Author Topic: Saving Progress In Snes9x In Sl-5500  (Read 4354 times)

Hhhhh

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Saving Progress In Snes9x In Sl-5500
« on: January 27, 2006, 02:22:02 am »
I try what http://www.suhami.net/zaurus/index.cgi?Emulator/snes9x says:

6-9   state load
Shift+6-9   state save

Any ideas?

fiferboy

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Saving Progress In Snes9x In Sl-5500
« Reply #1 on: January 27, 2006, 08:17:48 am »
In order to save you have to press Fn + 6 (or Fn + Y)

To load you have to press Shift + Fn +6 (Shift + Fn + Y)

Hopefully this solves your problem.

Hhhhh

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Saving Progress In Snes9x In Sl-5500
« Reply #2 on: January 27, 2006, 09:12:55 am »
Quote
In order to save you have to press Fn + 6 (or Fn + Y)

To load you have to press Shift + Fn +6 (Shift + Fn + Y)

Hopefully this solves your problem.
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I tried that, but for some reason it seems not to work. I believe that works in the clamshell models, and I think I read that the collies don't support multiple key presses (I migth be wrong). Anyhow, no luck so far.

fiferboy

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Saving Progress In Snes9x In Sl-5500
« Reply #3 on: January 30, 2006, 03:38:58 pm »
I am using the SL-5000D with no problems.  I am, however, using SDL-1.2.6cvs.  I have found that if I use a different version of SDL (1.2.5 and maybe some others, I can't remember) weird things happen.  Sometime rotation doesn't work right, sometimes the screen is all lined.  I don't remember multiple keystrokes not working, but mostly because I never made it far enough into a game with another version of SDL.

Perhaps you should try 1.2.6cvs?