aaaweez:
You using pdaXrom 1.10 beta1?
For works in portrait mode we need recompile... with a patch in .c files.... and some portions of HP48 keyboard goes out of screen
[div align=\"right\"][a href=\"index.php?act=findpost&pid=114301\"][{POST_SNAPBACK}][/a][/div]
yes. I am using 1.1.0beta1. I am wondering if the problems I experienced had something to do with the fact that I was running it from a shell on my desktop. When I ran it just now from the desktop, here is what I had to run:
cd; cd .hp48
x48 -rom l48r -medium '-*-charter-bold-r-normal-*-15-*-*-*-*-*-iso8859-1' -large '-*-charter-bold-r-normal-*-20-*-*-*-*-*-iso8859-1'
oh wait. that would be the problem. Looking in the directory I see that I left a copy of the rom with the filename "rom". I thought I had moved the file everytime I tried a different filename, but evidently not. That is why it started working from the icon. Well, now everyone knows how to launch it on their desktop machine. Yay
Out of curiosity, I checked out the screen running on my desktop and measured it using kruler. I was wondering if it would be possible to shave stuff off and make it fit in a 480x640 landscape mode. KDE reports the window size to be 640x425. If we simply stick the top half and bottom half back together into one bitmap, it would make a window size of around 320x850. As you said, this would definately not fit on the zaurus screen. However, if we were willing to shave off unused pieces of the display, it might just fit.
Measurements:
From top of calculator to top of LCD ~80 pixels
From bottom of LCD to top of A-F keys ~20 pixels
From bottom of A-F keys to bottom of screen ~90 pixels
If we shave all of that out of the bitmap, that saves ~190 pixels, which would make the window size 320x660.
I know I don't have the time to mess with doing this right now, but it is something I might pursue at some point, if no one beats me to it. In the meantime, I will just enjoy it in landscape mode .
-aaaweez