OESF Portables Forum

Everything Else => General Support and Discussion => Zaurus General Forums => Archived Forums => Software => Topic started by: Omicron on September 01, 2004, 01:09:08 pm

Title: Things to know about FREEDOOM.
Post by: Omicron on September 01, 2004, 01:09:08 pm
I was trying to play freedoom and got to the notorious level three that apparently has no exit.....so I went to:

Click here for Freedoom site (http://heygus.2y.net/freedoom/)

And it says that some levels are no finished or even broken....it gives a cheat code to get past these levels by typing a code:

"You will notice that not all the levels are done yet. If you get to a level that won't let you continue try this cheat: idclev## where ## is the level number. For example if you wanted to goto level 5 you would type during normal game play on the keypad 'idclev05'."

I went further into the links and found the freedoom project site and it has not been updated in a 1 1/2 years, so it looks like it may be dead, but I emailed the webmaster to see for sure.

Anyway, I spent at least an hour in level 3 before giving up and now I know I wasn't crazy, there isn't an exit (as far as I know) and the level is "in dev".

Perhaps the project could be restarted if enough people in this user group want to finish up the levels and at least have a complete working game.

Seems a shame for it to be soooo close but not done.

FREEDOOM MAIN WEB SITE:
Click here for official FREEDOOM (non-Z speciific) site (http://freedoom.sourceforge.net/)

I personally have made levels for doom using variious GUI editiors (my favorite was WAD Author, but XWE is very popular)  and I can tell you that it is as easy to learn as as Excel or Word....especially the GUI tools.

Once you become proficient a decent level takes a few hours to create and test (most tools will check for obvious errors (like no exit) for you.

Example Editior:
Click here to got editor page (there are MANY level editiors) (http://drsleep.newdoom.com/files.shtml)
Title: Things to know about FREEDOOM.
Post by: Omicron on September 06, 2004, 04:45:53 am
[span style=\'font-size:14pt;line-height:100%\']Would anyone beinterested in this if I got ALL the levels to work?

Enough Show of hands(support) would be enough for me to allocate time to finish and upload a version for Z use.

Thoughts?

Please post here if this is something you would be interested in playing.

[/span]
Title: Things to know about FREEDOOM.
Post by: lardman on September 06, 2004, 05:05:17 am
So are these freedoom levels free ones (he takes a leap of imagination and guesses from the name ;-)?

Can one play the 'proper' (read not free) doom wad files with it? I assume so; in that case I'n not too bothered as I have a copy of doom and doom2.

More interesting for me would be this: http://psdoom.sourceforge.net/ (http://psdoom.sourceforge.net/)

;-)


Si
Title: Things to know about FREEDOOM.
Post by: cortez on September 06, 2004, 05:08:15 am
[span style=\'font-size:8pt;line-height:100%\']could you please stop shouting?[/span]  
Title: Things to know about FREEDOOM.
Post by: Ling on September 06, 2004, 08:14:08 am
Omicron, I vote yea. Shout if you want to :>)
Title: Things to know about FREEDOOM.
Post by: henrysviper on September 06, 2004, 09:44:39 am
Another vote from me :-)
Title: Things to know about FREEDOOM.
Post by: cmisip on September 06, 2004, 02:27:27 pm
please finnish the game if you can.
Title: Things to know about FREEDOOM.
Post by: jesizmi on September 07, 2004, 08:55:19 am
count me in.

j.
Title: Things to know about FREEDOOM.
Post by: Omicron on September 15, 2004, 08:56:37 am
Looks alot worse than I thought at first glance.  I thought just some levels were missing or incomplete.  However, Many monsters have no graphic representation (look no further than level 4 I think) and since I am no artist, I can't finish it as each monster requires abotu 15 angle shots (basic 8, plus walkiing, attacking, etc)

Drawing has always been my weak point, so I cannot finish this (at least not alone).  BTW, the mainatainer of FreeDoom was cool about making a quicjk finished version that can get repolished later by other authors 9or the originals if they come back).


Sorry to get anyone's hopes up.
Title: Things to know about FREEDOOM.
Post by: Chaos on September 15, 2004, 09:23:23 am
Well, maybe just complete the levels for now...? Maybe once most of those are done, someone would be willing to contribute other things... Personally I'm not an artist, so I can't really help there.

But I'd certainly enjoy, ah, beta-testing Freedoom.