OESF Portables Forum

Everything Else => Zaurus Distro Support and Discussion => Distros, Development, and Model Specific Forums => Archived Forums => Debian => Topic started by: jpmatrix on November 27, 2007, 06:33:40 pm

Title: Pokerth
Post by: jpmatrix on November 27, 2007, 06:33:40 pm
apt-get install pokerth doesn't work because of broken libboost-thread...so here is a bypass :

as root :

cd ~

1- wget http://www.gtlib.gatech.edu/pub/gnuab/debi...4.1-2_armel.deb (http://www.gtlib.gatech.edu/pub/gnuab/debian/pool-armel/main/b/boost/libboost-thread1.34.1_1.34.1-2_armel.deb)

2- dpkg -i libboost-thread1.34.1_1.34.1-2_armel.deb

3- wget http://www.gtlib.gatech.edu/pub/gnuab/debi...fsg-1_armel.deb (http://www.gtlib.gatech.edu/pub/gnuab/debian/pool-armel/main/p/pokerth/pokerth_0.5+dfsg-1_armel.deb)

4- dpkg -i --force-depends pokerth_0.5+dfsg-1_armel.deb

5- cd /usr/lib

6- ln -s libboost_thread-gcc41-mt-1_34_1_1.so.1.34.1 libboost_thread-gcc41-mt-1_34.so.1.34.0


then su as normal user, and

pokerth !



2 problems still :
-main window is too big for the zaurus screen
-debian version is the 0.5 and online server wants latest 0.6-beta5....
Title: Pokerth
Post by: jpmatrix on November 28, 2007, 03:45:13 am
i get a seg fault trying to compile pokerth 0.6-beta5 here :

http://www.pokerth.net/content/view/16/60/ (http://www.pokerth.net/content/view/16/60/)

would someone try ? zdevil ?
Title: Pokerth
Post by: ZDevil on November 30, 2007, 07:59:43 am
Yes, I got 0.6b5 compiled.
But the display is too big for 640x480... although the graphics are gorgeous.  I have yet to see if there is anything we can do about that.
If you are interested I can attach the binary here (around 3MB only).
Title: Pokerth
Post by: jpmatrix on November 30, 2007, 08:37:09 am
Quote from: ZDevil
Yes, I got 0.6b5 compiled.
But the display is too big for 640x480... although the graphics are gorgeous.  I have yet to see if there is anything we can do about that.
If you are interested I can attach the binary here (around 3MB only).

my ftp will be up tonight
many thanks
what is strange is that there's a resolution setting but it starts from 1024x768 ! and i tried to hard set it in ~.pokerth xml file but then pokerth doesn't want to start
Title: Pokerth
Post by: ZDevil on November 30, 2007, 08:49:10 am
I haven't packaged it up. Here is the binary and feel free to play with it. At least it runs on my machine. But there is a problem with sound output (/dev/snd/sequencer not found).
Title: Pokerth
Post by: jpmatrix on November 30, 2007, 05:59:20 pm
Quote from: ZDevil
I haven't packaged it up. Here is the binary and feel free to play with it. At least it runs on my machine. But there is a problem with sound output (/dev/snd/sequencer not found).

i've just tried and it seems it changed a lot from 0.5 to 0.6 !
however i've a graphical problem : i cannot see the cards, only some green menus on the bottom...
Title: Pokerth
Post by: ZDevil on December 01, 2007, 04:11:41 am
How about the display resolution? Do you manage to get it run in 640x480? And is there any sound?
Title: Pokerth
Post by: jpmatrix on December 01, 2007, 04:43:42 am
Quote from: ZDevil
How about the display resolution? Do you manage to get it run in 640x480? And is there any sound?

well,
when you hit "full screen" , it seems the screen is resized to fit the 640x480 screen of the zaurus! but ... i cannot see the cards...it seems something is missing, i only see some green menus on the bottom... do you see all things (even with big windows) ?
sound is useless in a poker game
Title: Pokerth
Post by: ZDevil on December 01, 2007, 05:32:40 am
Good to know that the game now supports vga display.  
I am not sure if the binary itself is enough, or it sill needs some files (perhaps the cards files?) from the source. Will take a look at the debian package and see what's in there...
Title: Pokerth
Post by: jpmatrix on December 01, 2007, 05:58:06 am
Quote from: ZDevil
Good to know that the game now supports vga display.  
I am not sure if the binary itself is enough, or it sill needs some files (perhaps the cards files?) from the source. Will take a look at the debian package and see what's in there...

i've just tried to copy the data directory of the windows zip into ~/.pokerth/data with no luck
when i launch pokerth i have there error messages:

exception caught when trying to scan avatar directory
Title: Pokerth
Post by: jpmatrix on December 01, 2007, 03:04:02 pm
gotcha!
i got the svn from pokerth web site, i put your pokerth compiled into it and i launched pokerth
now i can see all pictures!!
i could launch a local game and play! but the problem now is that action keys (fold, raise, etc...) are F1, F2 ... keys !
how can i reproduce them with the zaurus keyboard?? (F1 and F2 seems to work but F3 F4 are linked to brightness control!)
Title: Pokerth
Post by: ZDevil on December 01, 2007, 04:13:41 pm
Just use xbindkeys-config to change the keymapping?

As you are so into this game, why not package it up and share the deb?  
Title: Pokerth
Post by: jpmatrix on January 06, 2008, 12:01:59 pm
just a word to say that pokerth is now fully instalable ! just apt-get install pokerth