Author Topic: Snes9x: Keys And Display Format  (Read 5503 times)

malik

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Snes9x: Keys And Display Format
« on: August 01, 2005, 10:52:20 am »
hello,

i can only play games with snes9x with a resolution about 240x240 (right?)
in portrait format. i use "snes9x -xs 480 -ys 640 *.smc". the options  
"-x2 -hi"  dont seem to work. in landscape format i get nearly fullscreen,
but the direction keys are changed (left with right, up with down).
can anybody give me some hints?

malik
borzoi, cacko 1.23 lite, 1gb kingston cf, 512mb toshiba sd.. suse 10.0

ken

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Snes9x: Keys And Display Format
« Reply #1 on: August 01, 2005, 01:26:40 pm »
Quote
i can only play games with snes9x with a resolution about 240x240 (right?)
in portrait format. i use "snes9x -xs 480 -ys 640 *.smc". the options 
"-x2 -hi"  dont seem to work. in landscape format i get nearly fullscreen,
but the direction keys are changed (left with right, up with down).
add "export SDL_QT_INVERT_ROTATION=1" to your /home/QtPalmtop/qpe.sh (this will correct the reverse key issue)
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malik

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Snes9x: Keys And Display Format
« Reply #2 on: August 04, 2005, 10:02:56 am »
Quote
Quote
i can only play games with snes9x with a resolution about 240x240 (right?)
in portrait format. i use "snes9x -xs 480 -ys 640 *.smc". the options 
"-x2 -hi"  dont seem to work. in landscape format i get nearly fullscreen,
but the direction keys are changed (left with right, up with down).
add "export SDL_QT_INVERT_ROTATION=1" to your /home/QtPalmtop/qpe.sh (this will correct the reverse key issue)
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                 thank you ken,

i installed a "wrong" snes version without a keybind file. using the snes version from
externe.net and the special SDL version of guylhem it is even possible to play games
without using the internal keyboard (only with the keys adressbook, mail etc)


malik
borzoi, cacko 1.23 lite, 1gb kingston cf, 512mb toshiba sd.. suse 10.0