Hello
Regarding the keymap, I tried to match as closely as possible a standard pc keyboard, to avoid problems when using different kind of keyboards (external internal etc). A 100% match was not possible because in qtopia keycode 30=Fn is hardcoded, while on a pc keyboard keycode 30=A. So I used keycode 125 (left window) for A, and 30 for FN. Besides that it's a 100% pc keyboard. Specials keys (ex: Address, Home, Power...) have been remapped to F1->F12 so you can use them with a standard PC keyboard and pocket-pc keyboard (IIRC pocketpsc have a similar F1->F12 remapping for their special keys). Please read driver/char/tosa_rawmap.h and the tosa_keymap.map if you need more details.
It may sound like a big hack but it's the cleanest possible solution. With qtopia 2.1 the 125/30 difference will go and it'll be a 100% standard pc keymap.
So if you have keyboard problems now, 2 solutions :
- only a doesn't work: this means you are using a standard pc table. swap 125 and 30 in the source code of your applications
- most keys don't work as they should : this means you are using a dead beat zaurus table. Use a standard pc table instead. Can't help much :-(
I'll try to look into vnc issues. I've added keypebble as requested. The fbvncserver removal notes maybe should go in the FAQ? I'll edit the postrm scripts to add that to make sure it uninstalls cleanly.
As for interfaces and applications, I don't want to dictate my choice but I think I'm quite close to the truth (if there's any :-) - that qtopia is the solution, and end users applications should be provided. More could be provided - integrating perl is certainly possible, but IMHO since it's a language people who need it certainly know how to do "ipkg install".
I'd like to minimise the complexity of using this rom for most people. This means that big hacks (ex: moving Qtopia to the SD, etc) will not be configured by default, but I'll do everything I can to help them: I wouldn't want such hacks to damage normal interfaction with the ROM (no boot questions : reflash and it works :-)
A good possibility for other UI would be using different directories in /opt which could be mounted to external medias. If you guys can create a Qtopia 2.1, GPE, PdaXrom tarball that simply requires untarring and symlinking, I'll be happy to provide them with the ROM, along with instructions on how to use that. adf, if you reflash to 2.1 soon, please tar cvf /opt/QtPalmtop or whatever they are using and put the tarball online. I'll try to make it work on the 1.0rc1.
Anyway, this is getting too long :-) I'd like to conclude simply - everybody who wants to participate in the rom, to give a hand, is welcome. [even nice icons are needed for apps which have non VGA icons.] A CVS is not really possible at the moment (to have a big partition, you need to reflash, but once you've used guylhem rom you could certainly do upgrades with simples patches), neither is a simpler "initrd.bin and power+ok" install, but I'll think about what we could do.
I tried to do the initrd.bin etc approach and had big problems with my Z. I lost important data. If I get donations or if I'm offered a spare 6000 to work on the rom, I'll certainly be able to develop much easily, but for now I'd rather play it safe :-)
Maybe it could be a CVS of the root filesystem, so anyone can edit the files and submit modifications ? But IMHO there's not a strong demand. I haven't received many patches. I'll post the root filesystem for 1.0rc1 online soon, with installations instructions for those who want to hack. But IMHO a nand reflash is much much better (you're sure it will always work)
Anyway I'm open. Please tell me how you think the development should go, and if you like the roadmap. As adf said, I'm not quite satisfied by opie/oe/oz. I've to publish an editorial (soon - really :-) on my thoughts, but basically 1) braking binary compatibility is bad 2) shipping unfinished/untested distributions is worse 3) imposing developpers/contributors to use the entire buildsystem weighting several Gb is like telling them "please don't contribute".