Author Topic: Crimson Fields  (Read 4538 times)

terryleung83

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Crimson Fields
« on: August 16, 2005, 05:25:51 pm »
Crimson fields...it seems to be a very nice game
Anyone get it work?

Requirements: libSDL, libSDL_mixer. libSDL-ttf, libfreetype and zlib

I have installed all of them but it doesnt work
sure I use the libSDL from the emulator package
I dont know if it is the reason or not...

tovarish

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Crimson Fields
« Reply #1 on: August 17, 2005, 04:05:44 pm »
it doesnt work in my c860 + cacko 1.22(sharp) rom

tovarish

tovarish

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Crimson Fields
« Reply #2 on: September 01, 2005, 08:07:26 am »
it works now

tovarish

terryleung83

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Crimson Fields
« Reply #3 on: September 01, 2005, 08:12:52 am »
can you share you experience on installing it?

tovarish

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Crimson Fields
« Reply #4 on: September 01, 2005, 08:50:37 am »
i am running it on c860 with cacko (sharp rom) 1.22. It uses sdl from piro's site.
http://www.piro.hopto.org/~piro/zaurus/SDL...41025-j_arm.ipk

i set the environment variables as follows and then run crimson.

#!/bin/bash
export SDL_FB_HWROT=1
export SDL_FB_DIRECT=0
export SDL_FB_SIZE=640x480
crimson

it seems to work now

tovarish

terryleung83

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Crimson Fields
« Reply #5 on: September 01, 2005, 08:55:26 am »
oh, but i am running cacko 3kb1 with the emulator package which including some of the sdl lib...
i will try to get it work later when i have more time

telemetric_au

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Crimson Fields
« Reply #6 on: March 24, 2006, 02:11:46 am »
just like to say i have been able to happily load up crimson on my collie

had issues with it saying from terminal that certain libraries where missing,

it was saying i didnt have libSDL-1.2.so.0 , which i figured was part of the libsdl package ...(no brainer)

but i had libsdl installed, infact about three different versions at one time to no avail, so after getting this idea from someone else in another thread about another topic (povray) i looked around in filemanager and found the libSDL file version that i had installed... :0

it was libSDL-1.2.so.0.0.6    , in /opt/QtPalmtop/lib/ btw,

so i just made a copy and renamed it to the one requested above, and i got it to load up !!, could have alternatively done it with a symlink as well im sure.

now i just have to deal with running out of memory and it rebooting , and the odd crash  

but its still fun, and very playable, i just love turn-based games i.ei jagged alliance which would make a great port, hint hint  
Collie w/ pdaxrom & Puppy OS w/ cross-sdk
Hawking HCF686TX 10/100, Ambicom 802.11b (WL1100C-CF), Xircom 56K Global CF
Kingston CF Elite Pro & SD 1Gb & 128mb for flashing
$2 screen protector, collie.pdaxrom.feed : my collie pdaxrom site

telemetric_au

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Crimson Fields
« Reply #7 on: March 24, 2006, 02:23:08 am »
also, where can i find out the controls' such as whats is the replacement for right click ??
Collie w/ pdaxrom & Puppy OS w/ cross-sdk
Hawking HCF686TX 10/100, Ambicom 802.11b (WL1100C-CF), Xircom 56K Global CF
Kingston CF Elite Pro & SD 1Gb & 128mb for flashing
$2 screen protector, collie.pdaxrom.feed : my collie pdaxrom site

telemetric_au

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Crimson Fields
« Reply #8 on: March 24, 2006, 05:34:09 pm »
another note, i last night downloaded an older version ( 0.321) from http://www.linuxvision.de/crimson/old/archive.html after reading through the current readme change-log to see that that version had support for the z's "shortcut" buttons thus making it not necessary to use the keyboard at all on a 5500

there are less maps, and perhaps some other changes missing, but it runs and plays better !
Collie w/ pdaxrom & Puppy OS w/ cross-sdk
Hawking HCF686TX 10/100, Ambicom 802.11b (WL1100C-CF), Xircom 56K Global CF
Kingston CF Elite Pro & SD 1Gb & 128mb for flashing
$2 screen protector, collie.pdaxrom.feed : my collie pdaxrom site