To desertrat:
I was wondering whether anyone has come across this problem (in Zangband):
Just after starting a new game you can w (wear/wield) and t (remove/take off) all you like. But after playing for a while, using t (remove/take off equipment) causes a segfault. It is 100% reproducible, I've started 6-7 games so far and each time after a while this problem rears its ugly head making the game unplayable
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I've tried your build again and I did what you described but I haven't come across any crash or segfault so far.
To Antikx:
Mangclient seems to work.Thanks!
Two problems though:
1. Moving around seems to require a PC num pad (i.e. you need to type numbers to move)
2. The window is wider than 640 pixels.
I did a quick search in their documentation but had no luck. The options menu (press "=") does not give any keyboard options.
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Quick answers:
1. The -r option requests for a rogue-like keyset (using the letter keys to do the movement), e.g.
zangband -r
2. I cannot find any way to change the window size running in GTK mode either. The game simply resists the -geometry option.
Yet we can fit everything into one 640x480 screen by running the game in the X11 and XAW modes, e.g.
zangband -g -r -mx11 -- -b16 -n0
will run with 16x16 graphical tiles, roguelike keyset, X11, and only one window (i.e. no extra popup terms).
Although it feels weird to reply after one whole year later, i hope this is still relevant as Zangband remains 2.7.4c ...
By the way I've rebuilt Zangband 2.7.4c from the source, adding tk/tcl support (building requires tk/tcl headers so I also build the newer 8.4.14). The game runs but not everything works under tk/tcl. I get 5 or 6 windows and popups upon launching, both oversized and undersized, and errors when trying to call option popup, and so on. No luck either with the existing tk and tcl 8.4.6 packages in the pdaXrom official feeds. But the graphics look nicer than the other options (gtk, x11, xaw). Will put the screenshots here later, and perhaps the build if someone is interested in testing it.