OESF Portables Forum

Model Specific Forums => Sharp Zaurus => Zaurus - pdaXrom => Topic started by: jcabrer on October 06, 2005, 02:22:02 am

Title: Alephone-sdl Ipks Are Available
Post by: jcabrer on October 06, 2005, 02:22:02 am
I was plesantly surprised when this compiled without errors.  See, 9 out of ten packages I've tried this week have many unmet dpes.

Not so for the port of Bungie's Marathon series.  It's quite zippy at the lower resolutions!  Haven't gotten network play to work, but it is definately playable in solo.  Get it and please mirror it and anything else on the feed that you like.  Thanks!

http://pdaxfeed.dyndns.org:8080 (http://pdaxfeed.dyndns.org:8080)
Title: Alephone-sdl Ipks Are Available
Post by: macwiz on October 08, 2005, 01:46:32 pm
This is really super. Up too late last night playing Marathon2.

Perhaps these games are more well known among Mac people. Anyone who likes Doom/Quake on their pda should have a look

Anyway, fantastic... thanks a lot and keep them coming.
Title: Alephone-sdl Ipks Are Available
Post by: maswell on October 08, 2005, 02:51:34 pm
Man, I gotta try this! I LOVED marathon on the old mac.  Bungie was so far ahead of their time.

Hope it works as well as it sounds!
Title: Alephone-sdl Ipks Are Available
Post by: scheck.r on October 08, 2005, 08:21:52 pm
where to find libGL.so.1 ?

Thanks

EDIT: OK, found it. installing mesa3d did the trick
Title: Alephone-sdl Ipks Are Available
Post by: jcabrer on October 09, 2005, 01:35:35 am
Quote
where to find libGL.so.1 ?

Thanks

EDIT: OK, found it. installing mesa3d did the trick
[div align=\"right\"][a href=\"index.php?act=findpost&pid=98710\"][{POST_SNAPBACK}][/a][/div]

Yeah, sorry about that.  I forgot to include mesa3d in Depends.
Title: Alephone-sdl Ipks Are Available
Post by: scheck.r on October 09, 2005, 07:38:21 am
jcabrer,

Thank you for this fantastic game. It's more playable than quake2 IMHO and fullscreen natively.
I just wished my processor supported 624MHz, I can only overclock to 520 on the C1000, if I try 624 the game closes unexpectedly and the keys don't respond very well.
Title: Alephone-sdl Ipks Are Available
Post by: Da_Blitz on October 10, 2005, 07:18:58 am
did you bump up the core voltage before you overclocked? if you dont you cant reach 624mhz.
Title: Alephone-sdl Ipks Are Available
Post by: maswell on October 10, 2005, 12:18:41 pm
sorry for the noobish question...

does the zaurus support opengl hardware? i switched to hardware accel in infinity and it crashes. again---superawesome job on this.  brings back alot of memories of my first mac.
Title: Alephone-sdl Ipks Are Available
Post by: scheck.r on October 10, 2005, 12:31:08 pm
Quote
did you bump up the core voltage before you overclocked? if you dont you cant reach 624mhz.
[div align=\"right\"][a href=\"index.php?act=findpost&pid=98817\"][{POST_SNAPBACK}][/a][/div]
How do you do that ?
With rc12 there is already an icon under utilities that is supposed to overclock the Z to 520 and 624. Now I don't know if doing this already sets a new core voltage or not.
Do I need an extra package that is not included in the stock rc12 (like pxa-overclock ?) ?

Thanks
Title: Alephone-sdl Ipks Are Available
Post by: macwiz on January 28, 2006, 01:00:38 pm
Quote
I was plesantly surprised when this compiled without errors.  See, 9 out of ten packages I've tried this week have many unmet dpes.

Not so for the port of Bungie's Marathon series.  It's quite zippy at the lower resolutions!  Haven't gotten network play to work, but it is definately playable in solo.  Get it and please mirror it and anything else on the feed that you like.  Thanks!

http://pdaxfeed.dyndns.org:8080 (http://pdaxfeed.dyndns.org:8080)
[div align=\"right\"][{POST_SNAPBACK}][/a][/div] (http://index.php?act=findpost&pid=98350\")
Hi. Just wondered if you had got anywhere with network play. Bungie have released the full trilogy as freeware for Mac and PC, so my kids have them all on their PCs.

[a href=\"http://trilogyrelease.bungie.org/]http://trilogyrelease.bungie.org/[/url]

I'd like to play with them from my Z!
Title: Alephone-sdl Ipks Are Available
Post by: jcabrer on January 28, 2006, 08:46:26 pm
Quote
sorry for the noobish question...

does the zaurus support opengl hardware? i switched to hardware accel in infinity and it crashes. again---superawesome job on this.  brings back alot of memories of my first mac.
[div align=\"right\"][a href=\"index.php?act=findpost&pid=98860\"][{POST_SNAPBACK}][/a][/div]

No hardware accel or OpenGL.  Just software using Mesa.
Title: Alephone-sdl Ipks Are Available
Post by: jcabrer on January 28, 2006, 08:47:57 pm
Quote
Quote
I was plesantly surprised when this compiled without errors.  See, 9 out of ten packages I've tried this week have many unmet dpes.

Not so for the port of Bungie's Marathon series.  It's quite zippy at the lower resolutions!  Haven't gotten network play to work, but it is definately playable in solo.  Get it and please mirror it and anything else on the feed that you like.  Thanks!

http://pdaxfeed.dyndns.org:8080 (http://pdaxfeed.dyndns.org:8080)
[div align=\"right\"][{POST_SNAPBACK}][/a][/div] (http://index.php?act=findpost&pid=98350\")
Hi. Just wondered if you had got anywhere with network play. Bungie have released the full trilogy as freeware for Mac and PC, so my kids have them all on their PCs.

[a href=\"http://trilogyrelease.bungie.org/]http://trilogyrelease.bungie.org/[/url]

I'd like to play with them from my Z!
[div align=\"right\"][a href=\"index.php?act=findpost&pid=112768\"][{POST_SNAPBACK}][/a][/div]

Did I not compile it with network support?  I'll check it and see.  If it is compiled in, I don't see any reason why you would not be able to play a network game.
Title: Alephone-sdl Ipks Are Available
Post by: jcabrer on January 28, 2006, 08:50:31 pm
If anyone has tried the old link, they may have been prompted for a password.

The site is no longer on port 8080, so now you can link to

http://pdaxfeed.dyndns.org/ (http://pdaxfeed.dyndns.org/)
Title: Alephone-sdl Ipks Are Available
Post by: pgas on January 29, 2006, 01:26:02 am
it's also mirrored here:
http://mail.pdaxrom.org/contrib/jcabrer/ (http://mail.pdaxrom.org/contrib/jcabrer/)
Title: Alephone-sdl Ipks Are Available
Post by: macwiz on January 29, 2006, 11:49:13 am
Quote
Did I not compile it with network support?  I'll check it and see.  If it is compiled in, I don't see any reason why you would not be able to play a network game.
[div align=\"right\"][a href=\"index.php?act=findpost&pid=112806\"][{POST_SNAPBACK}][/a][/div]

I find that I cannot join a PC hosted game (using Marathon2 at the moment). I can see neither host or joiners. But if I cancel gathering a game from the PC it does tell me on the Z that the connection has been lost.

If I try to gather the network game from the Z it just crashes the game.

If I know it is possible 'out of the box' I might just reflash my ROM and start over rather than try to hunt down something I've screwed by installing/uninstalling many things since I last flashed it.

Thanks in advance for any help!

John