Meanie,
thx for your awesome zgcc-2.95.2.cramfs package, which is under the pdaXqtrom env't, however, I've got questions to ask...
1/ it seems that i still cannot compile the Trolltech Qt tutorials (the 14 steps) as the QPainter.rotate() functions is not encap-ed, actually what's the version of Qt is included?
2/ is it exactly the same as pdaXrom env't? if that's so, can I using the pdaXqtrom to directly produce the 'pdaXrom' ipks so that I don't need to make use of the pdaXrom env't?
i've tried using 'qt-mt_3.3.4_armv5tel.ipk' for 'upgrading' the Qt module, and try to compile a 'freshmeat game' writing in Qt (qgo-1.5-r1.tar.gz) and it still cannot be compiled successfully. can that be compiled in pdaXrom? if so, what module should I add back to the pdaXqtrom so that i can make it under this env't?
3/ for OpenGL modules, I have tried your ipks to install in sharp rom, but it turns out error mesgs (some files are failed to extract...), can that module be embedded in this package as well in your future versions?