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Error: W_LoadWadFile: couldn't load gfx.wad
PS. gunzipping the pak0.pak.gz file in /usr/share/quake/id1/ quickens loading times tenfold at the expense of only using 10 more MB of flash.
After gunzipping pak1.pak.gz, I get Code: [Select]Error: W_LoadWadFile: couldn't load gfx.wadwhen trying to load quake from outside of X. I have the full version of quake.I should note I tried gunzipping pak0 too, neither worked. I wish I knew what was wrong. All I can think of is that the quake binary tries to gunzip no matter what...
Quake won't work outside of X as it uses SDL libraries and X windows (even if it's full screen it's still a window).
Managed to figure out what was making Quake segfault after installing the btscanner ipk.. unfortunately I could resolve it. I did however find a workaround.. Open /usr/bin/runquake.sh in a text editor, and append " -nomouse -nolan" to the end of the line with /usr/share/quake/quake in it.HTH PS. gunzipping the pak0.pak.gz file in /usr/share/quake/id1/ quickens loading times tenfold at the expense of only using 10 more MB of flash.