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Everything Else => General Support and Discussion => Zaurus General Forums => Archived Forums => Software => Topic started by: sashz on December 08, 2003, 03:05:39 am

Title: OpenGL for Z - need developerz
Post by: sashz on December 08, 2003, 03:05:39 am
http://softgl.studierstube.org/ (http://softgl.studierstube.org/)

this sources use intel gpp and ms eVC++.

i already have restored gpp in sources:

http://www.cacko.biz/~sash/feed/re/GPP_GCC.tar.bz2 (http://www.cacko.biz/~sash/feed/re/GPP_GCC.tar.bz2)

:-P

but i havent much time for all, so need developers who can port OpenGL engine for Z
Title: OpenGL for Z - need developerz
Post by: Anonymous on December 08, 2003, 03:15:25 am
Whats your thought on performance?  W/O an FPU (XScale of course), I would think OpenGL may be a bit on the slow side.  Your thoughts?
Title: OpenGL for Z - need developerz
Post by: sashz on December 08, 2003, 03:20:05 am
softgl site under construction... i put latest sources from their site this
http://www.cacko.biz/~sash/feed/re/softgl-...-0.4.1-docs.zip (http://www.cacko.biz/~sash/feed/re/softgl-0.4.1-docs.zip)
http://www.cacko.biz/~sash/feed/re/softgl-...l-0.4.1-src.zip (http://www.cacko.biz/~sash/feed/re/softgl-0.4.1-src.zip)

they use fixed point arith.
and have good performance...

there also avi from their site:
http://www.cacko.biz/~sash/feed/re/coin.avi (http://www.cacko.biz/~sash/feed/re/coin.avi)

found their sf page
http://sourceforge.net/projects/softgl (http://sourceforge.net/projects/softgl)
Title: OpenGL for Z - need developerz
Post by: zenyatta on December 08, 2003, 04:25:20 am
Performance may not be that bad...

AFAIK rendering is always the biggest drag and we\'re talking about a rather small display (except the snobs with 760/860s :wink: )

Wish I had the skills to work on this.

z.
Title: OpenGL for Z - need developerz
Post by: Foxdie on December 08, 2003, 06:52:20 am
OpenGL on a zaurus? Damn I need a kleenex!

I think this is a good project, it\'s secretly been my desire to port Half-Life (YES) to the Zaurus C7x0 series (I don\'t think the CPU on the 5x00 is powerful enough, is that snobby enough for you zenyatta? :twisted:). I know it\'ll be slow but so long as it\'s fast enough to display the game at about 10 FPS and capable of multiplay I\'m happy  (and of course it\'ll need a huge SD card, load times are going to be a right bitch)
Title: OpenGL for Z - need developerz
Post by: zenyatta on December 09, 2003, 04:15:29 am
Well, if you replaced the Half-Life characters with Doom-style cardboard cutouts the polygon count would definitely go down

If it was my pick I\'d love to have Unreal on the Z... the mood of that game is yet to be matched IMHO.

z.
Title: OpenGL for Z - need developerz
Post by: doublec on January 14, 2004, 05:00:02 pm
Has there been any progress on getting softgl to work on the Zaurus?
Title: OpenGL for Z - need developerz
Post by: jonnie on January 18, 2004, 07:05:17 am
is there a update to this thread?
i would be interested in getting softgl work on Zaurus... some volunteers? ;o)

cheers,
jonnie