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Zaurus - pdaXrom / Suggest Low Spec Opengl Applications
« on: October 24, 2005, 08:13:21 am »Quote
I think blender may be pushing the envelope a little too far.
The scene rendering NEEDS hardware acceleration to do anything reasonable with blender and I think you would find the editor unusable in 640x480.
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I know that NaN managed to get blender 2.23(?) working on the iPaq under windows pocketpc 2002. They demonstrated it at SIGGRAPH running a game at about 4-5fps. Considering that my zaurus is about twice the speed of the demo system with a far better build environment (if you're using OZ or pdaXrom anyway) I dont believe it would be difficult to port nor would it be really slow and unusable. Although it wouldn't be ideal...
If I get time, I'll have a go compiling 2.4a from source. I'll have to try compiling python 2.4 as well first though.