Cap of Celebrimbor

N:102:of Celebrimbor
I:32:3:3
W:35:12:20:45000
P:3:1d1:0:0:18
F:INT | DEX | CHR | SEARCH | RES_ACID
F:RES_FIRE | RES_SHARD | RES_DISEN | IGNORE_ACID | IGNORE_ELEC
F:IGNORE_FIRE | IGNORE_COLD
D:A metal cap forged by the greatest Noldorin smith of the Second Age,
D: this helm is of equal use in battle or at the forge, and its
D: enchantment will never be diminished.


# The Metal Cap of Thengel

N:103:of Thengel
I:32:3:3
W:10:4:20:22000
P:3:1d1:0:0:12
F:WIS | CHR | RES_CONFU | IGNORE_ACID | IGNORE_ELEC
F:IGNORE_FIRE | IGNORE_COLD | HIDE_TYPE
D:A ridged helmet made of steel, and embossed with scenes of valor in
D: fine-engraved silver.  It grants the wearer nobility and
D: understanding.


# The Iron Helm of Dor-Lomin

N:104:of Dor-Lomin
I:32:5:4
W:30:15:75:300000
P:5:1d3:0:0:20
F:STR | DEX | CON | RES_ACID | RES_ELEC
F:RES_FIRE | RES_COLD | RES_FEAR | LITE | TELEPATHY
F:SEE_INVIS | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
F:HIDE_TYPE
D:The legendary dragon helm of Turin Turambar, an object of dread to the
D: servants of Morgoth.


# The Iron Helm 'Holhenneth'

N:105:'Holhenneth'
I:32:5:2
W:20:18:75:100000
P:5:1d3:0:0:10
F:INT | WIS | SEARCH | RES_BLIND | RES_CONFU
F:SEE_INVIS | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
F:ACTIVATE | HIDE_TYPE
A:DETECT:55:55
D:A famous helm of forged iron granting extraordinary powers of mind and
D: awareness.


# The Iron Helm of Gorlim

N:106:of Gorlim
I:32:5:-5
W:20:5:75:1
P:5:1d3:8:8:10
F:INT | WIS | SEARCH | RES_FEAR | SEE_INVIS
F:FREE_ACT | AGGRAVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE
F:IGNORE_COLD | HIDE_TYPE | LIGHT_CURSE | HEAVY_CURSE
D:A headpiece, gaudy and barbaric, that betrayed a warrior when he most
D: needed succor.


# The Steel Helm of Hammerhand

N:107:of Hammerhand
I:32:6:3
W:20:10:60:45000
P:6:1d3:0:0:20
F:STR | DEX | CON | SUST_STR | SUST_DEX
F:SUST_CON | RES_ACID | RES_COLD | RES_DARK | RES_NEXUS
F:AGGRAVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
F:HIDE_TYPE
D:A great helm, as steady and as distinctive as the hero of the
D: Westdike.  Many long months was Helm Hammerhand besieged in the
D: Hornburg, yet he strode out time and again among his foes and slew
D: many. Although they knew of his coming, none could stand against him.


# The Iron Crown of Beruthiel

N:108:of Beruthiel
I:33:10:-5
W:30:12:20:1
P:0:1d1:0:0:20
F:STR | DEX | CON | TELEPATHY | SEE_INVIS
F:FREE_ACT | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
F:HIDE_TYPE | LIGHT_CURSE | HEAVY_CURSE
D:The midnight-hued steel circlet of the sorceress-queen Beruthiel,
D: which grants extraordinary powers of sight and awareness at a
D: terrible physical cost.


# The Golden Crown of Gondor

N:109:of Gondor
I:33:11:3
W:30:50:30:100000
P:0:1d1:0:0:15
F:STR | WIS | CON | SPEED | RES_FIRE
F:RES_COLD | RES_LITE | RES_BLIND | RES_CONFU | RES_SOUND
F:RES_CHAOS | LITE | REGEN | SEE_INVIS | IGNORE_ACID
F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | ACTIVATE | HIDE_TYPE
A:HEAL1:250:0
D:The shining winged circlet brought by Elendil from dying Numenor,
D: emblem of Gondor through an age of the world.


# The Jewel Encrusted Crown of Numenor

N:110:of Numenor
I:33:12:3
W:40:20:40:50000
P:0:1d1:0:0:18
F:INT | DEX | CHR | SEARCH | SPEED
F:RES_COLD | RES_LITE | RES_DARK | RES_BLIND | RES_SOUND
F:RES_SHARD | LITE | SEE_INVIS | FREE_ACT | IGNORE_ACID
F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | HIDE_TYPE
D:A crown of massive gold, set with wondrous jewels of thought and
D: warding, worn by the kings of ancient Numenor.



##### Cloaks #####

# The Cloak 'Colluin'

N:111:'Colluin'
I:35:1:0
W:5:30:10:50000
P:1:0d0:0:0:15
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | ACTIVATE
A:RESIST:111:0
D:A cape worn by a hero from Valinor, a land utterly beyond the strife
D: of Elements.


# The Cloak of Thingol

N:112:of Thingol
I:35:1:3
W:5:30:10:35000
P:1:0d0:0:0:18
F:DEX | CHR | RES_ACID | RES_FIRE | RES_COLD
F:FREE_ACT | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
F:ACTIVATE | HIDE_TYPE
A:RECHARGE1:70:0
D:A cloak of translucent, pearly grey, with glowing elven-runes to
D: restore magic showing calm and clear as moonlight on still water.


# The Cloak 'Colannon'

N:113:'Colannon'
I:35:1:3
W:5:20:10:20000
P:1:0d0:0:0:15
F:STEALTH | SPEED | RES_NEXUS | IGNORE_ACID | IGNORE_ELEC
F:IGNORE_FIRE | IGNORE_COLD | ACTIVATE | HIDE_TYPE
A:TELEPORT:45:0
D:A crystal-blue cape of fine silk worn by a silent messenger of the
D: forces of Law. Seldom will the wearer be diverted from his mission.


# The Cloak 'Holcolleth'

N:114:'Holcolleth'
I:35:1:2
W:5:25:10:18000
P:1:0d0:0:0:4
F:INT | WIS | STEALTH | SPEED | RES_ACID
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | ACTIVATE
F:HIDE_TYPE
A:SLEEP:55:0
D:This elven-grey mantle possesses great powers of tranquility and of
D: concealment, and grants the wearer the knowledge and understanding of
D: the Sindar.


# The Cloak of Thorongil

N:115:of Thorongil
I:35:1:0
W:5:10:10:8000
P:1:0d0:0:0:10
F:RES_ACID | RES_FEAR | SEE_INVIS | FREE_ACT | IGNORE_ACID
F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
D:This shimmering cloak of greens and browns was once worn by the young
D: Aragorn, a keen-eyed captain of Gondor, valiant on both land and sea.


# The Shadow Cloak of Luthien

N:116:of Luthien
I:35:6:2
W:40:30:5:45000
P:6:0d0:0:0:20
F:INT | WIS | CHR | STEALTH | SPEED
F:RES_ACID | RES_FIRE | RES_COLD | IGNORE_ACID | IGNORE_ELEC
F:IGNORE_FIRE | IGNORE_COLD | ACTIVATE | HIDE_TYPE
A:RESTORE_LIFE:250:0
D:The opaque midnight folds of this cloak, inset with a multitude of
D: tiny diamonds, swirl around you and you feel a hint, a fragment of
D: the knowledge and power to restore that lay in Luthien, the most
D: beautiful being who ever knew death.


# The Shadow Cloak of Tuor

N:117:of Tuor
I:35:6:4
W:40:30:5:35000
P:6:0d0:0:0:12
F:DEX | STEALTH | IM_ACID | RES_ACID | SEE_INVIS
F:FREE_ACT | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
F:HIDE_TYPE
D:From the ruin of Gondolin did Tuor escape, through secret ways and
D: travail, mantled by sea-commanding Ulmo's kingly gift from a
D: multitude of hostile eyes.



##### Bows/Crowssbows/Slings #####

# The Short Bow of Amras

N:118:of Amras
I:19:12:1
W:25:10:30:9000
P:0:0d0:12:15:0
F:INT | WIS | DEX | SPEED | SHOTS
F:MIGHT | RES_ELEC | RES_FIRE | RES_COLD | SLOW_DIGEST
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
D:A hunting bow, once wielded by one of Feanor's last two twin sons,
D: like and yet unlike as they were, in their abode among the
D: Green-elves of Ossiriand.


# The Short Bow of Amrod

N:119:of Amrod
I:19:12:2
W:25:10:30:9000
P:0:0d0:12:15:0
F:STR | CON | MIGHT | RES_ELEC | RES_FIRE
F:RES_COLD | REGEN | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE
F:IGNORE_COLD
D:A hunting bow, once wielded by one of Feanor's last two twin sons,
D: like and yet unlike as they were, in their abode among the
D: Green-elves of Ossiriand.


# The Long Bow 'Belthronding'

N:120:'Belthronding'
I:19:13:1
W:40:60:40:35000
P:0:0d0:20:22:0
F:DEX | STEALTH | SPEED | SHOTS | RES_DISEN
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | HIDE_TYPE
F:SHOW_MODS
D:The great bow of Beleg Cuthalion, made of black yew and strung with
D: elven hair that faintly shimmers a pale clear gold.


# The Bow of Legolas

N:121:of Legolas
I:19:13:2
W:20:20:40:15000
P:0:0d0:15:10:0
F:DEX | FREE_ACT | FEATHER | RES_CONFU | IGNORE_ACID
F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | HIDE_TYPE | SHOW_MODS
D:The bow of Legolas of the Fellowship, whose arrows kindled in flight.


# The Sling of Brandinde

N:122:of Brandinde
I:19:2:1
W:20:10:5:5000
P:0:1d1:11:15:0
F:INT | DEX | CON | STEALTH | SEARCH
F:SPEED | MIGHT | SUST_INT | SUST_DEX | RES_FEAR
F:RES_NEXUS | SLOW_DIGEST | REGEN | IGNORE_ACID | IGNORE_ELEC
F:IGNORE_FIRE | IGNORE_COLD | HIDE_TYPE
D:A legendary sling capable of dealing out an amazing amount of damage
D: for those who are skilled in its use.


# The Light Crossbow of Umbar

N:123:of Umbar
I:19:23:2
W:40:20:200:35000
P:0:4d1:18:18:0
F:STR | CON | MIGHT | RES_ELEC | RES_LITE
F:RES_DARK | RES_BLIND | AGGRAVATE | IGNORE_ACID | IGNORE_ELEC
F:IGNORE_FIRE | IGNORE_COLD | ACTIVATE | HIDE_TYPE | SHOW_MODS
A:ARROW:20:20
D:A great brazen arbalest with arms of gleaming steel shooting quarrels
D: with mighty power for those brave enough to risk betrayal.


# The Heavy Crossbow 'Cubragol'

N:124:'Cubragol'
I:19:24:5
W:30:25:110:50000
P:0:0d0:10:14:0
F:SPEED | RES_FIRE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE
F:IGNORE_COLD | ACTIVATE | HIDE_TYPE | SHOW_MODS
A:FIREBRAND:999:0
D:A crossbow that grants fiery speed to he who finds it, and from which
D: shoot bolts that blaze with flame unquenchable.



##### Boots #####

# The Pair of Soft Leather Boots 'Dal-i-thalion'

N:125:'Dal-i-thalion'
I:30:2:5
W:10:25:20:40000
P:2:1d1:0:0:15
F:DEX | SUST_CON | RES_CONFU | RES_NETHR | RES_CHAOS
F:FREE_ACT | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
F:ACTIVATE | HIDE_TYPE
A:REM_FEAR_POIS:5:0
D:A pair of high-laced shoes, strong against the powers of corruption
D: and withering, that grant the wearer extraordinary agility.


# The Pair of Soft Leather Boots 'Seralim'

N:126:'Seralim'
I:30:2:5
W:10:15:20:17000
P:2:1d1:0:0:10
F:SPEED | AGGRAVATE | TELEPORT | IGNORE_ACID | IGNORE_FIRE
F:IGNORE_ELEC| IGNORE_COLD | ACTIVATE | HIDE_TYPE
A:TELE_LVL:100:0
D:These boots will get you out of trouble, but may also get you into it...


# The Pair of Hard Leather Boots of Lurtz

N:127:of Lurtz
I:30:3:2
W:5:10:40:20000
P:3:1d1:0:0:8
F:STR | SLOW_DIGEST | AGGRAVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE
F:IGNORE_COLD | HIDE_TYPE
D:Lurtz, captain of the Uruk-hai, wore these troll's-hide boots. Many were
D: the behinds of the Uruk-hai who felt the unkind kiss of Lurtz's boot
D: while slacking off! 


# The Pair of Metal Shod Boots of Thror

N:128:of Thror
I:30:6:2
W:25:25:80:12000
P:6:1d1:0:0:20
F:STR | CON | SPEED | RES_FEAR | IGNORE_ACID
F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | HIDE_TYPE
D:Sturdy footwear of leather and steel as enduring as the long-suffering
D: Dwarven king-in-exile who wore them.



##### Gloves #####

# The Set of Leather Gloves 'Cambeleg'

N:129:'Cambeleg'
I:31:1:2
W:10:40:5:36000
P:1:0d0:8:8:15
F:STR | CON | FREE_ACT | IGNORE_ACID | IGNORE_ELEC
F:IGNORE_FIRE | IGNORE_COLD | HIDE_TYPE | SHOW_MODS
D:A hero's handgear that lends great prowess in battle.


# The Set of Leather Gloves 'Cammithrim'

N:130:'Cammithrim'
I:31:1:0
W:10:5:5:30000
P:1:0d0:0:0:10
F:SUST_CON | RES_LITE | LITE | FREE_ACT | IGNORE_ACID
F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | ACTIVATE
A:MISSILE:2:0
D:These gloves glow so brightly as to light the way for the player and
D: cast magical bolts with great frequency.


# The Set of Gauntlets of Eol

N:131:of Eol
I:31:2:3
W:55:25:25:40000
P:2:1d1:-5:-5:15
F:INT | RES_ELEC | RES_POIS | RES_DARK | FEATHER
F:FREE_ACT | AGGRAVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE
F:IGNORE_COLD | ACTIVATE
A:MANA_BOLT:30:30
D:The iron-shod gauntlets of the Dark Elven smith Eol, tingling with
D: magics that he could channel in battle.


# The Set of Gauntlets 'Paurhach'

N:132:'Paurhach'
I:31:2:0
W:10:12:25:15000
P:2:1d1:0:0:15
F:RES_FIRE | REGEN | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE
F:IGNORE_COLD | ACTIVATE
A:RES_FIRE:50:50
D:A set of gauntlets that smoulder with an unnatural heat.


# The Set of Gauntlets 'Paurnimmen'

N:133:'Paurnimmen'
I:31:2:0
W:10:12:25:13000
P:2:1d1:0:0:15
F:RES_COLD | SLOW_DIGEST | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE
F:IGNORE_COLD | ACTIVATE
A:RES_COLD:50:50
D:A set of handgear, freezing with unnatural cold.


# The Set of Gauntlets 'Paurnen'

N:134:'Paurnen'
I:31:2:0
W:10:12:25:12000
P:2:1d1:0:0:15
F:RES_ACID | FEATHER | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE
F:IGNORE_COLD | ACTIVATE
A:RES_ACID:50:50
D:A set of gauntlets that gives off a foul, acrid odour yet remains
D: untarnished.


# The Set of Gauntlets 'Pauraegen'

N:135:'Pauraegen'
I:31:2:0
W:10:12:25:11000
P:2:1d1:0:0:15
F:RES_ELEC | LITE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE
F:IGNORE_COLD | ACTIVATE
A:RES_ELEC:50:50
D:A set of handgear with sparks that crackle across its knuckleguards.


# The Set of Gauntlets 'Camlost'

N:136:'Camlost'
I:31:2:-3
W:10:20:25:0
P:2:1d1:-12:-12:0
F:STR | DEX | RES_FIRE | RES_DISEN | FREE_ACT
F:AGGRAVATE | DRAIN_EXP | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE
F:IGNORE_COLD | HIDE_TYPE | SHOW_MODS | LIGHT_CURSE | HEAVY_CURSE
D:A pair of gauntlets that sap combat ability, named after the empty
D: hand of Beren that once clasped a Silmaril.


# The Set of Cesti of Fingolfin

N:137:of Fingolfin
I:31:5:4
W:30:20:40:110000
P:5:1d1:10:10:20
F:DEX | RES_ACID | FREE_ACT | IGNORE_ACID | IGNORE_ELEC
F:IGNORE_FIRE | IGNORE_COLD | ACTIVATE | HIDE_TYPE | SHOW_MODS
A:ARROW:30:30
D:The hand-sheathing of Fingolfin, warrior-king of Elves and Men, who
D: dealt Morgoth seven mighty wounds and pain that will last forever.


# The Massive Iron Crown of Morgoth

N:138:of Morgoth
I:33:50:125
W:100:1:20:10000000
P:0:1d1:0:0:0
F:STR | INT | WIS | DEX | CON
F:CHR | INFRA | RES_ACID | RES_ELEC | RES_FIRE
F:RES_COLD | RES_POIS | RES_FEAR | RES_LITE | RES_DARK
F:RES_CONFU | RES_NEXUS | RES_NETHR | LITE | TELEPATHY
F:SEE_INVIS | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
F:INSTA_ART | HIDE_TYPE | LIGHT_CURSE | HEAVY_CURSE | PERMA_CURSE
D:Containing much of the power of he who once was mightiest among the
D: Ainur, this plain iron crown has mounted upon it the two remaining
D: Silmarils, greatest treasures of Middle-Earth.


# The Mighty Hammer 'Grond'

N:139:'Grond'
I:21:50:0
W:100:1:1000:500000
P:0:9d9:5:25:10
F:SLAY_ANIMAL | SLAY_EVIL | SLAY_ORC | SLAY_TROLL | KILL_DRAGON
F:KILL_DEMON | KILL_UNDEAD | TELEPATHY | SEE_INVIS | IMPACT
F:AGGRAVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
F:INSTA_ART | SHOW_MODS
D:The mighty Hammer of the Underworld, blackened by doomspells of
D: shattering, whose wielder holds the lives of all Morgoth's servants
D: in his hand.


# The Set of Gauntlets 'Paurannon'

N:140:'Paurannon'
I:31:2:0
W:40:20:25:50000
P:2:1d1:0:0:25
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | ACTIVATE
A:RESIST:100:100
D:A set of handgear with multiple elements across its knuckleguards.


