Great! It seems to be much faster and stabler, so far.
I'm still having trouble getting UFO- Enemy Unknown to run properly.
With the latest release, the opening video sequence runs fine,
but when it reaches the game menu, stops rendering to the display.
(it appears the emulation is still running, as it picks up keystrokes
and makes the appropriate sound effects)
With *both* 'Null GPU' and 'Display Video Memory' enabled,
there's some sort of display, but its completely garbled, otherwise zero.
I've noticed that ePSXe (on a PC) needs a "Soft GPU" like P.E.Op.S. for this title.
The standard accelerated GPUs (e.g Pete's) seem to die at about the same point
as Zpsx.
testing under pdaXii13, akita
Any idea what might be going on?