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Qt/Qtopia / 3d Programming
« on: July 20, 2004, 09:23:51 am »Quote
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Ryan,
does that mean that I don't need freeglut for building apps using klimt? If so (I can't believe) what's the difference and why do I (might) need freeglut?
Georg
Georg,
That is correct, freeglut is not required for building apps directly using Klimt, anymore than you need to use freeglut on your PC to build OpenGL apps. It just provides a windowing toolkit with event handling and some additional utility functions. From the freeglut homepage "GLUT (and hence freeglut) allows the user to create and manage windows containing OpenGL contexts on a wide range of platforms and also read the mouse, keyboard and joystick functions."
If you look at the examples provided in the source archive, you'll find examples of both types of applications. simple_linux_qte and KlimtDemo_qws, in the klimt/test directory, just use libKlimt and the regular Qt api. The test appliction in the freeglut/test directory uses the GLUT api to perform a similar task.
Ryan
Ok, I will try klimt first to go on with freeglut thereafter ... as soon as there's enough time for it - too much work at the moment :-(
Georg