OESF Portables Forum
General Forums => General Discussion => Topic started by: Varti on October 13, 2017, 04:04:06 am
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Emanuele Feronato has released an HTML5 port of zNumbers, a Zaurus game originally developed by Karl Bartel. The port has been developed using Phaser, a free open source HTML5 game framework.
https://phaser.io/news/2017/10/znumbers-game-tutorial (https://phaser.io/news/2017/10/znumbers-game-tutorial)
"You play in a 6×6 grid, filled with numbers from 1 to 4. Every tile with a number can be moved horizontally, vertically or diagonally. The number on the block indicates how far the block must be moved. Other blocks between the start and destination don’t prevent a movement, but the destination field must be free. All possible destinations are highlighted when you select a block."
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Feronato's page:
http://www.emanueleferonato.com/2017/09/28...de-with-phaser/ (http://www.emanueleferonato.com/2017/09/28/html5-version-of-znumbers-game-made-with-phaser/)
zNumbers for Zaurus page:
http://www.linux-games.com/znumbers/ (http://www.linux-games.com/znumbers/)
Varti
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A new level generator is now ready to be released:
http://www.emanueleferonato.com/2017/10/18...-lot-of-levels/ (http://www.emanueleferonato.com/2017/10/18/level-generator-for-znumbers-html5-game-is-ready-prepare-to-play-a-lot-of-levels/)
Varti