OESF Portables Forum
Everything Else => Zaurus - Everything Development => Distros, Development, and Model Specific Forums => Archived Forums => Qt/Qtopia => Topic started by: cmisip on July 05, 2004, 11:56:18 pm
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Well, there is a problem with the sound. While I can ungarble it by setting it to 16 bit 22050 sound, when you start a game, its as if duke3d is reading the entire sound file including all voices and sound effects.
It wasn't really designed to run with the shareware version. Maybe somebody with the atomic edition can try it and see if the problem persists.
email me at cmisip@insightbb.com for the binary. I cant seem to attach the file.
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Just a reminder: you didn't have to open a new topic for this, your previous duke3d discussion would have been a fine place. People around here generally dislike unnecessary topic proliferation.
Good luck with duke3d and thanks for the work.
z.