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Qt/Qtopia / 3d Programming
« on: November 12, 2004, 02:31:05 am »
Zsurface can be used only by QVGA.
I think that what is necessary is just to be able to use SDL.
It is a problem that neither an alpha blend nor a speculer is normally reflected rather than it...:-(
alpha blend
http://homepage2.nifty.com/cstation/Image/zmemo04090801.png
speculer
http://homepage2.nifty.com/cstation/Image/zmemo04083102.png zaurus
http://homepage2.nifty.com/cstation/Image/zmemo04083101.png windows
I think that what is necessary is just to be able to use SDL.
It is a problem that neither an alpha blend nor a speculer is normally reflected rather than it...:-(
alpha blend
http://homepage2.nifty.com/cstation/Image/zmemo04090801.png
speculer
http://homepage2.nifty.com/cstation/Image/zmemo04083102.png zaurus
http://homepage2.nifty.com/cstation/Image/zmemo04083101.png windows