Author Topic: Real-time Audio Ndk Support For Android  (Read 14021 times)

KevinRobertson

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Real-time Audio Ndk Support For Android
« on: November 20, 2009, 06:04:56 pm »
I wonder if there is any interrest here in real-time low latency audio support for the Android NDK, to enable rich audio processing applications; music, VoIP, audio analysis, etc.
Specifically, I wonder if there is anyone who thinks Android Bug 3434 is an important issue.
http://code.google.com/p/android/issues/detail?id=3434

Any suggestions about who is the best person to contact about making progress on this problem?
Is this a difficult problem to make progress?

My feeling is there are two many players, non-standard hardware, and disconnect between the embedded people (who write private drivers) and the apps developers (who want complicated abstract interfaces for streaming files).

Kevin

KevinRobertson

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Real-time Audio Ndk Support For Android
« Reply #1 on: December 04, 2009, 05:33:35 pm »

Mickeyl

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Real-time Audio Ndk Support For Android
« Reply #2 on: January 26, 2010, 09:20:59 am »
Interesting. That may allow porting my iPhone Retro Player Apps (SidPlayer Pro, Module Player, Pokey Player) to Android.
Cheers,

Michael 'Mickey' Lauer | Embedded Linux Freelancer | www.Vanille-Media.de
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