Crap, after all of the find & replacing, no joy: same error
I hope someone smarter than I takes a crack at this, it's a fun game. One of the things I like over doom is the anti-gravity pads that allow you to jump to areas of the map & collect items as you fly through the air
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Still only trying to do blind shot but try use -fpack-struct (never helped me, but they advice to do it), or use __attribute__ ((packed)) at structures. These old dos fps games have problems with ARM porting. I've tried:
dukenukem3d - compiles runs OK but has problem with save/load (corrupted).
descent d1x rebirth - compiles OK but segfault on run.
descent d2x cvs or rebirth - compiles, runs OK till you get hit. Then some memory is overwriten and of course segfault.
I want to try also heretic and hexen, but i am frustrated right now from unsuccesfull attempts. Problem can be ARM signed/unsigned chars and structure alignment. But I am not rael c/c++ programmer to easy solve thous problems.
BTW: Don't you know how our version of gcc handles structure alignment in ARM by default?