Author Topic: E-mail/IM?  (Read 5933 times)

javab0y

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« Reply #15 on: October 28, 2004, 11:16:54 pm »
Yeah I have been working with the gaim people (crashing in on the irc).  They have been helpful.  Apparently Chipx86 is out of town.  The libgaim is not official...but will be a part of gaim 2.0.  There are 3 unofficial versions, Chipx86, AdiumX, and Proteus.  They are all thier own "hack jobs".  I can compile Chip's, but not AdiumX.  AdiumX is XCode based (yes I have a Mac), and does not appear to use a normal make file.  Proteus, I think, is semi private.

I can probably cobble togather a 1.0.2 version of libgaim.  But it will take a bit of time.  I am still getting used to the API.  I want to chat with Chipx86 before I get too deep into this.  I began hacking the qpe-gaim to use a newer API (at least .79).  The buddy list code is significantly different, so I need to examine those API changes first.

I feel confident I will have a new qpe-gaim, but I would really like to coordinate this with Chip and the gaim team.  It makes no sense to fragment this and have 4 libgaims.

Again...input and comments are recommended, suggested, and very much appreciated.

javab0y

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« Reply #16 on: October 30, 2004, 05:41:19 pm »
Ok..some progress...

I got the adiumx libgaim code and hacked up the Makefiles pretty heavily.  After several hours, I finally have a qpe/arm version of libgaim version 1.0.2,  the same as stable gaim.  I had to also get rid of a few Adium GaimBuddy declarations and hope this wont cause any harm.

Now I just need to get my hands on qpe-gaim .4 source...then hack that to use the new buddy API and any other API changes and I *think* we will have an up-to-date qpe-gaim.

But then again, I could be way off.  But at least we are in the right direction.

kcurrie

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« Reply #17 on: October 31, 2004, 12:16:01 pm »
Yesterday I compiled Gaim 1.0.2 with (http://gaim-encryption.sourceforge.net/Gaim-Encryption 2.32 *and* the Meanwhile (Sametime) plugin and put it online here:
http://undertow.2y.net/zaurus/bin/

Note this is the X version, so you either run it under fbvnc (best option, IMHO) or maybe X/QT.
It's a big install, (I put it under /opt/gaim so as to not conflict with any Debian packages installed) , so making a cramfs image of it is a good idea. Unfortunately since it's a GTK app you can't compress it via UCLX, but at least with a cramfs image you compress the rest of the files like the libs which are quite large.

javab0y, I'd be interested in getting my hands on whatever code you now have-- I really need Sametime and gaim-encryption functionality, although it's likely that my existing plugins would work with your new QPE version.

Free free to email me at:   kcurrie (a...t) undertow.2y.net

javab0y

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« Reply #18 on: October 31, 2004, 10:03:56 pm »
Yeah, my code should accept your plugins as long as they are not dependent on the X libs.  I configured it "--without-x" for qpe.

I am also thinking about activating rendezvous too.  But I will take it a step at a time first.  I think I will have tremedous bugs I will need to deal with.

lardman

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« Reply #19 on: November 01, 2004, 06:49:17 am »
Quote
I am also thinking about activating rendezvous too.

Great!

Keep us posted, and let me know if I can help at all,


Si
C750 OZ3.5.4 (GPE, 2.6.x kernel)
SL5500 OZ3.5.4 (Opie)
Nokia 770
Serial GPS, WCF-12, Socket Ethernet & BT, Ratoc USB
WinXP, Mandriva

Teletubbie

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« Reply #20 on: November 01, 2004, 07:19:58 am »
Hi guys,
well I am noncoder and can just follow your discussion as such, so exuse me if I got something wrong.
From the support of the hentges rom users I am aware that there are lot of OZ folks waiting for gaim (there are some little hacks with compatlibs etc).
Is there any hope to get your stuff up to the openembedded framework so we can provide the folks with. Since there are still people out there using the hentges 3.3.6-pre1 hentges rom I still have a 3.3.2 toolchain running here and would recompile it for that rom. Coredump is running the 3.5.1 toolchain and would (I assume heavily) compile qpe-gaim for 3.5.1
Thanks,
Sam
SL-5500G
OZ 3.3.6-pre1
Opie 1.1.4

lardman

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« Reply #21 on: November 01, 2004, 08:06:43 am »
Don't worry, I'd be looking to stick it in OE as I'm an OZ boy through and through ;-)


Si
C750 OZ3.5.4 (GPE, 2.6.x kernel)
SL5500 OZ3.5.4 (Opie)
Nokia 770
Serial GPS, WCF-12, Socket Ethernet & BT, Ratoc USB
WinXP, Mandriva

javab0y

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« Reply #22 on: November 03, 2004, 10:37:15 pm »
When all said and done the new qpe-gaim will run on both Sharp and OZ ROMs...so no problem.

I have not heard from ChipX86 (I have sent him email, irc, etc).

So I am just going to move forward and hack what was in CVS.  Someone PMd me and said they had the .4 version on source and I would rather work from this, but I have not received it.  So, starting tomorrow I will hack the cvs code with libgaim 1.0.2 (adiumx).

shrguy

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« Reply #23 on: November 04, 2004, 04:37:14 pm »
Hotmail is easy if you use the mobile version. I had the main version working (not sure if I was running the Sharp ROM -> Opera 6.0, or Watapon -> Opera 7.55 at the time). It didn't fully work, but I wasn't really stopped because of the User-Agent. You can find the mobile version at: http://mobile.msn.com/pocketpc/menu.aspx

I found it (and Yahoo's mobile version) from PDA Hotspots: PDA Hotspots. Googling for "PDA friendly sites" was about the best thing I ever did on the Z.

Good to hear that someone is picking up qpe-gaim, I just started with the Z last month and I'd really like Yahoo IM to work...