Author Topic: Emulation & pdaxrom  (Read 11694 times)

alan

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Emulation & pdaxrom
« on: July 28, 2004, 10:20:30 am »
Hi everyone !

I love using emulators on my pc. It allows me to play the games i had when i was a kid, that is wonderful. I know that zaurii are able to emulate quite a lot of consoles, but i can't find amulators made for pdaxrom.

I tried an ipk version of VisualBoyAdvance SDL some monthes ago, but it was way too slow and i didn't try anything else since then cause i can't find any ipk for xrom on the web, and i think i can't use those desingned for QT (can i ???).

What can i do ? I am not a programmer so i don't feel like able to cross compile emulators... Plus i am sure there is another way but i do'nt know wich one... Can someone tell me where to find what i am looking for ?

Thanks.

Reaper

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« Reply #1 on: July 29, 2004, 04:07:46 am »
A nice set of emulators has been compiled by LordDavon. Check his feed at http://zaurus.spy.org/feeds/davonz . There are emulators for Snes, GameBoy, Atari, DOS (slow ones ) and so on. I also like to use emulators, so please try 'em and post here about results/problems.

alan

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« Reply #2 on: July 31, 2004, 05:46:03 am »
thanks reaper!

I have had little time to test this but i have just tried VisualBoyAdvance (tha best gba emulator ever!!!!) but it runs only 35% of normal speed on japaneese F-Zero (it was the first available rom so i know that compatibility is perfect).

I still haven't tried to desactivate the sound, but i guess this won't make it run faster than 50%.

I'll post every other tests here, but i'm  not a linux guru, so any help is welcome!

See you.

alan

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« Reply #3 on: August 01, 2004, 04:21:25 pm »
Still on VisualBoyAdvance...

* killing X server (Ctrl+Alt+Back)
* export SDL_NOMOUSE=1
* ./VisualBoyAdvance -F --auto-frameskip *.gba

==> Makes it run 46% of normal speed... Not that bad, but still not good  

Anyone knows how to disable turn off sound from command line ? Or is there anyone with a VisualBoyAdvance.cfg file ? I only use a vba.ini either under win or under nux. Do you know what version of vba use such a config file ?

alan

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« Reply #4 on: August 03, 2004, 11:45:49 am »
man, snes9x ROCKS!!!!!

It runs perfectly right  , but there are some minor troubles you might help me to solve...

* killing X server (Ctrl+Alt+Back)
* export SDL_NOMOUSE=1
* ./snes9x *.smc

Tested with french version of Chrono Trigger, and it works perfectly but i have a big cursor on the top left of the screen...

Plus i'm fed up with typing "export SDL_NOMOUSE=1"... I'm sure i could use a script to automatize this but i don't know how to create a script and i leave tommorrow for hollidays so i have no time to search right now... Can someone help me with this : a script that makes

export SDL_NOMOUSE=1
./snes9x *.smc

in one shot.

I'm sure it is really simple, but that is not the kind of things i know.....

Reaper

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« Reply #5 on: August 04, 2004, 04:46:56 am »
Well, writing script is pretty simple. Just make a plain text file (e.g. in AbiWord - just save as TXT). After you typed what you need, rename its extension to .sh and make this file executable by adding required atribute. Both of these things are easily done by MC. There is also a way to do that via Linux console commands (like copy con file.txt and attrib in DOS), but I'm not a Linux guru and lazy enough to RTFM in most but urgent cases .

wario

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« Reply #6 on: August 04, 2004, 08:06:40 am »
Code: [Select]
echo export SDL_NOMOUSE=1 >> ~/.bash_profileadds the command to the script that runs each time you login

wario

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« Reply #7 on: August 04, 2004, 08:18:19 am »
i love showing my z+snes9x off to gameboy sp/adv users: same games plus more and way better screen.

but the z keys are crap for most genres.

has anyone successfully used a CF USB-host card + joypad with pdaXrom?

ronba

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« Reply #8 on: August 04, 2004, 08:29:21 am »
yes add the line  : echo export SDL_NOMOUSE=1 >> /etc/profile
or use vi

 
killing X server (Ctrl+Alt+Back)
and
su -

The fps (frame per second) is cool with the sound ON  : 19 fps for my games ..... it's cool  
SL-C1000 beta-1.1.0
 Sony U101 Linux

alan

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« Reply #9 on: August 15, 2004, 01:42:26 pm »
Hi everyone!!

I'm just back from holidays where i wanted to play some old snes games of mine : Tales of Fantasya, Super Mario Kart or Chrono Trigger, but...

1) My version of Mario Kart did'nt work (probably my file...)
2) I just CAN'T save !!!!!!! That is a real great pb for playing rpg...

Does any one knows why ?

ikm

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« Reply #10 on: August 15, 2004, 05:00:29 pm »
Quote
yes add the line  : echo export SDL_NOMOUSE=1 >> /etc/profile
or use vi
One should be cautious when doing this, as no SDL application would ever use a mouse, even when run on the X server. A better way is to make a script for running the particular game.

ronba

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« Reply #11 on: August 16, 2004, 11:01:04 am »
Quote
alan     Posted on Aug 15 2004, 09:42 AM
...
2) I just CAN'T save !!!!!!! That is a real great pb for playing rpg...
...

Save is  the keys shift + the key number from 6 to 9.
Load is the key number from 6 to 9.
FPS is the key number 0.

Be careful I know that the X11 version of snes9X doesn't work like that !!!!

Quote
ikm     Posted on Aug 15 2004, 01:00 PM

One should be cautious when doing this, as no SDL application would ever use a mouse, even when run on the X server. A better way is to make a script for running the particular game.

Of course i'll think to make a script .......
SL-C1000 beta-1.1.0
 Sony U101 Linux

alan

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« Reply #12 on: August 16, 2004, 05:35:38 pm »
Quote
Be careful I know that the X11 version of snes9X doesn't work like that !!!!

Yes it does !!!

Thanks for the trick!

Now another pb (yes, i know, i'm a boring boy...   )
Is there a way to save somewhere else than in default save directory (~/.snes96_snapshots)?

My z is nearly full so if i keep on saving 2 times (+/- 1mo) for each one of my games, i might be in troubles...

ScottYelich

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« Reply #13 on: August 16, 2004, 05:44:11 pm »
if not, you can always edit the binary
or symlink that dot dir to the location of your choice.

etc.

Scott

alan

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« Reply #14 on: August 17, 2004, 03:15:16 pm »
wario :  this site might interest you.