Author Topic: compiling NetHack: Falcon's Eye  (Read 2736 times)

scoutme

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compiling NetHack: Falcon's Eye
« on: September 12, 2004, 06:55:34 am »
I compiled everything, launched make install, but everything end with an error: yacc: Command not found


where can I find YACC for pdaXrom?

scoutme

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compiling NetHack: Falcon's Eye
« Reply #1 on: September 12, 2004, 07:07:50 am »
ok, I'm a dumb: installed Bison



....but when I call it I get a "Broken pipe" error

Does anyone know how to get it working?

Pyrates

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compiling NetHack: Falcon's Eye
« Reply #2 on: September 12, 2004, 07:21:38 am »
I vaguely remember something about a broken version of bison, maybe 1.75 or so? Search around for some info on your version, just, maybe, it's that...

Cheers
Philipp
\" ... and the Vogon will do things to you that you wish you\'d never been born, or, if you\'re a clearer minded thinker, that the Vogon had never been born.\"

scoutme

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compiling NetHack: Falcon's Eye
« Reply #3 on: September 12, 2004, 08:21:52 am »
compiling the 1.35 version of bison right now - it shpuld help


back soon with results

scoutme

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compiling NetHack: Falcon's Eye
« Reply #4 on: September 12, 2004, 09:38:16 am »
installed FLEX, too; then modified the /util/Makefile, writing to use bison and flex instead of yacc and lex



let you know soon

ScottYelich

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compiling NetHack: Falcon's Eye
« Reply #5 on: September 12, 2004, 11:19:48 am »
isn't falcon's eye hard coded to 800x600 min?

there was some reason it wasn't compiled before...
gl?

something. I forget.

Scott

scoutme

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compiling NetHack: Falcon's Eye
« Reply #6 on: September 12, 2004, 03:12:46 pm »
compiled... it starts.. the splash screen stay for a while and then it closes without error.

Sounds like a low ram issue, but I'm not sure

scoutme

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compiling NetHack: Falcon's Eye
« Reply #7 on: September 12, 2004, 03:17:38 pm »
...and... yes, you need 800x600 screen


but the 800x600 windows starts, so I guess there's anoter problem (with ram, maybe)