Maybe it'll work without -march=iwmmxt -mcpu=iwmmxt -mtune=iwmmxt
?
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Yes, I think! I trying build a optimal binary for SL-Cxx00.... I go try without iwmmxt
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There can be also problem with structure alignment in game code. I was trying to build Descent 1, 2 with compile OK but actual game does not run or crashes with message memory overwrite. Also I have I think same problem with save corruption in Duke3d. There should be some thread to explain and instruct how to port code for ARM processor.