prboom.wad isnt supposed to be a copy (or symlink) of doom.wad
They are two seperate files.
So you are probably getting that because PrBoom isnt finding a file it wants.
Thanks--that wasn't obvious from the messages, and prboom.wad isn't included in the OE ipk of prboom (should probably be fixed...):
root@tosa:/mnt/card/old_docs# ipkg files prboom
Package prboom (2.3.0-r1) is installed on sd and has the following files:
/mnt/card/opt/QtPalmtop/bin/prboom
/mnt/card/opt/QtPalmtop/apps/Games/prboom.desktop
/mnt/card/opt/QtPalmtop/pics/prboom.png
So, downloading the tar'd version of prboom for linux, version 2.3.0, and got its version of prboom.wad and threw that in a directory where prboom could find it:
root@tosa:/mnt/card/old_docs# prboom -iwad DOOM1.WAD
prboom v2.3.0 (http://prboom.sourceforge.net/)
I_InitAxes : device 0 set to system mouse
I_InitAxes : axis module ready
C_Init: Init console.
default file: /root/.prboom//prboom.config
G_LoadDefaults: Load system defaults.
I_InitSound: configured audio device with 512 samples/slice
I_InitSound: sound module ready
I_ShutdownSound:
I_InitSound: configured audio device with 512 samples/slice
I_InitSound: sound module ready
found DOOM1.WAD
IWAD found: DOOM1.WAD
PrBoom (built Nov 28 2004), playing: DOOM Shareware
PrBoom is released under the GNU General Public license v2.0.
You are welcome to redistribute it under certain conditions.
It comes with ABSOLUTELY NO WARRANTY. See the file COPYING for details.
I_SetRes: Using resolution 320x200
V_Init: allocate screens.
D_InitNetGame: Checking for network game.
W_Init: Init WADfiles.
adding DOOM1.WAD
adding prboom.wad
W_InitCache
M_Init: Init miscellaneous info.
R_Init: Init DOOM refresh daemon -
R_LoadTrigTables: Endianness...ok.
R_InitData: Textures
R_InitTextures: Missing patch 20303 in texture BIGDOOR1
R_InitTextures: Missing patch 192 in texture COMP2
R_InitTextures: Missing patch 224 in texture COMP2
R_InitTextures: Missing patch 20033 in texture COMP2
R_InitTextures: Missing patch 192 in texture COMPUTE2
R_InitTextures: Missing patch 18764 in texture LITE4
R_InitTextures: Missing patch 192 in texture PLANET1
R_InitTextures: Missing patch 22337 in texture REDWALL1
R_InitTextures: Missing patch 240 in texture STONE
R_InitTextures: Missing patch 176 in texture STONE
R_InitTextures: Missing patch 192 in texture STONER_InitTextures: 11 errors
I_ShutdownMusic: removing /tmp/prboom-music-zrHWpm
I_ShutdownSound:
root@tosa:/mnt/card/old_docs# ipkg files prboom
Hmmmm.
Perhaps the linux version of prboom.wad wasn't the right format however. So I tried using the prboom.wad from a different zaurus wad file, but that wasn't any help:
root@tosa:/mnt/card/old_docs# ls -l prboom.wad
-rw-r--r-- 1 root root 280160 Feb 5 07:04 prboom.wad
root@tosa:/mnt/card/old_docs# prboom -iwad DOOM1.WAD
prboom v2.3.0 (http://prboom.sourceforge.net/)
I_InitAxes : device 0 set to system mouse
I_InitAxes : axis module ready
C_Init: Init console.
default file: /root/.prboom//prboom.config
G_LoadDefaults: Load system defaults.
I_InitSound: configured audio device with 512 samples/slice
I_InitSound: sound module ready
I_ShutdownSound:
I_InitSound: configured audio device with 512 samples/slice
I_InitSound: sound module ready
found DOOM1.WAD
IWAD found: DOOM1.WAD
PrBoom (built Nov 28 2004), playing: DOOM Shareware
PrBoom is released under the GNU General Public license v2.0.
You are welcome to redistribute it under certain conditions.
It comes with ABSOLUTELY NO WARRANTY. See the file COPYING for details.
I_SetRes: Using resolution 320x200
V_Init: allocate screens.
D_InitNetGame: Checking for network game.
W_Init: Init WADfiles.
adding DOOM1.WAD
adding prboom.wad
W_InitCache
W_GetNumForName: STCFN123 not found
I_ShutdownMusic: removing /tmp/prboom-music-Stk0CI
I_ShutdownSound:
...so that wasn't it (now I'm in the same place I was before).
So SOMETHING is borked. Not sure if it's the combination of files I'm having to use or what. If you're using OZ 3.5.2, what files are you using? Are they packages from the feed, or from elsewhere?
-->VPutz