Author Topic: Gp2x Psone Emulator Running Realy Fast  (Read 111276 times)

zodttd

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Gp2x Psone Emulator Running Realy Fast
« Reply #150 on: February 03, 2006, 11:50:54 pm »
Heh...
It's official, I need sleep.
I left out the actual frameskipping process.

So...
*** FRAMESKIP IS NOT WORKING IN V0.20 ***
...hopefully I'll have frameskip working tommorow. Sorry about this.
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stuffman

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« Reply #151 on: February 04, 2006, 02:45:44 am »
Hmm... the speed seemed to drop back to that of version 0.06, at least in FFVII  Version 0.10 scrolled very smoothly where there were pre-rendered backgrounds and ran choppy during battles (I expect that though, due to the complexity). Also, the "Sony Computer Entertainment of America Presents" screen (or whatever it says) flashes as the text fades in and out. Regardless, I still appreciate your hard effort and fast progress- keep it up!
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xdivider

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« Reply #152 on: February 04, 2006, 03:15:41 am »
Quote
Heh...
It's official, I need sleep.
I left out the actual frameskipping process.

So...
*** FRAMESKIP IS NOT WORKING IN V0.20 ***
...hopefully I'll have frameskip working tommorow. Sorry about this.
[div align=\"right\"][a href=\"index.php?act=findpost&pid=113598\"][{POST_SNAPBACK}][/a][/div]


Nice work, games run properly again. Is it possible to map select to another key (preferably another letter) or store the key configs in a file cos I still cant get the select key to work for me for some unknown reason  .

Civil

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« Reply #153 on: February 04, 2006, 03:30:06 am »
In GTA: Screen Corrution again. But now it disapears and apears (10 times a second)
Other games - same as in 0.10 but slower.
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MONVMENTVM

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« Reply #154 on: February 04, 2006, 04:49:48 am »
heh.... i'm looking forward for frameskipping.


btw. thx for that hard work zodttd!
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Drantin

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« Reply #155 on: February 04, 2006, 06:49:25 am »
Quote
Quote
re: running zpsx under Cacko/Sharp rom

Yes please! This is what I'm hoping to be able to do to!

The problem is that none of the SDL programs that I've tried under cacko would run under text mode, they all needed to be run from a QT console. I've been told that people have done it but nobody was able to point me to any instructions or packages so I could see it working. It could well be because I was running libsdl 1.2.5 and from reading this thread it seems we might need 1.2.9 for cacko first. I'd like to hear from someone whose got any emulators (dgen, snes9x, mame and uae especially) running under text mode/sdl cacko.

Seeing as the sharp roms use GCC 2.95 instead of 3.x like pdaxrom, how is this going to impact the speed of zpsx? How much faster are GCC 3 ARM binaries?
[div align=\"right\"][a href=\"index.php?act=findpost&pid=113491\"][{POST_SNAPBACK}][/a][/div]

Im running it in Sharp. You can simply drop down to text mode by terminating qtopia and run the emulator with a LD_LIBRARY_PATH pointing to the sdl 1.2.9 libs.
[div align=\"right\"][a href=\"index.php?act=findpost&pid=113492\"][{POST_SNAPBACK}][/a][/div]

For some reason, on my c3000 when I terminate qpe.sh with a kill -9 PID it just restarts the thing...
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danboid

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« Reply #156 on: February 04, 2006, 07:00:31 am »
I want to try zpsx under cacko this weekend but before I even attempt it I want to know how I overclock my C3000 to 624Mhz under cacko's text mode? I'm running the tetsu kernel if that helps?

I could use my dads or brothers PC to rip one of my PSX games under windows but I'm a Linux purist and try to avoid windows at all costs   I presume I can use cdrdao and bzip2 to make I compressed image? What cdrdao command gives the best results? bzip2 -9 compression? I don't suppose these .Z compressed disc images you mention are the same as UNIX .z compressed files?

Zodttd- could you please update the zpsx readme with instructions on how to make a disc image under Linux too? I thought you said you'd updated it to say you need SDL 1.2.9 but I couldn't see any mention of that- no showstopper I suppose. Maybe also add the instructions on how to overclock under sharp/cacko text mode, but I can understand you having reservations about that

I'm surprised at how many Z users use windows actually- come on guys!  Suppose I'm lucky in that I can do everything I need to do with a computer under Linux?

Gonna try Strider 2 first- best PSX game ever for me!

Thanks
« Last Edit: February 04, 2006, 07:22:02 am by danboid »
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urielka

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« Reply #157 on: February 04, 2006, 07:36:06 am »
Code: [Select]
echo 2000218 >> /proc/zaurus/CCCRto overclock to 624Mhz

anunakin

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« Reply #158 on: February 04, 2006, 08:42:36 am »
On my 0.020
R-Type - No menus, graphic issues no ship, no builds in game screen
Sonic Windgs works fine (sometimes crash if choose japanese pilot, I think it is because this is a RIPed ISO)
Rockman X4 - freezes, not working
Rockman X6 - long time on loading screen and nothing
Samurai Shodown 3 - very slow

Because not have frameskip, it slow...
« Last Edit: February 04, 2006, 09:46:09 am by anunakin »
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xdivider

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« Reply #159 on: February 04, 2006, 09:10:58 am »
Quote
For some reason, on my c3000 when I terminate qpe.sh with a kill -9 PID it just restarts the thing...
[div align=\"right\"][a href=\"index.php?act=findpost&pid=113635\"][{POST_SNAPBACK}][/a][/div]

echo "a" > /home/sharp/etc/launch.default to stop qtopia from restarting.
echo "q" > /home/sharp/etc/launch.default to start qtopia upon exit

zodttd

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« Reply #160 on: February 04, 2006, 04:24:11 pm »
New release v0.30:
http://www.friggingames.com/zpsx030.zip

Well I fixed a bunch of stuff, made the overall speed of ZPSX faster, and got a working frameskip. This is definitely a release to try. I screwed up the last release, so hopefully this one will make up for things.

The documentation for ZPSX is all out of sync, and has stuff from GP2PSX (GP2X PSX emulator of mine) left in there. I'll fix the documentation soon.

Anyone have suggestions for documention and for ripping games under Linux? Unfortunately the compression utility is for Windows.

Let me know how this release works for you...Sorry for the quick post but I'm flooded with work to do.
http://www.zodttd.com for all your psx4all needs (as in downloads and support). :)

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Thanks for the support! I can hardly wait to get back into Zaurus development again. :)

stuffman

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« Reply #161 on: February 04, 2006, 04:42:03 pm »
PocketISO runs fine under Wine; just rip the cd with your ripper of choice and run it through there. It seems to support a large number of image formats, so that shouldn't be a problem.
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AmbiCom WL1100C-CF WiFi Card.
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chrisluu

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« Reply #162 on: February 04, 2006, 05:32:15 pm »
I have one quick question. Does it make any speed difference in running a compressed file as opposed to an uncompressed. I don't mind the space taken up by an uncompressed BIN file.

urielka

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« Reply #163 on: February 04, 2006, 05:55:53 pm »
in tekken 3,keys not working in 010,020 and 030 ,but working in 06
speed of movie in 030 with 1 frameskip is almost perfect .in 010 it working almost perfect in 0 frameskip.
in-game seems realy slow(when no touching nothing for a while it start a demo which is realy slow).

thx man.

anunakin

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« Reply #164 on: February 04, 2006, 06:08:41 pm »
zPSX 0.30/@624MHz/X11

Sonic Wings, working nice
Samurai Shodown 3, very slow open, and paraError on Game Menu/Start screen
Rockman X6, dont crash now but it so slow, more then 10 min. and nothing

Thanx Zot.... for u work....  
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Anunakin (Marcus Fazzi)

Nokia N900 32GB + microSD 2GB
Nokia N810 w/ microSD 8GB
Nokia 5310 XpressMusic w/ microSD 1GB
HP48GX->Psion Sienna->Palm m130->Tungsten T->Zaurus SL-5500->C3000->C3100 ALL SOLD

My FEED(On Line AGAIN!!!)