I just tried it and I got to see "Hello world this is a static image" followed by a pattern of pixels
I'll play around with it these days
Yep, I've managed to fix most of the issues and in my local branch I am very close to having all the groundwork needed for a functioning CoDi replacement. I'm experimenting with using LittlevGL for a GUI but am unsure if I will stick with it - it will depend on what performance I can get out of it.
At the moment I am fighting with a weird freeze bug that occurs at random times, where the main loop locks up inside HAL_Delay but interrupts continue to fire. It's quite hard to figure this out without a debugger...