Author Topic: Cyclone M68k/ Drz80 Asm Cpu Based Emus For Z  (Read 7727 times)

danboid

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Cyclone M68k/ Drz80 Asm Cpu Based Emus For Z
« Reply #15 on: December 31, 2006, 09:47:55 am »
Its all about that Neo-Geo emu for me! Since the Neo Geo first appeared way back in 1990 right up to the present day it has somehow managed to fight off every contender and retain its title as the premier platform as for 2D arcade-style games for 17 years now!!! Does that not prove the Neo Geo was the Amiga of the consoles?

People unfamiliar with the platform should check out

Metal Slug 3 (and all the other Metal Slug games) arguably the best graphics in a 2D game ever

Samurai Showdown series- created by the same team who created Street Fighter 2- SNK just 'borrowed them'  off Capcom

Super Sidekicks

Art of Fighting 2

Viewpoint

Puzzle Bobble II

NAM 75

It has always been THE platform for beat 'em ups, always will be

The cool thing about the Neo-Geo is that I KNOW a good coder like zodttd can get Neo-Geo emultion going full speed with sound on the clamshell Zs so it will make an excellent way for us all to show off our Z's to the millions of gamers out there  
« Last Edit: December 31, 2006, 09:51:56 am by danboid »
Zaurus SL-C3000 w/ MD swapped for a Kingston 32GB Ultimate 266X CF running ALARM
Banana Pi running ALARM on a WD Scorpio SATA II HD
System76 Gazelle Pro i7 laptop w/ SAMSUNG 840 EVO SSD running Arch x64

How to install Arch on your C3x00 Zaurus https://github.com/danboid/ZALARM-install

matthis

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Cyclone M68k/ Drz80 Asm Cpu Based Emus For Z
« Reply #16 on: January 06, 2007, 09:07:18 am »
Any news about a zaurus port? +provocative comment for danboid: does the neo-geo really beat the GBA???

danboid

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Cyclone M68k/ Drz80 Asm Cpu Based Emus For Z
« Reply #17 on: January 06, 2007, 02:45:36 pm »
Technically, yes the Neo-Geo does beat the GBA in almost all areas except maybe CPU speed

GFX

Neo-Geo- 320 x 224 res with 4,096 from 65k colours in game

GBA - 240x160 res with 511 from 32k colours in game

MEMORY

Neo-Geo - 7MB RAM and 512k VRAM + 64k SRAM

GBA - ~300k RAM and 96Kb VRAM

CPU

Neo-Geo - 12Mhz 16bit CPU + 4Mhz z80 co-pro (8 bit?)

GBA - 16Mhz 32bit CPU

--------------

As you can see the Neo-Geo trounces the GBA in most aspects and there's probably not much in it with the CPU speed difference but remember that the Neo-Geo got released

11 YEARS

before GBA!
Zaurus SL-C3000 w/ MD swapped for a Kingston 32GB Ultimate 266X CF running ALARM
Banana Pi running ALARM on a WD Scorpio SATA II HD
System76 Gazelle Pro i7 laptop w/ SAMSUNG 840 EVO SSD running Arch x64

How to install Arch on your C3x00 Zaurus https://github.com/danboid/ZALARM-install

matthis

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Cyclone M68k/ Drz80 Asm Cpu Based Emus For Z
« Reply #18 on: January 23, 2007, 11:26:04 pm »
Sorry for asking again, but are there any news of the development of these emulators for the Z? Any hint on what has been done/what needs doing etc... would be appreciated!!

Thanks